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MIT License
Copyright (c) 2021-present Floating UI contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# @floating-ui/dom
This is the library to use Floating UI on the web, wrapping `@floating-ui/core`
with DOM interface logic.

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import { rectToClientRect, arrow as arrow$1, autoPlacement as autoPlacement$1, detectOverflow as detectOverflow$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1, computePosition as computePosition$1 } from '@floating-ui/core';
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
const min = Math.min;
const max = Math.max;
const round = Math.round;
const floor = Math.floor;
const createCoords = v => ({
x: v,
y: v
});
function hasWindow() {
return typeof window !== 'undefined';
}
function getNodeName(node) {
if (isNode(node)) {
return (node.nodeName || '').toLowerCase();
}
// Mocked nodes in testing environments may not be instances of Node. By
// returning `#document` an infinite loop won't occur.
// https://github.com/floating-ui/floating-ui/issues/2317
return '#document';
}
function getWindow(node) {
var _node$ownerDocument;
return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
}
function getDocumentElement(node) {
var _ref;
return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
}
function isNode(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Node || value instanceof getWindow(value).Node;
}
function isElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Element || value instanceof getWindow(value).Element;
}
function isHTMLElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
}
function isShadowRoot(value) {
if (!hasWindow() || typeof ShadowRoot === 'undefined') {
return false;
}
return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
}
const invalidOverflowDisplayValues = /*#__PURE__*/new Set(['inline', 'contents']);
function isOverflowElement(element) {
const {
overflow,
overflowX,
overflowY,
display
} = getComputedStyle$1(element);
return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !invalidOverflowDisplayValues.has(display);
}
const tableElements = /*#__PURE__*/new Set(['table', 'td', 'th']);
function isTableElement(element) {
return tableElements.has(getNodeName(element));
}
const topLayerSelectors = [':popover-open', ':modal'];
function isTopLayer(element) {
return topLayerSelectors.some(selector => {
try {
return element.matches(selector);
} catch (_e) {
return false;
}
});
}
const transformProperties = ['transform', 'translate', 'scale', 'rotate', 'perspective'];
const willChangeValues = ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'];
const containValues = ['paint', 'layout', 'strict', 'content'];
function isContainingBlock(elementOrCss) {
const webkit = isWebKit();
const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
// https://drafts.csswg.org/css-transforms-2/#individual-transforms
return transformProperties.some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || willChangeValues.some(value => (css.willChange || '').includes(value)) || containValues.some(value => (css.contain || '').includes(value));
}
function getContainingBlock(element) {
let currentNode = getParentNode(element);
while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
if (isContainingBlock(currentNode)) {
return currentNode;
} else if (isTopLayer(currentNode)) {
return null;
}
currentNode = getParentNode(currentNode);
}
return null;
}
function isWebKit() {
if (typeof CSS === 'undefined' || !CSS.supports) return false;
return CSS.supports('-webkit-backdrop-filter', 'none');
}
const lastTraversableNodeNames = /*#__PURE__*/new Set(['html', 'body', '#document']);
function isLastTraversableNode(node) {
return lastTraversableNodeNames.has(getNodeName(node));
}
function getComputedStyle$1(element) {
return getWindow(element).getComputedStyle(element);
}
function getNodeScroll(element) {
if (isElement(element)) {
return {
scrollLeft: element.scrollLeft,
scrollTop: element.scrollTop
};
}
return {
scrollLeft: element.scrollX,
scrollTop: element.scrollY
};
}
function getParentNode(node) {
if (getNodeName(node) === 'html') {
return node;
}
const result =
// Step into the shadow DOM of the parent of a slotted node.
node.assignedSlot ||
// DOM Element detected.
node.parentNode ||
// ShadowRoot detected.
isShadowRoot(node) && node.host ||
// Fallback.
getDocumentElement(node);
return isShadowRoot(result) ? result.host : result;
}
function getNearestOverflowAncestor(node) {
const parentNode = getParentNode(node);
if (isLastTraversableNode(parentNode)) {
return node.ownerDocument ? node.ownerDocument.body : node.body;
}
if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
return parentNode;
}
return getNearestOverflowAncestor(parentNode);
}
function getOverflowAncestors(node, list, traverseIframes) {
var _node$ownerDocument2;
if (list === void 0) {
list = [];
}
if (traverseIframes === void 0) {
traverseIframes = true;
}
const scrollableAncestor = getNearestOverflowAncestor(node);
const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
const win = getWindow(scrollableAncestor);
if (isBody) {
const frameElement = getFrameElement(win);
return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
}
return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
}
function getFrameElement(win) {
return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
}
function getCssDimensions(element) {
const css = getComputedStyle$1(element);
// In testing environments, the `width` and `height` properties are empty
// strings for SVG elements, returning NaN. Fallback to `0` in this case.
let width = parseFloat(css.width) || 0;
let height = parseFloat(css.height) || 0;
const hasOffset = isHTMLElement(element);
const offsetWidth = hasOffset ? element.offsetWidth : width;
const offsetHeight = hasOffset ? element.offsetHeight : height;
const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
if (shouldFallback) {
width = offsetWidth;
height = offsetHeight;
}
return {
width,
height,
$: shouldFallback
};
}
function unwrapElement(element) {
return !isElement(element) ? element.contextElement : element;
}
function getScale(element) {
const domElement = unwrapElement(element);
if (!isHTMLElement(domElement)) {
return createCoords(1);
}
const rect = domElement.getBoundingClientRect();
const {
width,
height,
$
} = getCssDimensions(domElement);
let x = ($ ? round(rect.width) : rect.width) / width;
let y = ($ ? round(rect.height) : rect.height) / height;
// 0, NaN, or Infinity should always fallback to 1.
if (!x || !Number.isFinite(x)) {
x = 1;
}
if (!y || !Number.isFinite(y)) {
y = 1;
}
return {
x,
y
};
}
const noOffsets = /*#__PURE__*/createCoords(0);
function getVisualOffsets(element) {
const win = getWindow(element);
if (!isWebKit() || !win.visualViewport) {
return noOffsets;
}
return {
x: win.visualViewport.offsetLeft,
y: win.visualViewport.offsetTop
};
}
function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
if (isFixed === void 0) {
isFixed = false;
}
if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
return false;
}
return isFixed;
}
function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
if (includeScale === void 0) {
includeScale = false;
}
if (isFixedStrategy === void 0) {
isFixedStrategy = false;
}
const clientRect = element.getBoundingClientRect();
const domElement = unwrapElement(element);
let scale = createCoords(1);
if (includeScale) {
if (offsetParent) {
if (isElement(offsetParent)) {
scale = getScale(offsetParent);
}
} else {
scale = getScale(element);
}
}
const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
let x = (clientRect.left + visualOffsets.x) / scale.x;
let y = (clientRect.top + visualOffsets.y) / scale.y;
let width = clientRect.width / scale.x;
let height = clientRect.height / scale.y;
if (domElement) {
const win = getWindow(domElement);
const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
let currentWin = win;
let currentIFrame = getFrameElement(currentWin);
while (currentIFrame && offsetParent && offsetWin !== currentWin) {
const iframeScale = getScale(currentIFrame);
const iframeRect = currentIFrame.getBoundingClientRect();
const css = getComputedStyle$1(currentIFrame);
const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
x *= iframeScale.x;
y *= iframeScale.y;
width *= iframeScale.x;
height *= iframeScale.y;
x += left;
y += top;
currentWin = getWindow(currentIFrame);
currentIFrame = getFrameElement(currentWin);
}
}
return rectToClientRect({
width,
height,
x,
y
});
}
// If <html> has a CSS width greater than the viewport, then this will be
// incorrect for RTL.
function getWindowScrollBarX(element, rect) {
const leftScroll = getNodeScroll(element).scrollLeft;
if (!rect) {
return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
}
return rect.left + leftScroll;
}
function getHTMLOffset(documentElement, scroll) {
const htmlRect = documentElement.getBoundingClientRect();
const x = htmlRect.left + scroll.scrollLeft - getWindowScrollBarX(documentElement, htmlRect);
const y = htmlRect.top + scroll.scrollTop;
return {
x,
y
};
}
function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
let {
elements,
rect,
offsetParent,
strategy
} = _ref;
const isFixed = strategy === 'fixed';
const documentElement = getDocumentElement(offsetParent);
const topLayer = elements ? isTopLayer(elements.floating) : false;
if (offsetParent === documentElement || topLayer && isFixed) {
return rect;
}
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
let scale = createCoords(1);
const offsets = createCoords(0);
const isOffsetParentAnElement = isHTMLElement(offsetParent);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isHTMLElement(offsetParent)) {
const offsetRect = getBoundingClientRect(offsetParent);
scale = getScale(offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
}
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
return {
width: rect.width * scale.x,
height: rect.height * scale.y,
x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,
y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y
};
}
function getClientRects(element) {
return Array.from(element.getClientRects());
}
// Gets the entire size of the scrollable document area, even extending outside
// of the `<html>` and `<body>` rect bounds if horizontally scrollable.
function getDocumentRect(element) {
const html = getDocumentElement(element);
const scroll = getNodeScroll(element);
const body = element.ownerDocument.body;
const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
let x = -scroll.scrollLeft + getWindowScrollBarX(element);
const y = -scroll.scrollTop;
if (getComputedStyle$1(body).direction === 'rtl') {
x += max(html.clientWidth, body.clientWidth) - width;
}
return {
width,
height,
x,
y
};
}
// Safety check: ensure the scrollbar space is reasonable in case this
// calculation is affected by unusual styles.
// Most scrollbars leave 15-18px of space.
const SCROLLBAR_MAX = 25;
function getViewportRect(element, strategy) {
const win = getWindow(element);
const html = getDocumentElement(element);
const visualViewport = win.visualViewport;
let width = html.clientWidth;
let height = html.clientHeight;
let x = 0;
let y = 0;
if (visualViewport) {
width = visualViewport.width;
height = visualViewport.height;
const visualViewportBased = isWebKit();
if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
x = visualViewport.offsetLeft;
y = visualViewport.offsetTop;
}
}
const windowScrollbarX = getWindowScrollBarX(html);
// <html> `overflow: hidden` + `scrollbar-gutter: stable` reduces the
// visual width of the <html> but this is not considered in the size
// of `html.clientWidth`.
if (windowScrollbarX <= 0) {
const doc = html.ownerDocument;
const body = doc.body;
const bodyStyles = getComputedStyle(body);
const bodyMarginInline = doc.compatMode === 'CSS1Compat' ? parseFloat(bodyStyles.marginLeft) + parseFloat(bodyStyles.marginRight) || 0 : 0;
const clippingStableScrollbarWidth = Math.abs(html.clientWidth - body.clientWidth - bodyMarginInline);
if (clippingStableScrollbarWidth <= SCROLLBAR_MAX) {
width -= clippingStableScrollbarWidth;
}
} else if (windowScrollbarX <= SCROLLBAR_MAX) {
// If the <body> scrollbar is on the left, the width needs to be extended
// by the scrollbar amount so there isn't extra space on the right.
width += windowScrollbarX;
}
return {
width,
height,
x,
y
};
}
const absoluteOrFixed = /*#__PURE__*/new Set(['absolute', 'fixed']);
// Returns the inner client rect, subtracting scrollbars if present.
function getInnerBoundingClientRect(element, strategy) {
const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
const top = clientRect.top + element.clientTop;
const left = clientRect.left + element.clientLeft;
const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
const width = element.clientWidth * scale.x;
const height = element.clientHeight * scale.y;
const x = left * scale.x;
const y = top * scale.y;
return {
width,
height,
x,
y
};
}
function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
let rect;
if (clippingAncestor === 'viewport') {
rect = getViewportRect(element, strategy);
} else if (clippingAncestor === 'document') {
rect = getDocumentRect(getDocumentElement(element));
} else if (isElement(clippingAncestor)) {
rect = getInnerBoundingClientRect(clippingAncestor, strategy);
} else {
const visualOffsets = getVisualOffsets(element);
rect = {
x: clippingAncestor.x - visualOffsets.x,
y: clippingAncestor.y - visualOffsets.y,
width: clippingAncestor.width,
height: clippingAncestor.height
};
}
return rectToClientRect(rect);
}
function hasFixedPositionAncestor(element, stopNode) {
const parentNode = getParentNode(element);
if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
return false;
}
return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
}
// A "clipping ancestor" is an `overflow` element with the characteristic of
// clipping (or hiding) child elements. This returns all clipping ancestors
// of the given element up the tree.
