357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
import { AlignedPlacement } from '@floating-ui/core';
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import { Alignment } from '@floating-ui/core';
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import type { ArrowOptions as ArrowOptions_2 } from '@floating-ui/core';
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import type { AutoPlacementOptions as AutoPlacementOptions_2 } from '@floating-ui/core';
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import { Axis } from '@floating-ui/core';
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import { ClientRectObject } from '@floating-ui/core';
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import type { ComputePositionConfig as ComputePositionConfig_2 } from '@floating-ui/core';
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import { ComputePositionReturn } from '@floating-ui/core';
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import { Coords } from '@floating-ui/core';
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import type { DetectOverflowOptions as DetectOverflowOptions_2 } from '@floating-ui/core';
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import { Dimensions } from '@floating-ui/core';
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import { ElementContext } from '@floating-ui/core';
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import { ElementRects } from '@floating-ui/core';
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import type { FlipOptions as FlipOptions_2 } from '@floating-ui/core';
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import { getOverflowAncestors } from '@floating-ui/utils/dom';
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import type { HideOptions as HideOptions_2 } from '@floating-ui/core';
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import { InlineOptions } from '@floating-ui/core';
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import { Length } from '@floating-ui/core';
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import { LimitShiftOptions } from '@floating-ui/core';
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import type { Middleware as Middleware_2 } from '@floating-ui/core';
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import { MiddlewareData } from '@floating-ui/core';
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import { MiddlewareReturn } from '@floating-ui/core';
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import type { MiddlewareState as MiddlewareState_2 } from '@floating-ui/core';
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import { Padding } from '@floating-ui/core';
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import { Placement } from '@floating-ui/core';
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import { Rect } from '@floating-ui/core';
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import { RootBoundary } from '@floating-ui/core';
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import type { ShiftOptions as ShiftOptions_2 } from '@floating-ui/core';
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import { Side } from '@floating-ui/core';
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import { SideObject } from '@floating-ui/core';
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import type { SizeOptions as SizeOptions_2 } from '@floating-ui/core';
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import { Strategy } from '@floating-ui/core';
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export { AlignedPlacement }
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export { Alignment }
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/**
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 * Provides data to position an inner element of the floating element so that it
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 * appears centered to the reference element.
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 * @see https://floating-ui.com/docs/arrow
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 */
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export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware;
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export declare type ArrowOptions = Prettify<Omit<ArrowOptions_2, 'element'> & {
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    element: Element;
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}>;
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/**
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 * Optimizes the visibility of the floating element by choosing the placement
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 * that has the most space available automatically, without needing to specify a
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 * preferred placement. Alternative to `flip`.
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 * @see https://floating-ui.com/docs/autoPlacement
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 */
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export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware;
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export declare type AutoPlacementOptions = Prettify<Omit<AutoPlacementOptions_2, 'boundary'> & DetectOverflowOptions>;
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/**
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 * Automatically updates the position of the floating element when necessary.
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 * Should only be called when the floating element is mounted on the DOM or
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 * visible on the screen.
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 * @returns cleanup function that should be invoked when the floating element is
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 * removed from the DOM or hidden from the screen.
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 * @see https://floating-ui.com/docs/autoUpdate
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 */
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export declare function autoUpdate(reference: ReferenceElement, floating: FloatingElement, update: () => void, options?: AutoUpdateOptions): () => void;
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export declare interface AutoUpdateOptions {
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    /**
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     * Whether to update the position when an overflow ancestor is scrolled.
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     * @default true
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     */
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    ancestorScroll?: boolean;
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    /**
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     * Whether to update the position when an overflow ancestor is resized. This
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     * uses the native `resize` event.
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     * @default true
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     */
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    ancestorResize?: boolean;
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    /**
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     * Whether to update the position when either the reference or floating
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     * elements resized. This uses a `ResizeObserver`.
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     * @default true
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     */
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    elementResize?: boolean;
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    /**
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     * Whether to update the position when the reference relocated on the screen
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     * due to layout shift.
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     * @default true
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     */
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    layoutShift?: boolean;
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    /**
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     * Whether to update on every animation frame if necessary. Only use if you
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     * need to update the position in response to an animation using transforms.
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     * @default false
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     */
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    animationFrame?: boolean;
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}
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export { Axis }
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/**
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 * The clipping boundary area of the floating element.
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 */
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export declare type Boundary = 'clippingAncestors' | Element | Array<Element> | Rect;
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export { ClientRectObject }
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/**
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 * Computes the `x` and `y` coordinates that will place the floating element
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 * next to a given reference element.
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 */
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export declare const computePosition: (reference: ReferenceElement, floating: FloatingElement, options?: Partial<ComputePositionConfig>) => Promise<ComputePositionReturn>;
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export declare type ComputePositionConfig = Prettify<Omit<ComputePositionConfig_2, 'middleware' | 'platform'> & {
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    /**
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     * Array of middleware objects to modify the positioning or provide data for
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     * rendering.
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     */
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    middleware?: Array<Middleware | null | undefined | false>;
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    /**
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     * Custom or extended platform object.
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     */
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    platform?: Platform;
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}>;
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export { ComputePositionReturn }
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export { Coords }
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export declare type Derivable<T> = (state: MiddlewareState) => T;
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/**
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 * Resolves with an object of overflow side offsets that determine how much the
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 * element is overflowing a given clipping boundary on each side.
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 * - positive = overflowing the boundary by that number of pixels
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 * - negative = how many pixels left before it will overflow
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 * - 0 = lies flush with the boundary
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 * @see https://floating-ui.com/docs/detectOverflow
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 */
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export declare const detectOverflow: (state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>) => Promise<SideObject>;
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export declare type DetectOverflowOptions = Prettify<Omit<DetectOverflowOptions_2, 'boundary'> & {
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    boundary?: Boundary;
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}>;
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export { Dimensions }
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export { ElementContext }
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export { ElementRects }
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export declare interface Elements {
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    reference: ReferenceElement;
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    floating: FloatingElement;
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}
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/**
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 * Optimizes the visibility of the floating element by flipping the `placement`
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 * in order to keep it in view when the preferred placement(s) will overflow the
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 * clipping boundary. Alternative to `autoPlacement`.
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 * @see https://floating-ui.com/docs/flip
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 */
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export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware;
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export declare type