function getClippingElementAncestors(element, cache) {
const cachedResult = cache.get(element);
if (cachedResult) {
return cachedResult;
}
let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
let currentContainingBlockComputedStyle = null;
const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
let currentNode = elementIsFixed ? getParentNode(element) : element;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
const computedStyle = getComputedStyle$1(currentNode);
const currentNodeIsContaining = isContainingBlock(currentNode);
if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
currentContainingBlockComputedStyle = null;
}
const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && absoluteOrFixed.has(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
if (shouldDropCurrentNode) {
// Drop non-containing blocks.
result = result.filter(ancestor => ancestor !== currentNode);
} else {
// Record last containing block for next iteration.
currentContainingBlockComputedStyle = computedStyle;
}
currentNode = getParentNode(currentNode);
}
cache.set(element, result);
return result;
}
// Gets the maximum area that the element is visible in due to any number of
// clipping ancestors.
function getClippingRect(_ref) {
let {
element,
boundary,
rootBoundary,
strategy
} = _ref;
const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
const clippingAncestors = [...elementClippingAncestors, rootBoundary];
const firstClippingAncestor = clippingAncestors[0];
const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
accRect.top = max(rect.top, accRect.top);
accRect.right = min(rect.right, accRect.right);
accRect.bottom = min(rect.bottom, accRect.bottom);
accRect.left = max(rect.left, accRect.left);
return accRect;
}, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
return {
width: clippingRect.right - clippingRect.left,
height: clippingRect.bottom - clippingRect.top,
x: clippingRect.left,
y: clippingRect.top
};
}
function getDimensions(element) {
const {
width,
height
} = getCssDimensions(element);
return {
width,
height
};
}
function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
const isOffsetParentAnElement = isHTMLElement(offsetParent);
const documentElement = getDocumentElement(offsetParent);
const isFixed = strategy === 'fixed';
const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
const offsets = createCoords(0);
// If the <body> scrollbar appears on the left (e.g. RTL systems). Use
// Firefox with layout.scrollbar.side = 3 in about:config to test this.
function setLeftRTLScrollbarOffset() {
offsets.x = getWindowScrollBarX(documentElement);
}
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isOffsetParentAnElement) {
const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
} else if (documentElement) {
setLeftRTLScrollbarOffset();
}
}
if (isFixed && !isOffsetParentAnElement && documentElement) {
setLeftRTLScrollbarOffset();
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;
const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;
return {
x,
y,
width: rect.width,
height: rect.height
};
}
function isStaticPositioned(element) {
return getComputedStyle$1(element).position === 'static';
}
function getTrueOffsetParent(element, polyfill) {
if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
return null;
}
if (polyfill) {
return polyfill(element);
}
let rawOffsetParent = element.offsetParent;
// Firefox returns the <html> element as the offsetParent if it's non-static,
// while Chrome and Safari return the <body> element. The <body> element must
// be used to perform the correct calculations even if the <html> element is
// non-static.
if (getDocumentElement(element) === rawOffsetParent) {
rawOffsetParent = rawOffsetParent.ownerDocument.body;
}
return rawOffsetParent;
}
// Gets the closest ancestor positioned element. Handles some edge cases,
// such as table ancestors and cross browser bugs.
function getOffsetParent(element, polyfill) {
const win = getWindow(element);
if (isTopLayer(element)) {
return win;
}
if (!isHTMLElement(element)) {
let svgOffsetParent = getParentNode(element);
while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
return svgOffsetParent;
}
svgOffsetParent = getParentNode(svgOffsetParent);
}
return win;
}
let offsetParent = getTrueOffsetParent(element, polyfill);
while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
offsetParent = getTrueOffsetParent(offsetParent, polyfill);
}
if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
return win;
}
return offsetParent || getContainingBlock(element) || win;
}
const getElementRects = async function (data) {
const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
const getDimensionsFn = this.getDimensions;
const floatingDimensions = await getDimensionsFn(data.floating);
return {
reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
floating: {
x: 0,
y: 0,
width: floatingDimensions.width,
height: floatingDimensions.height
}
};
};
function isRTL(element) {
return getComputedStyle$1(element).direction === 'rtl';
}
const platform = {
convertOffsetParentRelativeRectToViewportRelativeRect,
getDocumentElement,
getClippingRect,
getOffsetParent,
getElementRects,
getClientRects,
getDimensions,
getScale,
isElement,
isRTL
};
function rectsAreEqual(a, b) {
return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;
}
// https://samthor.au/2021/observing-dom/
function observeMove(element, onMove) {
let io = null;
let timeoutId;
const root = getDocumentElement(element);
function cleanup() {
var _io;
clearTimeout(timeoutId);
(_io = io) == null || _io.disconnect();
io = null;
}
function refresh(skip, threshold) {
if (skip === void 0) {
skip = false;
}
if (threshold === void 0) {
threshold = 1;
}
cleanup();
const elementRectForRootMargin = element.getBoundingClientRect();
const {
left,
top,
width,
height
} = elementRectForRootMargin;
if (!skip) {
onMove();
}
if (!width || !height) {
return;
}
const insetTop = floor(top);
const insetRight = floor(root.clientWidth - (left + width));
const insetBottom = floor(root.clientHeight - (top + height));
const insetLeft = floor(left);
const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
const options = {
rootMargin,
threshold: max(0, min(1, threshold)) || 1
};
let isFirstUpdate = true;
function handleObserve(entries) {
const ratio = entries[0].intersectionRatio;
if (ratio !== threshold) {
if (!isFirstUpdate) {
return refresh();
}
if (!ratio) {
// If the reference is clipped, the ratio is 0. Throttle the refresh
// to prevent an infinite loop of updates.
timeoutId = setTimeout(() => {
refresh(false, 1e-7);
}, 1000);
} else {
refresh(false, ratio);
}
}
if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {
// It's possible that even though the ratio is reported as 1, the
// element is not actually fully within the IntersectionObserver's root
// area anymore. This can happen under performance constraints. This may
// be a bug in the browser's IntersectionObserver implementation. To
// work around this, we compare the element's bounding rect now with
// what it was at the time we created the IntersectionObserver. If they
// are not equal then the element moved, so we refresh.
refresh();
}
isFirstUpdate = false;
}
// Older browsers don't support a `document` as the root and will throw an
// error.
try {
io = new IntersectionObserver(handleObserve, {
...options,
// Handle <iframe>s
root: root.ownerDocument
});
} catch (_e) {
io = new IntersectionObserver(handleObserve, options);
}
io.observe(element);
}
refresh(true);
return cleanup;
}
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
function autoUpdate(reference, floating, update, options) {
if (options === void 0) {
options = {};
}
const {
ancestorScroll = true,
ancestorResize = true,
elementResize = typeof ResizeObserver === 'function',
layoutShift = typeof IntersectionObserver === 'function',
animationFrame = false
} = options;
const referenceEl = unwrapElement(reference);
const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.addEventListener('scroll', update, {
passive: true
});
ancestorResize && ancestor.addEventListener('resize', update);
});
const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
let reobserveFrame = -1;
let resizeObserver = null;
if (elementResize) {
resizeObserver = new ResizeObserver(_ref => {
let [firstEntry] = _ref;
if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
// Prevent update loops when using the `size` middleware.
// https://github.com/floating-ui/floating-ui/issues/1740
resizeObserver.unobserve(floating);
cancelAnimationFrame(reobserveFrame);
reobserveFrame = requestAnimationFrame(() => {
var _resizeObserver;
(_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
});
}
update();
});
if (referenceEl && !animationFrame) {
resizeObserver.observe(referenceEl);
}
resizeObserver.observe(floating);
}
let frameId;
let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
if (animationFrame) {
frameLoop();
}
function frameLoop() {
const nextRefRect = getBoundingClientRect(reference);
if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {
update();
}
prevRefRect = nextRefRect;
frameId = requestAnimationFrame(frameLoop);
}
update();
return () => {
var _resizeObserver2;
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.removeEventListener('scroll', update);
ancestorResize && ancestor.removeEventListener('resize', update);
});
cleanupIo == null || cleanupIo();
(_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
resizeObserver = null;
if (animationFrame) {
cancelAnimationFrame(frameId);
}
};
}
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
const detectOverflow = detectOverflow$1;
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = offset$1;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = autoPlacement$1;
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = shift$1;
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = flip$1;
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = size$1;
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = hide$1;
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = arrow$1;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = inline$1;
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = limitShift$1;
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
const computePosition = (reference, floating, options) => {
// This caches the expensive `getClippingElementAncestors` function so that
// multiple lifecycle resets re-use the same result. It only lives for a
// single call. If other functions become expensive, we can add them as well.
const cache = new Map();
const mergedOptions = {
platform,
...options
};
const platformWithCache = {
...mergedOptions.platform,
_c: cache
};
return computePosition$1(reference, floating, {
...mergedOptions,
platform: platformWithCache
});
};
export { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, getOverflowAncestors, hide, inline, limitShift, offset, platform, shift, size };

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import { AlignedPlacement } from '@floating-ui/core';
import { Alignment } from '@floating-ui/core';
import type { ArrowOptions as ArrowOptions_2 } from '@floating-ui/core';
import type { AutoPlacementOptions as AutoPlacementOptions_2 } from '@floating-ui/core';
import { Axis } from '@floating-ui/core';
import { ClientRectObject } from '@floating-ui/core';
import type { ComputePositionConfig as ComputePositionConfig_2 } from '@floating-ui/core';
import { ComputePositionReturn } from '@floating-ui/core';
import { Coords } from '@floating-ui/core';
import type { DetectOverflowOptions as DetectOverflowOptions_2 } from '@floating-ui/core';
import { Dimensions } from '@floating-ui/core';
import { ElementContext } from '@floating-ui/core';
import { ElementRects } from '@floating-ui/core';
import type { FlipOptions as FlipOptions_2 } from '@floating-ui/core';
import { getOverflowAncestors } from '@floating-ui/utils/dom';
import type { HideOptions as HideOptions_2 } from '@floating-ui/core';
import { InlineOptions } from '@floating-ui/core';
import { Length } from '@floating-ui/core';
import { LimitShiftOptions } from '@floating-ui/core';
import type { Middleware as Middleware_2 } from '@floating-ui/core';
import { MiddlewareData } from '@floating-ui/core';
import { MiddlewareReturn } from '@floating-ui/core';
import type { MiddlewareState as MiddlewareState_2 } from '@floating-ui/core';
import { Padding } from '@floating-ui/core';
import { Placement } from '@floating-ui/core';
import { Rect } from '@floating-ui/core';
import { RootBoundary } from '@floating-ui/core';
import type { ShiftOptions as ShiftOptions_2 } from '@floating-ui/core';
import { Side } from '@floating-ui/core';
import { SideObject } from '@floating-ui/core';
import type { SizeOptions as SizeOptions_2 } from '@floating-ui/core';
import { Strategy } from '@floating-ui/core';
export { AlignedPlacement }
export { Alignment }
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
export declare type ArrowOptions = Prettify<Omit<ArrowOptions_2, 'element'> & {
element: Element;
}>;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
export declare type AutoPlacementOptions = Prettify<Omit<AutoPlacementOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
export declare function autoUpdate(reference: ReferenceElement, floating: FloatingElement, update: () => void, options?: AutoUpdateOptions): () => void;
export declare interface AutoUpdateOptions {
/**
* Whether to update the position when an overflow ancestor is scrolled.
* @default true
*/
ancestorScroll?: boolean;
/**
* Whether to update the position when an overflow ancestor is resized. This
* uses the native `resize` event.
* @default true
*/
ancestorResize?: boolean;
/**
* Whether to update the position when either the reference or floating
* elements resized. This uses a `ResizeObserver`.
* @default true
*/
elementResize?: boolean;
/**
* Whether to update the position when the reference relocated on the screen
* due to layout shift.
* @default true
*/
layoutShift?: boolean;
/**
* Whether to update on every animation frame if necessary. Only use if you
* need to update the position in response to an animation using transforms.
* @default false
*/
animationFrame?: boolean;
}
export { Axis }
/**
* The clipping boundary area of the floating element.
*/
export declare type Boundary = 'clippingAncestors' | Element | Array<Element> | Rect;
export { ClientRectObject }
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
export declare const computePosition: (reference: ReferenceElement, floating: FloatingElement, options?: Partial<ComputePositionConfig>) => Promise<ComputePositionReturn>;
export declare type ComputePositionConfig = Prettify<Omit<ComputePositionConfig_2, 'middleware' | 'platform'> & {
/**
* Array of middleware objects to modify the positioning or provide data for
* rendering.
*/
middleware?: Array<Middleware | null | undefined | false>;
/**
* Custom or extended platform object.
*/
platform?: Platform;
}>;
export { ComputePositionReturn }
export { Coords }
export declare type Derivable<T> = (state: MiddlewareState) => T;
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
export declare const detectOverflow: (state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>) => Promise<SideObject>;
export declare type DetectOverflowOptions = Prettify<Omit<DetectOverflowOptions_2, 'boundary'> & {
boundary?: Boundary;
}>;
export { Dimensions }
export { ElementContext }
export { ElementRects }
export declare interface Elements {
reference: ReferenceElement;
floating: FloatingElement;
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
export declare type FlipOptions = Prettify<Omit<FlipOptions_2, 'boundary'> & DetectOverflowOptions>;
export declare type FloatingElement = HTMLElement;
export { getOverflowAncestors }
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
export declare type HideOptions = Prettify<Omit<HideOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
export { InlineOptions }
export { Length }
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
options: any;
fn: (state: MiddlewareState) => Coords;
};
export { LimitShiftOptions }
export declare type Middleware = Prettify<Omit<Middleware_2, 'fn'> & {
fn(state: MiddlewareState): Promisable<MiddlewareReturn>;
}>;
/**
* @deprecated use `MiddlewareState` instead.
*/
export declare type MiddlewareArguments = MiddlewareState;
export { MiddlewareData }
export { MiddlewareReturn }
export declare type MiddlewareState = Prettify<Omit<MiddlewareState_2, 'elements'> & {
elements: Elements;
}>;
export declare interface NodeScroll {
scrollLeft: number;
scrollTop: number;
}
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
export declare const offset: (options?: OffsetOptions) => Middleware;
export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
declare type OffsetValue = number | {
/**
* The axis that runs along the side of the floating element. Represents
* the distance (gutter or margin) between the reference and floating
* element.
* @default 0
*/
mainAxis?: number;
/**
* The axis that runs along the alignment of the floating element.
* Represents the skidding between the reference and floating element.
* @default 0
*/
crossAxis?: number;
/**
* The same axis as `crossAxis` but applies only to aligned placements
* and inverts the `end` alignment. When set to a number, it overrides the
* `crossAxis` value.
*
* A positive number will move the floating element in the direction of
* the opposite edge to the one that is aligned, while a negative number
* the reverse.
* @default null
*/
alignmentAxis?: number | null;
};
export { Padding }
export { Placement }
export declare interface Platform {
getElementRects: (args: {
reference: ReferenceElement;
floating: FloatingElement;
strategy: Strategy;
}) => Promisable<ElementRects>;
getClippingRect: (args: {
element: Element;
boundary: Boundary;
rootBoundary: RootBoundary;
strategy: Strategy;
}) => Promisable<Rect>;
getDimensions: (element: Element) => Promisable<Dimensions>;
convertOffsetParentRelativeRectToViewportRelativeRect: (args: {
elements?: Elements;
rect: Rect;
offsetParent: Element;
strategy: Strategy;
}) => Promisable<Rect>;
getOffsetParent: (element: Element, polyfill?: (element: HTMLElement) => Element | null) => Promisable<Element | Window>;
isElement: (value: unknown) => Promisable<boolean>;
getDocumentElement: (element: Element) => Promisable<HTMLElement>;
getClientRects: (element: Element) => Promisable<Array<ClientRectObject>>;
isRTL: (element: Element) => Promisable<boolean>;
getScale: (element: HTMLElement) => Promisable<{
x: number;
y: number;
}>;
}
export declare const platform: Platform;
declare type Prettify<T> = {
[K in keyof T]: T[K];
} & {};
declare type Promisable<T> = T | Promise<T>;
export { Rect }
export declare type ReferenceElement = Element | VirtualElement;
export { RootBoundary }
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
export declare type ShiftOptions = Prettify<Omit<ShiftOptions_2, 'boundary'> & DetectOverflowOptions>;
export { Side }
export { SideObject }
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
export declare type SizeOptions = Prettify<Omit<SizeOptions_2, 'apply' | 'boundary'> & DetectOverflowOptions & {
/**
* Function that is called to perform style mutations to the floating element
* to change its size.
* @default undefined
*/
apply?(args: MiddlewareState & {
availableWidth: number;
availableHeight: number;
}): Promisable<void>;
}>;
export { Strategy }
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
export declare interface VirtualElement {
getBoundingClientRect(): ClientRectObject;
getClientRects?(): Array<ClientRectObject> | DOMRectList;
contextElement?: Element;
}
export { }

356
node_modules/@floating-ui/dom/dist/floating-ui.dom.d.ts generated vendored Normal file
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import { AlignedPlacement } from '@floating-ui/core';
import { Alignment } from '@floating-ui/core';
import type { ArrowOptions as ArrowOptions_2 } from '@floating-ui/core';
import type { AutoPlacementOptions as AutoPlacementOptions_2 } from '@floating-ui/core';
import { Axis } from '@floating-ui/core';
import { ClientRectObject } from '@floating-ui/core';
import type { ComputePositionConfig as ComputePositionConfig_2 } from '@floating-ui/core';
import { ComputePositionReturn } from '@floating-ui/core';
import { Coords } from '@floating-ui/core';
import type { DetectOverflowOptions as DetectOverflowOptions_2 } from '@floating-ui/core';
import { Dimensions } from '@floating-ui/core';
import { ElementContext } from '@floating-ui/core';
import { ElementRects } from '@floating-ui/core';
import type { FlipOptions as FlipOptions_2 } from '@floating-ui/core';
import { getOverflowAncestors } from '@floating-ui/utils/dom';
import type { HideOptions as HideOptions_2 } from '@floating-ui/core';
import { InlineOptions } from '@floating-ui/core';
import { Length } from '@floating-ui/core';
import { LimitShiftOptions } from '@floating-ui/core';
import type { Middleware as Middleware_2 } from '@floating-ui/core';
import { MiddlewareData } from '@floating-ui/core';
import { MiddlewareReturn } from '@floating-ui/core';
import type { MiddlewareState as MiddlewareState_2 } from '@floating-ui/core';
import { Padding } from '@floating-ui/core';
import { Placement } from '@floating-ui/core';
import { Rect } from '@floating-ui/core';
import { RootBoundary } from '@floating-ui/core';
import type { ShiftOptions as ShiftOptions_2 } from '@floating-ui/core';
import { Side } from '@floating-ui/core';
import { SideObject } from '@floating-ui/core';
import type { SizeOptions as SizeOptions_2 } from '@floating-ui/core';
import { Strategy } from '@floating-ui/core';
export { AlignedPlacement }
export { Alignment }
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
export declare type ArrowOptions = Prettify<Omit<ArrowOptions_2, 'element'> & {
element: Element;
}>;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
export declare type AutoPlacementOptions = Prettify<Omit<AutoPlacementOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
export declare function autoUpdate(reference: ReferenceElement, floating: FloatingElement, update: () => void, options?: AutoUpdateOptions): () => void;
export declare interface AutoUpdateOptions {
/**
* Whether to update the position when an overflow ancestor is scrolled.
* @default true
*/
ancestorScroll?: boolean;
/**
* Whether to update the position when an overflow ancestor is resized. This
* uses the native `resize` event.
* @default true
*/
ancestorResize?: boolean;
/**
* Whether to update the position when either the reference or floating
* elements resized. This uses a `ResizeObserver`.
* @default true
*/
elementResize?: boolean;
/**
* Whether to update the position when the reference relocated on the screen
* due to layout shift.
* @default true
*/
layoutShift?: boolean;
/**
* Whether to update on every animation frame if necessary. Only use if you
* need to update the position in response to an animation using transforms.
* @default false
*/
animationFrame?: boolean;
}
export { Axis }
/**
* The clipping boundary area of the floating element.
*/
export declare type Boundary = 'clippingAncestors' | Element | Array<Element> | Rect;
export { ClientRectObject }
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
export declare const computePosition: (reference: ReferenceElement, floating: FloatingElement, options?: Partial<ComputePositionConfig>) => Promise<ComputePositionReturn>;
export declare type ComputePositionConfig = Prettify<Omit<ComputePositionConfig_2, 'middleware' | 'platform'> & {
/**
* Array of middleware objects to modify the positioning or provide data for
* rendering.
*/
middleware?: Array<Middleware | null | undefined | false>;
/**
* Custom or extended platform object.
*/
platform?: Platform;
}>;
export { ComputePositionReturn }
export { Coords }
export declare type Derivable<T> = (state: MiddlewareState) => T;
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
export declare const detectOverflow: (state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>) => Promise<SideObject>;
export declare type DetectOverflowOptions = Prettify<Omit<DetectOverflowOptions_2, 'boundary'> & {
boundary?: Boundary;
}>;
export { Dimensions }
export { ElementContext }
export { ElementRects }
export declare interface Elements {
reference: ReferenceElement;
floating: FloatingElement;
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
export declare type FlipOptions = Prettify<Omit<FlipOptions_2, 'boundary'> & DetectOverflowOptions>;
export declare type FloatingElement = HTMLElement;
export { getOverflowAncestors }
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
export declare type HideOptions = Prettify<Omit<HideOptions_2, 'boundary'> & DetectOverflowOptions>;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
export { InlineOptions }
export { Length }
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
options: any;
fn: (state: MiddlewareState) => Coords;
};
export { LimitShiftOptions }
export declare type Middleware = Prettify<Omit<Middleware_2, 'fn'> & {
fn(state: MiddlewareState): Promisable<MiddlewareReturn>;
}>;
/**
* @deprecated use `MiddlewareState` instead.
*/
export declare type MiddlewareArguments = MiddlewareState;
export { MiddlewareData }
export { MiddlewareReturn }
export declare type MiddlewareState = Prettify<Omit<MiddlewareState_2, 'elements'> & {
elements: Elements;
}>;
export declare interface NodeScroll {
scrollLeft: number;
scrollTop: number;
}
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
export declare const offset: (options?: OffsetOptions) => Middleware;
export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
declare type OffsetValue = number | {
/**
* The axis that runs along the side of the floating element. Represents
* the distance (gutter or margin) between the reference and floating
* element.
* @default 0
*/
mainAxis?: number;
/**
* The axis that runs along the alignment of the floating element.
* Represents the skidding between the reference and floating element.
* @default 0
*/
crossAxis?: number;
/**
* The same axis as `crossAxis` but applies only to aligned placements
* and inverts the `end` alignment. When set to a number, it overrides the
* `crossAxis` value.
*
* A positive number will move the floating element in the direction of
* the opposite edge to the one that is aligned, while a negative number
* the reverse.
* @default null
*/
alignmentAxis?: number | null;
};
export { Padding }
export { Placement }
export declare interface Platform {
getElementRects: (args: {
reference: ReferenceElement;
floating: FloatingElement;
strategy: Strategy;
}) => Promisable<ElementRects>;
getClippingRect: (args: {
element: Element;
boundary: Boundary;
rootBoundary: RootBoundary;
strategy: Strategy;
}) => Promisable<Rect>;
getDimensions: (element: Element) => Promisable<Dimensions>;
convertOffsetParentRelativeRectToViewportRelativeRect: (args: {
elements?: Elements;
rect: Rect;
offsetParent: Element;
strategy: Strategy;
}) => Promisable<Rect>;
getOffsetParent: (element: Element, polyfill?: (element: HTMLElement) => Element | null) => Promisable<Element | Window>;
isElement: (value: unknown) => Promisable<boolean>;
getDocumentElement: (element: Element) => Promisable<HTMLElement>;
getClientRects: (element: Element) => Promisable<Array<ClientRectObject>>;
isRTL: (element: Element) => Promisable<boolean>;
getScale: (element: HTMLElement) => Promisable<{
x: number;
y: number;
}>;
}
export declare const platform: Platform;
declare type Prettify<T> = {
[K in keyof T]: T[K];
} & {};
declare type Promisable<T> = T | Promise<T>;
export { Rect }
export declare type ReferenceElement = Element | VirtualElement;
export { RootBoundary }
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
export declare type ShiftOptions = Prettify<Omit<ShiftOptions_2, 'boundary'> & DetectOverflowOptions>;
export { Side }
export { SideObject }
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
export declare type SizeOptions = Prettify<Omit<SizeOptions_2, 'apply' | 'boundary'> & DetectOverflowOptions & {
/**
* Function that is called to perform style mutations to the floating element
* to change its size.
* @default undefined
*/
apply?(args: MiddlewareState & {
availableWidth: number;
availableHeight: number;
}): Promisable<void>;
}>;
export { Strategy }
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
export declare interface VirtualElement {
getBoundingClientRect(): ClientRectObject;
getClientRects?(): Array<ClientRectObject> | DOMRectList;
contextElement?: Element;
}
export { }

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@@ -0,0 +1,777 @@
import { rectToClientRect, arrow as arrow$1, autoPlacement as autoPlacement$1, detectOverflow as detectOverflow$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1, computePosition as computePosition$1 } from '@floating-ui/core';
import { round, createCoords, max, min, floor } from '@floating-ui/utils';
import { getComputedStyle as getComputedStyle$1, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';
export { getOverflowAncestors } from '@floating-ui/utils/dom';
function getCssDimensions(element) {
const css = getComputedStyle$1(element);
// In testing environments, the `width` and `height` properties are empty
// strings for SVG elements, returning NaN. Fallback to `0` in this case.
let width = parseFloat(css.width) || 0;
let height = parseFloat(css.height) || 0;
const hasOffset = isHTMLElement(element);
const offsetWidth = hasOffset ? element.offsetWidth : width;
const offsetHeight = hasOffset ? element.offsetHeight : height;
const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
if (shouldFallback) {
width = offsetWidth;
height = offsetHeight;
}
return {
width,
height,
$: shouldFallback
};
}
function unwrapElement(element) {
return !isElement(element) ? element.contextElement : element;
}
function getScale(element) {
const domElement = unwrapElement(element);
if (!isHTMLElement(domElement)) {
return createCoords(1);
}
const rect = domElement.getBoundingClientRect();
const {
width,
height,
$
} = getCssDimensions(domElement);
let x = ($ ? round(rect.width) : rect.width) / width;
let y = ($ ? round(rect.height) : rect.height) / height;
// 0, NaN, or Infinity should always fallback to 1.
if (!x || !Number.isFinite(x)) {
x = 1;
}
if (!y || !Number.isFinite(y)) {
y = 1;
}
return {
x,
y
};
}
const noOffsets = /*#__PURE__*/createCoords(0);
function getVisualOffsets(element) {
const win = getWindow(element);
if (!isWebKit() || !win.visualViewport) {
return noOffsets;
}
return {
x: win.visualViewport.offsetLeft,
y: win.visualViewport.offsetTop
};
}
function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
if (isFixed === void 0) {
isFixed = false;
}
if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
return false;
}
return isFixed;
}
function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
if (includeScale === void 0) {
includeScale = false;
}
if (isFixedStrategy === void 0) {
isFixedStrategy = false;
}
const clientRect = element.getBoundingClientRect();
const domElement = unwrapElement(element);
let scale = createCoords(1);
if (includeScale) {
if (offsetParent) {
if (isElement(offsetParent)) {
scale = getScale(offsetParent);
}
} else {
scale = getScale(element);
}
}
const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
let x = (clientRect.left + visualOffsets.x) / scale.x;
let y = (clientRect.top + visualOffsets.y) / scale.y;
let width = clientRect.width / scale.x;
let height = clientRect.height / scale.y;
if (domElement) {
const win = getWindow(domElement);
const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
let currentWin = win;
let currentIFrame = getFrameElement(currentWin);
while (currentIFrame && offsetParent && offsetWin !== currentWin) {
const iframeScale = getScale(currentIFrame);
const iframeRect = currentIFrame.getBoundingClientRect();
const css = getComputedStyle$1(currentIFrame);
const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
x *= iframeScale.x;
y *= iframeScale.y;
width *= iframeScale.x;
height *= iframeScale.y;
x += left;
y += top;
currentWin = getWindow(currentIFrame);
currentIFrame = getFrameElement(currentWin);
}
}
return rectToClientRect({
width,
height,
x,
y
});
}
// If <html> has a CSS width greater than the viewport, then this will be
// incorrect for RTL.
function getWindowScrollBarX(element, rect) {
const leftScroll = getNodeScroll(element).scrollLeft;
if (!rect) {
return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
}
return rect.left + leftScroll;
}
function getHTMLOffset(documentElement, scroll) {
const htmlRect = documentElement.getBoundingClientRect();
const x = htmlRect.left + scroll.scrollLeft - getWindowScrollBarX(documentElement, htmlRect);
const y = htmlRect.top + scroll.scrollTop;
return {
x,
y
};
}
function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
let {
elements,
rect,
offsetParent,
strategy
} = _ref;
const isFixed = strategy === 'fixed';
const documentElement = getDocumentElement(offsetParent);
const topLayer = elements ? isTopLayer(elements.floating) : false;
if (offsetParent === documentElement || topLayer && isFixed) {
return rect;
}
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
let scale = createCoords(1);
const offsets = createCoords(0);
const isOffsetParentAnElement = isHTMLElement(offsetParent);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isHTMLElement(offsetParent)) {
const offsetRect = getBoundingClientRect(offsetParent);
scale = getScale(offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
}
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
return {
width: rect.width * scale.x,
height: rect.height * scale.y,
x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,
y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y
};
}
function getClientRects(element) {
return Array.from(element.getClientRects());
}
// Gets the entire size of the scrollable document area, even extending outside
// of the `<html>` and `<body>` rect bounds if horizontally scrollable.
function getDocumentRect(element) {
const html = getDocumentElement(element);
const scroll = getNodeScroll(element);
const body = element.ownerDocument.body;
const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
let x = -scroll.scrollLeft + getWindowScrollBarX(element);
const y = -scroll.scrollTop;
if (getComputedStyle$1(body).direction === 'rtl') {
x += max(html.clientWidth, body.clientWidth) - width;
}
return {
width,
height,
x,
y
};
}
// Safety check: ensure the scrollbar space is reasonable in case this
// calculation is affected by unusual styles.
// Most scrollbars leave 15-18px of space.
const SCROLLBAR_MAX = 25;
function getViewportRect(element, strategy) {
const win = getWindow(element);
const html = getDocumentElement(element);
const visualViewport = win.visualViewport;
let width = html.clientWidth;
let height = html.clientHeight;
let x = 0;
let y = 0;
if (visualViewport) {
width = visualViewport.width;
height = visualViewport.height;
const visualViewportBased = isWebKit();
if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
x = visualViewport.offsetLeft;
y = visualViewport.offsetTop;
}
}
const windowScrollbarX = getWindowScrollBarX(html);
// <html> `overflow: hidden` + `scrollbar-gutter: stable` reduces the
// visual width of the <html> but this is not considered in the size
// of `html.clientWidth`.
if (windowScrollbarX <= 0) {
const doc = html.ownerDocument;
const body = doc.body;
const bodyStyles = getComputedStyle(body);
const bodyMarginInline = doc.compatMode === 'CSS1Compat' ? parseFloat(bodyStyles.marginLeft) + parseFloat(bodyStyles.marginRight) || 0 : 0;
const clippingStableScrollbarWidth = Math.abs(html.clientWidth - body.clientWidth - bodyMarginInline);
if (clippingStableScrollbarWidth <= SCROLLBAR_MAX) {
width -= clippingStableScrollbarWidth;
}
} else if (windowScrollbarX <= SCROLLBAR_MAX) {
// If the <body> scrollbar is on the left, the width needs to be extended
// by the scrollbar amount so there isn't extra space on the right.
width += windowScrollbarX;
}
return {
width,
height,
x,
y
};
}
const absoluteOrFixed = /*#__PURE__*/new Set(['absolute', 'fixed']);
// Returns the inner client rect, subtracting scrollbars if present.
function getInnerBoundingClientRect(element, strategy) {
const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
const top = clientRect.top + element.clientTop;
const left = clientRect.left + element.clientLeft;
const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
const width = element.clientWidth * scale.x;
const height = element.clientHeight * scale.y;
const x = left * scale.x;
const y = top * scale.y;
return {
width,
height,
x,
y
};
}
function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
let rect;
if (clippingAncestor === 'viewport') {
rect = getViewportRect(element, strategy);
} else if (clippingAncestor === 'document') {
rect = getDocumentRect(getDocumentElement(element));
} else if (isElement(clippingAncestor)) {
rect = getInnerBoundingClientRect(clippingAncestor, strategy);
} else {
const visualOffsets = getVisualOffsets(element);
rect = {
x: clippingAncestor.x - visualOffsets.x,
y: clippingAncestor.y - visualOffsets.y,
width: clippingAncestor.width,
height: clippingAncestor.height
};
}
return rectToClientRect(rect);
}
function hasFixedPositionAncestor(element, stopNode) {
const parentNode = getParentNode(element);
if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
return false;
}
return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
}
// A "clipping ancestor" is an `overflow` element with the characteristic of
// clipping (or hiding) child elements. This returns all clipping ancestors
// of the given element up the tree.
function getClippingElementAncestors(element, cache) {
const cachedResult = cache.get(element);
if (cachedResult) {
return cachedResult;
}
let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
let currentContainingBlockComputedStyle = null;
const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
let currentNode = elementIsFixed ? getParentNode(element) : element;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
const computedStyle = getComputedStyle$1(currentNode);
const currentNodeIsContaining = isContainingBlock(currentNode);
if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
currentContainingBlockComputedStyle = null;
}
const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && absoluteOrFixed.has(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
if (shouldDropCurrentNode) {
// Drop non-containing blocks.
result = result.filter(ancestor => ancestor !== currentNode);
} else {
// Record last containing block for next iteration.
currentContainingBlockComputedStyle = computedStyle;
}
currentNode = getParentNode(currentNode);
}
cache.set(element, result);
return result;
}
// Gets the maximum area that the element is visible in due to any number of
// clipping ancestors.
function getClippingRect(_ref) {
let {
element,
boundary,
rootBoundary,
strategy
} = _ref;
const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
const clippingAncestors = [...elementClippingAncestors, rootBoundary];
const firstClippingAncestor = clippingAncestors[0];
const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
accRect.top = max(rect.top, accRect.top);
accRect.right = min(rect.right, accRect.right);
accRect.bottom = min(rect.bottom, accRect.bottom);
accRect.left = max(rect.left, accRect.left);
return accRect;
}, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
return {
width: clippingRect.right - clippingRect.left,
height: clippingRect.bottom - clippingRect.top,
x: clippingRect.left,
y: clippingRect.top
};
}
function getDimensions(element) {
const {
width,
height
} = getCssDimensions(element);
return {
width,
height
};
}
function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
const isOffsetParentAnElement = isHTMLElement(offsetParent);
const documentElement = getDocumentElement(offsetParent);
const isFixed = strategy === 'fixed';
const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
const offsets = createCoords(0);
// If the <body> scrollbar appears on the left (e.g. RTL systems). Use
// Firefox with layout.scrollbar.side = 3 in about:config to test this.
function setLeftRTLScrollbarOffset() {
offsets.x = getWindowScrollBarX(documentElement);
}
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isOffsetParentAnElement) {
const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
} else if (documentElement) {
setLeftRTLScrollbarOffset();
}
}
if (isFixed && !isOffsetParentAnElement && documentElement) {
setLeftRTLScrollbarOffset();
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;
const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;
return {
x,
y,
width: rect.width,
height: rect.height
};
}
function isStaticPositioned(element) {
return getComputedStyle$1(element).position === 'static';
}
function getTrueOffsetParent(element, polyfill) {
if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
return null;
}
if (polyfill) {
return polyfill(element);
}
let rawOffsetParent = element.offsetParent;
// Firefox returns the <html> element as the offsetParent if it's non-static,
// while Chrome and Safari return the <body> element. The <body> element must
// be used to perform the correct calculations even if the <html> element is
// non-static.
if (getDocumentElement(element) === rawOffsetParent) {
rawOffsetParent = rawOffsetParent.ownerDocument.body;
}
return rawOffsetParent;
}
// Gets the closest ancestor positioned element. Handles some edge cases,
// such as table ancestors and cross browser bugs.
function getOffsetParent(element, polyfill) {
const win = getWindow(element);
if (isTopLayer(element)) {
return win;
}
if (!isHTMLElement(element)) {
let svgOffsetParent = getParentNode(element);
while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
return svgOffsetParent;
}
svgOffsetParent = getParentNode(svgOffsetParent);
}
return win;
}
let offsetParent = getTrueOffsetParent(element, polyfill);
while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
offsetParent = getTrueOffsetParent(offsetParent, polyfill);
}
if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
return win;
}
return offsetParent || getContainingBlock(element) || win;
}
const getElementRects = async function (data) {
const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
const getDimensionsFn = this.getDimensions;
const floatingDimensions = await getDimensionsFn(data.floating);
return {
reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
floating: {
x: 0,
y: 0,
width: floatingDimensions.width,
height: floatingDimensions.height
}
};
};
function isRTL(element) {
return getComputedStyle$1(element).direction === 'rtl';
}
const platform = {
convertOffsetParentRelativeRectToViewportRelativeRect,
getDocumentElement,
getClippingRect,
getOffsetParent,
getElementRects,
getClientRects,
getDimensions,
getScale,
isElement,
isRTL
};
function rectsAreEqual(a, b) {
return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;
}
// https://samthor.au/2021/observing-dom/
function observeMove(element, onMove) {
let io = null;
let timeoutId;
const root = getDocumentElement(element);
function cleanup() {
var _io;
clearTimeout(timeoutId);
(_io = io) == null || _io.disconnect();
io = null;
}
function refresh(skip, threshold) {
if (skip === void 0) {
skip = false;
}
if (threshold === void 0) {
threshold = 1;
}
cleanup();
const elementRectForRootMargin = element.getBoundingClientRect();
const {
left,
top,
width,
height
} = elementRectForRootMargin;
if (!skip) {
onMove();
}
if (!width || !height) {
return;
}
const insetTop = floor(top);
const insetRight = floor(root.clientWidth - (left + width));
const insetBottom = floor(root.clientHeight - (top + height));
const insetLeft = floor(left);
const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
const options = {
rootMargin,
threshold: max(0, min(1, threshold)) || 1
};
let isFirstUpdate = true;
function handleObserve(entries) {
const ratio = entries[0].intersectionRatio;
if (ratio !== threshold) {
if (!isFirstUpdate) {
return refresh();
}
if (!ratio) {
// If the reference is clipped, the ratio is 0. Throttle the refresh
// to prevent an infinite loop of updates.
timeoutId = setTimeout(() => {
refresh(false, 1e-7);
}, 1000);
} else {
refresh(false, ratio);
}
}
if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {
// It's possible that even though the ratio is reported as 1, the
// element is not actually fully within the IntersectionObserver's root
// area anymore. This can happen under performance constraints. This may
// be a bug in the browser's IntersectionObserver implementation. To
// work around this, we compare the element's bounding rect now with
// what it was at the time we created the IntersectionObserver. If they
// are not equal then the element moved, so we refresh.
refresh();
}
isFirstUpdate = false;
}
// Older browsers don't support a `document` as the root and will throw an
// error.
try {
io = new IntersectionObserver(handleObserve, {
...options,
// Handle <iframe>s
root: root.ownerDocument
});
} catch (_e) {
io = new IntersectionObserver(handleObserve, options);
}
io.observe(element);
}
refresh(true);
return cleanup;
}
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
function autoUpdate(reference, floating, update, options) {
if (options === void 0) {
options = {};
}
const {
ancestorScroll = true,
ancestorResize = true,
elementResize = typeof ResizeObserver === 'function',
layoutShift = typeof IntersectionObserver === 'function',
animationFrame = false
} = options;
const referenceEl = unwrapElement(reference);
const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.addEventListener('scroll', update, {
passive: true
});
ancestorResize && ancestor.addEventListener('resize', update);
});
const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
let reobserveFrame = -1;
let resizeObserver = null;
if (elementResize) {
resizeObserver = new ResizeObserver(_ref => {
let [firstEntry] = _ref;
if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
// Prevent update loops when using the `size` middleware.
// https://github.com/floating-ui/floating-ui/issues/1740
resizeObserver.unobserve(floating);
cancelAnimationFrame(reobserveFrame);
reobserveFrame = requestAnimationFrame(() => {
var _resizeObserver;
(_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
});
}
update();
});
if (referenceEl && !animationFrame) {
resizeObserver.observe(referenceEl);
}
resizeObserver.observe(floating);
}
let frameId;
let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
if (animationFrame) {
frameLoop();
}
function frameLoop() {
const nextRefRect = getBoundingClientRect(reference);
if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {
update();
}
prevRefRect = nextRefRect;
frameId = requestAnimationFrame(frameLoop);
}
update();
return () => {
var _resizeObserver2;
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.removeEventListener('scroll', update);
ancestorResize && ancestor.removeEventListener('resize', update);
});
cleanupIo == null || cleanupIo();
(_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
resizeObserver = null;
if (animationFrame) {
cancelAnimationFrame(frameId);
}
};
}
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
const detectOverflow = detectOverflow$1;
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = offset$1;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = autoPlacement$1;
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = shift$1;
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = flip$1;
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = size$1;
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = hide$1;
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = arrow$1;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = inline$1;
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = limitShift$1;
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
const computePosition = (reference, floating, options) => {
// This caches the expensive `getClippingElementAncestors` function so that
// multiple lifecycle resets re-use the same result. It only lives for a
// single call. If other functions become expensive, we can add them as well.
const cache = new Map();
const mergedOptions = {
platform,
...options
};
const platformWithCache = {
...mergedOptions.platform,
_c: cache
};
return computePosition$1(reference, floating, {
...mergedOptions,
platform: platformWithCache
});
};
export { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };

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import { rectToClientRect, arrow as arrow$1, autoPlacement as autoPlacement$1, detectOverflow as detectOverflow$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1, computePosition as computePosition$1 } from '@floating-ui/core';
import { round, createCoords, max, min, floor } from '@floating-ui/utils';
import { getComputedStyle as getComputedStyle$1, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';
export { getOverflowAncestors } from '@floating-ui/utils/dom';
function getCssDimensions(element) {
const css = getComputedStyle$1(element);
// In testing environments, the `width` and `height` properties are empty
// strings for SVG elements, returning NaN. Fallback to `0` in this case.
let width = parseFloat(css.width) || 0;
let height = parseFloat(css.height) || 0;
const hasOffset = isHTMLElement(element);
const offsetWidth = hasOffset ? element.offsetWidth : width;
const offsetHeight = hasOffset ? element.offsetHeight : height;
const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
if (shouldFallback) {
width = offsetWidth;
height = offsetHeight;
}
return {
width,
height,
$: shouldFallback
};
}
function unwrapElement(element) {
return !isElement(element) ? element.contextElement : element;
}
function getScale(element) {
const domElement = unwrapElement(element);
if (!isHTMLElement(domElement)) {
return createCoords(1);
}
const rect = domElement.getBoundingClientRect();
const {
width,
height,
$
} = getCssDimensions(domElement);
let x = ($ ? round(rect.width) : rect.width) / width;
let y = ($ ? round(rect.height) : rect.height) / height;
// 0, NaN, or Infinity should always fallback to 1.
if (!x || !Number.isFinite(x)) {
x = 1;
}
if (!y || !Number.isFinite(y)) {
y = 1;
}
return {
x,
y
};
}
const noOffsets = /*#__PURE__*/createCoords(0);
function getVisualOffsets(element) {
const win = getWindow(element);
if (!isWebKit() || !win.visualViewport) {
return noOffsets;
}
return {
x: win.visualViewport.offsetLeft,
y: win.visualViewport.offsetTop
};
}
function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
if (isFixed === void 0) {
isFixed = false;
}
if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
return false;
}
return isFixed;
}
function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
if (includeScale === void 0) {
includeScale = false;
}
if (isFixedStrategy === void 0) {
isFixedStrategy = false;
}
const clientRect = element.getBoundingClientRect();
const domElement = unwrapElement(element);
let scale = createCoords(1);
if (includeScale) {
if (offsetParent) {
if (isElement(offsetParent)) {
scale = getScale(offsetParent);
}
} else {
scale = getScale(element);
}
}
const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
let x = (clientRect.left + visualOffsets.x) / scale.x;
let y = (clientRect.top + visualOffsets.y) / scale.y;
let width = clientRect.width / scale.x;
let height = clientRect.height / scale.y;
if (domElement) {
const win = getWindow(domElement);
const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
let currentWin = win;
let currentIFrame = getFrameElement(currentWin);
while (currentIFrame && offsetParent && offsetWin !== currentWin) {
const iframeScale = getScale(currentIFrame);
const iframeRect = currentIFrame.getBoundingClientRect();
const css = getComputedStyle$1(currentIFrame);
const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
x *= iframeScale.x;
y *= iframeScale.y;
width *= iframeScale.x;
height *= iframeScale.y;
x += left;
y += top;
currentWin = getWindow(currentIFrame);
currentIFrame = getFrameElement(currentWin);
}
}
return rectToClientRect({
width,
height,
x,
y
});
}
// If <html> has a CSS width greater than the viewport, then this will be
// incorrect for RTL.
function getWindowScrollBarX(element, rect) {
const leftScroll = getNodeScroll(element).scrollLeft;
if (!rect) {
return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
}
return rect.left + leftScroll;
}
function getHTMLOffset(documentElement, scroll) {
const htmlRect = documentElement.getBoundingClientRect();
const x = htmlRect.left + scroll.scrollLeft - getWindowScrollBarX(documentElement, htmlRect);
const y = htmlRect.top + scroll.scrollTop;
return {
x,
y
};
}
function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
let {
elements,
rect,
offsetParent,
strategy
} = _ref;
const isFixed = strategy === 'fixed';
const documentElement = getDocumentElement(offsetParent);
const topLayer = elements ? isTopLayer(elements.floating) : false;
if (offsetParent === documentElement || topLayer && isFixed) {
return rect;
}
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
let scale = createCoords(1);
const offsets = createCoords(0);
const isOffsetParentAnElement = isHTMLElement(offsetParent);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isHTMLElement(offsetParent)) {
const offsetRect = getBoundingClientRect(offsetParent);
scale = getScale(offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
}
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
return {
width: rect.width * scale.x,
height: rect.height * scale.y,
x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,
y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y
};
}
function getClientRects(element) {
return Array.from(element.getClientRects());
}
// Gets the entire size of the scrollable document area, even extending outside
// of the `<html>` and `<body>` rect bounds if horizontally scrollable.
function getDocumentRect(element) {
const html = getDocumentElement(element);
const scroll = getNodeScroll(element);
const body = element.ownerDocument.body;
const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
let x = -scroll.scrollLeft + getWindowScrollBarX(element);
const y = -scroll.scrollTop;
if (getComputedStyle$1(body).direction === 'rtl') {
x += max(html.clientWidth, body.clientWidth) - width;
}
return {
width,
height,
x,
y
};
}
// Safety check: ensure the scrollbar space is reasonable in case this
// calculation is affected by unusual styles.
// Most scrollbars leave 15-18px of space.
const SCROLLBAR_MAX = 25;
function getViewportRect(element, strategy) {
const win = getWindow(element);
const html = getDocumentElement(element);
const visualViewport = win.visualViewport;
let width = html.clientWidth;
let height = html.clientHeight;
let x = 0;
let y = 0;
if (visualViewport) {
width = visualViewport.width;
height = visualViewport.height;
const visualViewportBased = isWebKit();
if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
x = visualViewport.offsetLeft;
y = visualViewport.offsetTop;
}
}
const windowScrollbarX = getWindowScrollBarX(html);
// <html> `overflow: hidden` + `scrollbar-gutter: stable` reduces the
// visual width of the <html> but this is not considered in the size
// of `html.clientWidth`.
if (windowScrollbarX <= 0) {
const doc = html.ownerDocument;
const body = doc.body;
const bodyStyles = getComputedStyle(body);
const bodyMarginInline = doc.compatMode === 'CSS1Compat' ? parseFloat(bodyStyles.marginLeft) + parseFloat(bodyStyles.marginRight) || 0 : 0;
const clippingStableScrollbarWidth = Math.abs(html.clientWidth - body.clientWidth - bodyMarginInline);
if (clippingStableScrollbarWidth <= SCROLLBAR_MAX) {
width -= clippingStableScrollbarWidth;
}
} else if (windowScrollbarX <= SCROLLBAR_MAX) {
// If the <body> scrollbar is on the left, the width needs to be extended
// by the scrollbar amount so there isn't extra space on the right.
width += windowScrollbarX;
}
return {
width,
height,
x,
y
};
}
const absoluteOrFixed = /*#__PURE__*/new Set(['absolute', 'fixed']);
// Returns the inner client rect, subtracting scrollbars if present.
function getInnerBoundingClientRect(element, strategy) {
const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
const top = clientRect.top + element.clientTop;
const left = clientRect.left + element.clientLeft;
const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
const width = element.clientWidth * scale.x;
const height = element.clientHeight * scale.y;
const x = left * scale.x;
const y = top * scale.y;
return {
width,
height,
x,
y
};
}
function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
let rect;
if (clippingAncestor === 'viewport') {
rect = getViewportRect(element, strategy);
} else if (clippingAncestor === 'document') {
rect = getDocumentRect(getDocumentElement(element));
} else if (isElement(clippingAncestor)) {
rect = getInnerBoundingClientRect(clippingAncestor, strategy);
} else {
const visualOffsets = getVisualOffsets(element);
rect = {
x: clippingAncestor.x - visualOffsets.x,
y: clippingAncestor.y - visualOffsets.y,
width: clippingAncestor.width,
height: clippingAncestor.height
};
}
return rectToClientRect(rect);
}
function hasFixedPositionAncestor(element, stopNode) {
const parentNode = getParentNode(element);
if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
return false;
}
return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
}
// A "clipping ancestor" is an `overflow` element with the characteristic of
// clipping (or hiding) child elements. This returns all clipping ancestors
// of the given element up the tree.
function getClippingElementAncestors(element, cache) {
const cachedResult = cache.get(element);
if (cachedResult) {
return cachedResult;
}
let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
let currentContainingBlockComputedStyle = null;
const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
let currentNode = elementIsFixed ? getParentNode(element) : element;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
const computedStyle = getComputedStyle$1(currentNode);
const currentNodeIsContaining = isContainingBlock(currentNode);
if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
currentContainingBlockComputedStyle = null;
}
const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && absoluteOrFixed.has(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
if (shouldDropCurrentNode) {
// Drop non-containing blocks.
result = result.filter(ancestor => ancestor !== currentNode);
} else {
// Record last containing block for next iteration.
currentContainingBlockComputedStyle = computedStyle;
}
currentNode = getParentNode(currentNode);
}
cache.set(element, result);
return result;
}
// Gets the maximum area that the element is visible in due to any number of
// clipping ancestors.
function getClippingRect(_ref) {
let {
element,
boundary,
rootBoundary,
strategy
} = _ref;
const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
const clippingAncestors = [...elementClippingAncestors, rootBoundary];
const firstClippingAncestor = clippingAncestors[0];
const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
accRect.top = max(rect.top, accRect.top);
accRect.right = min(rect.right, accRect.right);
accRect.bottom = min(rect.bottom, accRect.bottom);
accRect.left = max(rect.left, accRect.left);
return accRect;
}, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
return {
width: clippingRect.right - clippingRect.left,
height: clippingRect.bottom - clippingRect.top,
x: clippingRect.left,
y: clippingRect.top
};
}
function getDimensions(element) {
const {
width,
height
} = getCssDimensions(element);
return {
width,
height
};
}
function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
const isOffsetParentAnElement = isHTMLElement(offsetParent);
const documentElement = getDocumentElement(offsetParent);
const isFixed = strategy === 'fixed';
const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
const offsets = createCoords(0);
// If the <body> scrollbar appears on the left (e.g. RTL systems). Use
// Firefox with layout.scrollbar.side = 3 in about:config to test this.
function setLeftRTLScrollbarOffset() {
offsets.x = getWindowScrollBarX(documentElement);
}
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isOffsetParentAnElement) {
const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
} else if (documentElement) {
setLeftRTLScrollbarOffset();
}
}
if (isFixed && !isOffsetParentAnElement && documentElement) {
setLeftRTLScrollbarOffset();
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;
const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;
return {
x,
y,
width: rect.width,
height: rect.height
};
}
function isStaticPositioned(element) {
return getComputedStyle$1(element).position === 'static';
}
function getTrueOffsetParent(element, polyfill) {
if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
return null;
}
if (polyfill) {
return polyfill(element);
}
let rawOffsetParent = element.offsetParent;
// Firefox returns the <html> element as the offsetParent if it's non-static,
// while Chrome and Safari return the <body> element. The <body> element must
// be used to perform the correct calculations even if the <html> element is
// non-static.
if (getDocumentElement(element) === rawOffsetParent) {
rawOffsetParent = rawOffsetParent.ownerDocument.body;
}
return rawOffsetParent;
}
// Gets the closest ancestor positioned element. Handles some edge cases,
// such as table ancestors and cross browser bugs.
function getOffsetParent(element, polyfill) {
const win = getWindow(element);
if (isTopLayer(element)) {
return win;
}
if (!isHTMLElement(element)) {
let svgOffsetParent = getParentNode(element);
while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
return svgOffsetParent;
}
svgOffsetParent = getParentNode(svgOffsetParent);
}
return win;
}
let offsetParent = getTrueOffsetParent(element, polyfill);
while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
offsetParent = getTrueOffsetParent(offsetParent, polyfill);
}
if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
return win;
}
return offsetParent || getContainingBlock(element) || win;
}
const getElementRects = async function (data) {
const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
const getDimensionsFn = this.getDimensions;
const floatingDimensions = await getDimensionsFn(data.floating);
return {
reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
floating: {
x: 0,
y: 0,
width: floatingDimensions.width,
height: floatingDimensions.height
}
};
};
function isRTL(element) {
return getComputedStyle$1(element).direction === 'rtl';
}
const platform = {
convertOffsetParentRelativeRectToViewportRelativeRect,
getDocumentElement,
getClippingRect,
getOffsetParent,
getElementRects,
getClientRects,
getDimensions,
getScale,
isElement,
isRTL
};
function rectsAreEqual(a, b) {
return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;
}
// https://samthor.au/2021/observing-dom/
function observeMove(element, onMove) {
let io = null;
let timeoutId;
const root = getDocumentElement(element);
function cleanup() {
var _io;
clearTimeout(timeoutId);
(_io = io) == null || _io.disconnect();
io = null;
}
function refresh(skip, threshold) {
if (skip === void 0) {
skip = false;
}
if (threshold === void 0) {
threshold = 1;
}
cleanup();
const elementRectForRootMargin = element.getBoundingClientRect();
const {
left,
top,
width,
height
} = elementRectForRootMargin;
if (!skip) {
onMove();
}
if (!width || !height) {
return;
}
const insetTop = floor(top);
const insetRight = floor(root.clientWidth - (left + width));
const insetBottom = floor(root.clientHeight - (top + height));
const insetLeft = floor(left);
const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
const options = {
rootMargin,
threshold: max(0, min(1, threshold)) || 1
};
let isFirstUpdate = true;
function handleObserve(entries) {
const ratio = entries[0].intersectionRatio;
if (ratio !== threshold) {
if (!isFirstUpdate) {
return refresh();
}
if (!ratio) {
// If the reference is clipped, the ratio is 0. Throttle the refresh
// to prevent an infinite loop of updates.
timeoutId = setTimeout(() => {
refresh(false, 1e-7);
}, 1000);
} else {
refresh(false, ratio);
}
}
if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {
// It's possible that even though the ratio is reported as 1, the
// element is not actually fully within the IntersectionObserver's root
// area anymore. This can happen under performance constraints. This may
// be a bug in the browser's IntersectionObserver implementation. To
// work around this, we compare the element's bounding rect now with
// what it was at the time we created the IntersectionObserver. If they
// are not equal then the element moved, so we refresh.
refresh();
}
isFirstUpdate = false;
}
// Older browsers don't support a `document` as the root and will throw an
// error.
try {
io = new IntersectionObserver(handleObserve, {
...options,
// Handle <iframe>s
root: root.ownerDocument
});
} catch (_e) {
io = new IntersectionObserver(handleObserve, options);
}
io.observe(element);
}
refresh(true);
return cleanup;
}
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
function autoUpdate(reference, floating, update, options) {
if (options === void 0) {
options = {};
}
const {
ancestorScroll = true,
ancestorResize = true,
elementResize = typeof ResizeObserver === 'function',
layoutShift = typeof IntersectionObserver === 'function',
animationFrame = false
} = options;
const referenceEl = unwrapElement(reference);
const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.addEventListener('scroll', update, {
passive: true
});
ancestorResize && ancestor.addEventListener('resize', update);
});
const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
let reobserveFrame = -1;
let resizeObserver = null;
if (elementResize) {
resizeObserver = new ResizeObserver(_ref => {
let [firstEntry] = _ref;
if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
// Prevent update loops when using the `size` middleware.
// https://github.com/floating-ui/floating-ui/issues/1740
resizeObserver.unobserve(floating);
cancelAnimationFrame(reobserveFrame);
reobserveFrame = requestAnimationFrame(() => {
var _resizeObserver;
(_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
});
}
update();
});
if (referenceEl && !animationFrame) {
resizeObserver.observe(referenceEl);
}
resizeObserver.observe(floating);
}
let frameId;
let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
if (animationFrame) {
frameLoop();
}
function frameLoop() {
const nextRefRect = getBoundingClientRect(reference);
if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {
update();
}
prevRefRect = nextRefRect;
frameId = requestAnimationFrame(frameLoop);
}
update();
return () => {
var _resizeObserver2;
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.removeEventListener('scroll', update);
ancestorResize && ancestor.removeEventListener('resize', update);
});
cleanupIo == null || cleanupIo();
(_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
resizeObserver = null;
if (animationFrame) {
cancelAnimationFrame(frameId);
}
};
}
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
const detectOverflow = detectOverflow$1;
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = offset$1;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = autoPlacement$1;
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = shift$1;
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = flip$1;
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = size$1;
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = hide$1;
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = arrow$1;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = inline$1;
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = limitShift$1;
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
const computePosition = (reference, floating, options) => {
// This caches the expensive `getClippingElementAncestors` function so that
// multiple lifecycle resets re-use the same result. It only lives for a
// single call. If other functions become expensive, we can add them as well.
const cache = new Map();
const mergedOptions = {
platform,
...options
};
const platformWithCache = {
...mergedOptions.platform,
_c: cache
};
return computePosition$1(reference, floating, {
...mergedOptions,
platform: platformWithCache
});
};
export { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };

View File

@@ -0,0 +1,967 @@
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@floating-ui/core')) :
typeof define === 'function' && define.amd ? define(['exports', '@floating-ui/core'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.FloatingUIDOM = {}, global.FloatingUICore));
})(this, (function (exports, core) { 'use strict';
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
const min = Math.min;
const max = Math.max;
const round = Math.round;
const floor = Math.floor;
const createCoords = v => ({
x: v,
y: v
});
function hasWindow() {
return typeof window !== 'undefined';
}
function getNodeName(node) {
if (isNode(node)) {
return (node.nodeName || '').toLowerCase();
}
// Mocked nodes in testing environments may not be instances of Node. By
// returning `#document` an infinite loop won't occur.
// https://github.com/floating-ui/floating-ui/issues/2317
return '#document';
}
function getWindow(node) {
var _node$ownerDocument;
return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
}
function getDocumentElement(node) {
var _ref;
return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
}
function isNode(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Node || value instanceof getWindow(value).Node;
}
function isElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Element || value instanceof getWindow(value).Element;
}
function isHTMLElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
}
function isShadowRoot(value) {
if (!hasWindow() || typeof ShadowRoot === 'undefined') {
return false;
}
return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
}
const invalidOverflowDisplayValues = /*#__PURE__*/new Set(['inline', 'contents']);
function isOverflowElement(element) {
const {
overflow,
overflowX,
overflowY,
display
} = getComputedStyle$1(element);
return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !invalidOverflowDisplayValues.has(display);
}
const tableElements = /*#__PURE__*/new Set(['table', 'td', 'th']);
function isTableElement(element) {
return tableElements.has(getNodeName(element));
}
const topLayerSelectors = [':popover-open', ':modal'];
function isTopLayer(element) {
return topLayerSelectors.some(selector => {
try {
return element.matches(selector);
} catch (_e) {
return false;
}
});
}
const transformProperties = ['transform', 'translate', 'scale', 'rotate', 'perspective'];
const willChangeValues = ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'];
const containValues = ['paint', 'layout', 'strict', 'content'];
function isContainingBlock(elementOrCss) {
const webkit = isWebKit();
const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
// https://drafts.csswg.org/css-transforms-2/#individual-transforms
return transformProperties.some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || willChangeValues.some(value => (css.willChange || '').includes(value)) || containValues.some(value => (css.contain || '').includes(value));
}
function getContainingBlock(element) {
let currentNode = getParentNode(element);
while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
if (isContainingBlock(currentNode)) {
return currentNode;
} else if (isTopLayer(currentNode)) {
return null;
}
currentNode = getParentNode(currentNode);
}
return null;
}
function isWebKit() {
if (typeof CSS === 'undefined' || !CSS.supports) return false;
return CSS.supports('-webkit-backdrop-filter', 'none');
}
const lastTraversableNodeNames = /*#__PURE__*/new Set(['html', 'body', '#document']);
function isLastTraversableNode(node) {
return lastTraversableNodeNames.has(getNodeName(node));
}
function getComputedStyle$1(element) {
return getWindow(element).getComputedStyle(element);
}
function getNodeScroll(element) {
if (isElement(element)) {
return {
scrollLeft: element.scrollLeft,
scrollTop: element.scrollTop
};
}
return {
scrollLeft: element.scrollX,
scrollTop: element.scrollY
};
}
function getParentNode(node) {
if (getNodeName(node) === 'html') {
return node;
}
const result =
// Step into the shadow DOM of the parent of a slotted node.
node.assignedSlot ||
// DOM Element detected.
node.parentNode ||
// ShadowRoot detected.
isShadowRoot(node) && node.host ||
// Fallback.
getDocumentElement(node);
return isShadowRoot(result) ? result.host : result;
}
function getNearestOverflowAncestor(node) {
const parentNode = getParentNode(node);
if (isLastTraversableNode(parentNode)) {
return node.ownerDocument ? node.ownerDocument.body : node.body;
}
if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
return parentNode;
}
return getNearestOverflowAncestor(parentNode);
}
function getOverflowAncestors(node, list, traverseIframes) {
var _node$ownerDocument2;
if (list === void 0) {
list = [];
}
if (traverseIframes === void 0) {
traverseIframes = true;
}
const scrollableAncestor = getNearestOverflowAncestor(node);
const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
const win = getWindow(scrollableAncestor);
if (isBody) {
const frameElement = getFrameElement(win);
return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
}
return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
}
function getFrameElement(win) {
return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
}
function getCssDimensions(element) {
const css = getComputedStyle$1(element);
// In testing environments, the `width` and `height` properties are empty
// strings for SVG elements, returning NaN. Fallback to `0` in this case.
let width = parseFloat(css.width) || 0;
let height = parseFloat(css.height) || 0;
const hasOffset = isHTMLElement(element);
const offsetWidth = hasOffset ? element.offsetWidth : width;
const offsetHeight = hasOffset ? element.offsetHeight : height;
const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
if (shouldFallback) {
width = offsetWidth;
height = offsetHeight;
}
return {
width,
height,
$: shouldFallback
};
}
function unwrapElement(element) {
return !isElement(element) ? element.contextElement : element;
}
function getScale(element) {
const domElement = unwrapElement(element);
if (!isHTMLElement(domElement)) {
return createCoords(1);
}
const rect = domElement.getBoundingClientRect();
const {
width,
height,
$
} = getCssDimensions(domElement);
let x = ($ ? round(rect.width) : rect.width) / width;
let y = ($ ? round(rect.height) : rect.height) / height;
// 0, NaN, or Infinity should always fallback to 1.
if (!x || !Number.isFinite(x)) {
x = 1;
}
if (!y || !Number.isFinite(y)) {
y = 1;
}
return {
x,
y
};
}
const noOffsets = /*#__PURE__*/createCoords(0);
function getVisualOffsets(element) {
const win = getWindow(element);
if (!isWebKit() || !win.visualViewport) {
return noOffsets;
}
return {
x: win.visualViewport.offsetLeft,
y: win.visualViewport.offsetTop
};
}
function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
if (isFixed === void 0) {
isFixed = false;
}
if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
return false;
}
return isFixed;
}
function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
if (includeScale === void 0) {
includeScale = false;
}
if (isFixedStrategy === void 0) {
isFixedStrategy = false;
}
const clientRect = element.getBoundingClientRect();
const domElement = unwrapElement(element);
let scale = createCoords(1);
if (includeScale) {
if (offsetParent) {
if (isElement(offsetParent)) {
scale = getScale(offsetParent);
}
} else {
scale = getScale(element);
}
}
const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
let x = (clientRect.left + visualOffsets.x) / scale.x;
let y = (clientRect.top + visualOffsets.y) / scale.y;
let width = clientRect.width / scale.x;
let height = clientRect.height / scale.y;
if (domElement) {
const win = getWindow(domElement);
const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
let currentWin = win;
let currentIFrame = getFrameElement(currentWin);
while (currentIFrame && offsetParent && offsetWin !== currentWin) {
const iframeScale = getScale(currentIFrame);
const iframeRect = currentIFrame.getBoundingClientRect();
const css = getComputedStyle$1(currentIFrame);
const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
x *= iframeScale.x;
y *= iframeScale.y;
width *= iframeScale.x;
height *= iframeScale.y;
x += left;
y += top;
currentWin = getWindow(currentIFrame);
currentIFrame = getFrameElement(currentWin);
}
}
return core.rectToClientRect({
width,
height,
x,
y
});
}
// If <html> has a CSS width greater than the viewport, then this will be
// incorrect for RTL.
function getWindowScrollBarX(element, rect) {
const leftScroll = getNodeScroll(element).scrollLeft;
if (!rect) {
return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
}
return rect.left + leftScroll;
}
function getHTMLOffset(documentElement, scroll) {
const htmlRect = documentElement.getBoundingClientRect();
const x = htmlRect.left + scroll.scrollLeft - getWindowScrollBarX(documentElement, htmlRect);
const y = htmlRect.top + scroll.scrollTop;
return {
x,
y
};
}
function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
let {
elements,
rect,
offsetParent,
strategy
} = _ref;
const isFixed = strategy === 'fixed';
const documentElement = getDocumentElement(offsetParent);
const topLayer = elements ? isTopLayer(elements.floating) : false;
if (offsetParent === documentElement || topLayer && isFixed) {
return rect;
}
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
let scale = createCoords(1);
const offsets = createCoords(0);
const isOffsetParentAnElement = isHTMLElement(offsetParent);
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isHTMLElement(offsetParent)) {
const offsetRect = getBoundingClientRect(offsetParent);
scale = getScale(offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
}
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
return {
width: rect.width * scale.x,
height: rect.height * scale.y,
x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,
y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y
};
}
function getClientRects(element) {
return Array.from(element.getClientRects());
}
// Gets the entire size of the scrollable document area, even extending outside
// of the `<html>` and `<body>` rect bounds if horizontally scrollable.
function getDocumentRect(element) {
const html = getDocumentElement(element);
const scroll = getNodeScroll(element);
const body = element.ownerDocument.body;
const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
let x = -scroll.scrollLeft + getWindowScrollBarX(element);
const y = -scroll.scrollTop;
if (getComputedStyle$1(body).direction === 'rtl') {
x += max(html.clientWidth, body.clientWidth) - width;
}
return {
width,
height,
x,
y
};
}
// Safety check: ensure the scrollbar space is reasonable in case this
// calculation is affected by unusual styles.
// Most scrollbars leave 15-18px of space.
const SCROLLBAR_MAX = 25;
function getViewportRect(element, strategy) {
const win = getWindow(element);
const html = getDocumentElement(element);
const visualViewport = win.visualViewport;
let width = html.clientWidth;
let height = html.clientHeight;
let x = 0;
let y = 0;
if (visualViewport) {
width = visualViewport.width;
height = visualViewport.height;
const visualViewportBased = isWebKit();
if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
x = visualViewport.offsetLeft;
y = visualViewport.offsetTop;
}
}
const windowScrollbarX = getWindowScrollBarX(html);
// <html> `overflow: hidden` + `scrollbar-gutter: stable` reduces the
// visual width of the <html> but this is not considered in the size
// of `html.clientWidth`.
if (windowScrollbarX <= 0) {
const doc = html.ownerDocument;
const body = doc.body;
const bodyStyles = getComputedStyle(body);
const bodyMarginInline = doc.compatMode === 'CSS1Compat' ? parseFloat(bodyStyles.marginLeft) + parseFloat(bodyStyles.marginRight) || 0 : 0;
const clippingStableScrollbarWidth = Math.abs(html.clientWidth - body.clientWidth - bodyMarginInline);
if (clippingStableScrollbarWidth <= SCROLLBAR_MAX) {
width -= clippingStableScrollbarWidth;
}
} else if (windowScrollbarX <= SCROLLBAR_MAX) {
// If the <body> scrollbar is on the left, the width needs to be extended
// by the scrollbar amount so there isn't extra space on the right.
width += windowScrollbarX;
}
return {
width,
height,
x,
y
};
}
const absoluteOrFixed = /*#__PURE__*/new Set(['absolute', 'fixed']);
// Returns the inner client rect, subtracting scrollbars if present.
function getInnerBoundingClientRect(element, strategy) {
const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
const top = clientRect.top + element.clientTop;
const left = clientRect.left + element.clientLeft;
const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
const width = element.clientWidth * scale.x;
const height = element.clientHeight * scale.y;
const x = left * scale.x;
const y = top * scale.y;
return {
width,
height,
x,
y
};
}
function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
let rect;
if (clippingAncestor === 'viewport') {
rect = getViewportRect(element, strategy);
} else if (clippingAncestor === 'document') {
rect = getDocumentRect(getDocumentElement(element));
} else if (isElement(clippingAncestor)) {
rect = getInnerBoundingClientRect(clippingAncestor, strategy);
} else {
const visualOffsets = getVisualOffsets(element);
rect = {
x: clippingAncestor.x - visualOffsets.x,
y: clippingAncestor.y - visualOffsets.y,
width: clippingAncestor.width,
height: clippingAncestor.height
};
}
return core.rectToClientRect(rect);
}
function hasFixedPositionAncestor(element, stopNode) {
const parentNode = getParentNode(element);
if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
return false;
}
return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
}
// A "clipping ancestor" is an `overflow` element with the characteristic of
// clipping (or hiding) child elements. This returns all clipping ancestors
// of the given element up the tree.
function getClippingElementAncestors(element, cache) {
const cachedResult = cache.get(element);
if (cachedResult) {
return cachedResult;
}
let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
let currentContainingBlockComputedStyle = null;
const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
let currentNode = elementIsFixed ? getParentNode(element) : element;
// https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
const computedStyle = getComputedStyle$1(currentNode);
const currentNodeIsContaining = isContainingBlock(currentNode);
if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
currentContainingBlockComputedStyle = null;
}
const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && absoluteOrFixed.has(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
if (shouldDropCurrentNode) {
// Drop non-containing blocks.
result = result.filter(ancestor => ancestor !== currentNode);
} else {
// Record last containing block for next iteration.
currentContainingBlockComputedStyle = computedStyle;
}
currentNode = getParentNode(currentNode);
}
cache.set(element, result);
return result;
}
// Gets the maximum area that the element is visible in due to any number of
// clipping ancestors.
function getClippingRect(_ref) {
let {
element,
boundary,
rootBoundary,
strategy
} = _ref;
const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
const clippingAncestors = [...elementClippingAncestors, rootBoundary];
const firstClippingAncestor = clippingAncestors[0];
const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
accRect.top = max(rect.top, accRect.top);
accRect.right = min(rect.right, accRect.right);
accRect.bottom = min(rect.bottom, accRect.bottom);
accRect.left = max(rect.left, accRect.left);
return accRect;
}, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
return {
width: clippingRect.right - clippingRect.left,
height: clippingRect.bottom - clippingRect.top,
x: clippingRect.left,
y: clippingRect.top
};
}
function getDimensions(element) {
const {
width,
height
} = getCssDimensions(element);
return {
width,
height
};
}
function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
const isOffsetParentAnElement = isHTMLElement(offsetParent);
const documentElement = getDocumentElement(offsetParent);
const isFixed = strategy === 'fixed';
const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
let scroll = {
scrollLeft: 0,
scrollTop: 0
};
const offsets = createCoords(0);
// If the <body> scrollbar appears on the left (e.g. RTL systems). Use
// Firefox with layout.scrollbar.side = 3 in about:config to test this.
function setLeftRTLScrollbarOffset() {
offsets.x = getWindowScrollBarX(documentElement);
}
if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
scroll = getNodeScroll(offsetParent);
}
if (isOffsetParentAnElement) {
const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
offsets.x = offsetRect.x + offsetParent.clientLeft;
offsets.y = offsetRect.y + offsetParent.clientTop;
} else if (documentElement) {
setLeftRTLScrollbarOffset();
}
}
if (isFixed && !isOffsetParentAnElement && documentElement) {
setLeftRTLScrollbarOffset();
}
const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);
const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;
const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;
return {
x,
y,
width: rect.width,
height: rect.height
};
}
function isStaticPositioned(element) {
return getComputedStyle$1(element).position === 'static';
}
function getTrueOffsetParent(element, polyfill) {
if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
return null;
}
if (polyfill) {
return polyfill(element);
}
let rawOffsetParent = element.offsetParent;
// Firefox returns the <html> element as the offsetParent if it's non-static,
// while Chrome and Safari return the <body> element. The <body> element must
// be used to perform the correct calculations even if the <html> element is
// non-static.
if (getDocumentElement(element) === rawOffsetParent) {
rawOffsetParent = rawOffsetParent.ownerDocument.body;
}
return rawOffsetParent;
}
// Gets the closest ancestor positioned element. Handles some edge cases,
// such as table ancestors and cross browser bugs.
function getOffsetParent(element, polyfill) {
const win = getWindow(element);
if (isTopLayer(element)) {
return win;
}
if (!isHTMLElement(element)) {
let svgOffsetParent = getParentNode(element);
while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
return svgOffsetParent;
}
svgOffsetParent = getParentNode(svgOffsetParent);
}
return win;
}
let offsetParent = getTrueOffsetParent(element, polyfill);
while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
offsetParent = getTrueOffsetParent(offsetParent, polyfill);
}
if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
return win;
}
return offsetParent || getContainingBlock(element) || win;
}
const getElementRects = async function (data) {
const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
const getDimensionsFn = this.getDimensions;
const floatingDimensions = await getDimensionsFn(data.floating);
return {
reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
floating: {
x: 0,
y: 0,
width: floatingDimensions.width,
height: floatingDimensions.height
}
};
};
function isRTL(element) {
return getComputedStyle$1(element).direction === 'rtl';
}
const platform = {
convertOffsetParentRelativeRectToViewportRelativeRect,
getDocumentElement,
getClippingRect,
getOffsetParent,
getElementRects,
getClientRects,
getDimensions,
getScale,
isElement,
isRTL
};
function rectsAreEqual(a, b) {
return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;
}
// https://samthor.au/2021/observing-dom/
function observeMove(element, onMove) {
let io = null;
let timeoutId;
const root = getDocumentElement(element);
function cleanup() {
var _io;
clearTimeout(timeoutId);
(_io = io) == null || _io.disconnect();
io = null;
}
function refresh(skip, threshold) {
if (skip === void 0) {
skip = false;
}
if (threshold === void 0) {
threshold = 1;
}
cleanup();
const elementRectForRootMargin = element.getBoundingClientRect();
const {
left,
top,
width,
height
} = elementRectForRootMargin;
if (!skip) {
onMove();
}
if (!width || !height) {
return;
}
const insetTop = floor(top);
const insetRight = floor(root.clientWidth - (left + width));
const insetBottom = floor(root.clientHeight - (top + height));
const insetLeft = floor(left);
const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
const options = {
rootMargin,
threshold: max(0, min(1, threshold)) || 1
};
let isFirstUpdate = true;
function handleObserve(entries) {
const ratio = entries[0].intersectionRatio;
if (ratio !== threshold) {
if (!isFirstUpdate) {
return refresh();
}
if (!ratio) {
// If the reference is clipped, the ratio is 0. Throttle the refresh
// to prevent an infinite loop of updates.
timeoutId = setTimeout(() => {
refresh(false, 1e-7);
}, 1000);
} else {
refresh(false, ratio);
}
}
if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {
// It's possible that even though the ratio is reported as 1, the
// element is not actually fully within the IntersectionObserver's root
// area anymore. This can happen under performance constraints. This may
// be a bug in the browser's IntersectionObserver implementation. To
// work around this, we compare the element's bounding rect now with
// what it was at the time we created the IntersectionObserver. If they
// are not equal then the element moved, so we refresh.
refresh();
}
isFirstUpdate = false;
}
// Older browsers don't support a `document` as the root and will throw an
// error.
try {
io = new IntersectionObserver(handleObserve, {
...options,
// Handle <iframe>s
root: root.ownerDocument
});
} catch (_e) {
io = new IntersectionObserver(handleObserve, options);
}
io.observe(element);
}
refresh(true);
return cleanup;
}
/**
* Automatically updates the position of the floating element when necessary.
* Should only be called when the floating element is mounted on the DOM or
* visible on the screen.
* @returns cleanup function that should be invoked when the floating element is
* removed from the DOM or hidden from the screen.
* @see https://floating-ui.com/docs/autoUpdate
*/
function autoUpdate(reference, floating, update, options) {
if (options === void 0) {
options = {};
}
const {
ancestorScroll = true,
ancestorResize = true,
elementResize = typeof ResizeObserver === 'function',
layoutShift = typeof IntersectionObserver === 'function',
animationFrame = false
} = options;
const referenceEl = unwrapElement(reference);
const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.addEventListener('scroll', update, {
passive: true
});
ancestorResize && ancestor.addEventListener('resize', update);
});
const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
let reobserveFrame = -1;
let resizeObserver = null;
if (elementResize) {
resizeObserver = new ResizeObserver(_ref => {
let [firstEntry] = _ref;
if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
// Prevent update loops when using the `size` middleware.
// https://github.com/floating-ui/floating-ui/issues/1740
resizeObserver.unobserve(floating);
cancelAnimationFrame(reobserveFrame);
reobserveFrame = requestAnimationFrame(() => {
var _resizeObserver;
(_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
});
}
update();
});
if (referenceEl && !animationFrame) {
resizeObserver.observe(referenceEl);
}
resizeObserver.observe(floating);
}
let frameId;
let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
if (animationFrame) {
frameLoop();
}
function frameLoop() {
const nextRefRect = getBoundingClientRect(reference);
if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {
update();
}
prevRefRect = nextRefRect;
frameId = requestAnimationFrame(frameLoop);
}
update();
return () => {
var _resizeObserver2;
ancestors.forEach(ancestor => {
ancestorScroll && ancestor.removeEventListener('scroll', update);
ancestorResize && ancestor.removeEventListener('resize', update);
});
cleanupIo == null || cleanupIo();
(_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
resizeObserver = null;
if (animationFrame) {
cancelAnimationFrame(frameId);
}
};
}
/**
* Resolves with an object of overflow side offsets that determine how much the
* element is overflowing a given clipping boundary on each side.
* - positive = overflowing the boundary by that number of pixels
* - negative = how many pixels left before it will overflow
* - 0 = lies flush with the boundary
* @see https://floating-ui.com/docs/detectOverflow
*/
const detectOverflow = core.detectOverflow;
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = core.offset;
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = core.autoPlacement;
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = core.shift;
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = core.flip;
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = core.size;
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = core.hide;
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = core.arrow;
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = core.inline;
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = core.limitShift;
/**
* Computes the `x` and `y` coordinates that will place the floating element
* next to a given reference element.
*/
const computePosition = (reference, floating, options) => {
// This caches the expensive `getClippingElementAncestors` function so that
// multiple lifecycle resets re-use the same result. It only lives for a
// single call. If other functions become expensive, we can add them as well.
const cache = new Map();
const mergedOptions = {
platform,
...options
};
const platformWithCache = {
...mergedOptions.platform,
_c: cache
};
return core.computePosition(reference, floating, {
...mergedOptions,
platform: platformWithCache
});
};
exports.arrow = arrow;
exports.autoPlacement = autoPlacement;
exports.autoUpdate = autoUpdate;
exports.computePosition = computePosition;
exports.detectOverflow = detectOverflow;
exports.flip = flip;
exports.getOverflowAncestors = getOverflowAncestors;
exports.hide = hide;
exports.inline = inline;
exports.limitShift = limitShift;
exports.offset = offset;
exports.platform = platform;
exports.shift = shift;
exports.size = size;
}));

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node_modules/@floating-ui/dom/package.json generated vendored Normal file
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{
"name": "@floating-ui/dom",
"version": "1.7.4",
"description": "Floating UI for the web",
"publishConfig": {
"access": "public"
},
"main": "./dist/floating-ui.dom.umd.js",
"module": "./dist/floating-ui.dom.esm.js",
"unpkg": "./dist/floating-ui.dom.umd.min.js",
"types": "./dist/floating-ui.dom.d.ts",
"exports": {
"./package.json": "./package.json",
".": {
"import": {
"types": "./dist/floating-ui.dom.d.mts",
"default": "./dist/floating-ui.dom.mjs"
},
"types": "./dist/floating-ui.dom.d.ts",
"module": "./dist/floating-ui.dom.esm.js",
"default": "./dist/floating-ui.dom.umd.js"
}
},
"sideEffects": false,
"files": [
"dist"
],
"author": "atomiks",
"license": "MIT",
"bugs": "https://github.com/floating-ui/floating-ui",
"repository": {
"type": "git",
"url": "https://github.com/floating-ui/floating-ui.git",
"directory": "packages/dom"
},
"homepage": "https://floating-ui.com",
"keywords": [
"tooltip",
"popover",
"dropdown",
"menu",
"popup",
"positioning"
],
"dependencies": {
"@floating-ui/core": "^1.7.3",
"@floating-ui/utils": "^0.2.10"
},
"devDependencies": {
"@types/react": "^18.3.19",
"@types/react-dom": "^18.3.1",
"@vitejs/plugin-react": "^4.3.4",
"react": "^18.2.0",
"react-dom": "^18.2.0",
"react-router-dom": "^6.21.1",
"config": "0.0.0"
},
"scripts": {
"lint": "eslint .",
"format": "prettier --write .",
"clean": "rimraf dist out-tsc test-results",
"dev": "vite",
"build": "rollup -c",
"build:api": "build-api --tsc tsconfig.lib.json",
"test": "vitest run",
"test:watch": "vitest watch",
"publint": "publint",
"playwright": "playwright test ./test/functional",
"typecheck": "tsc -b"
}
}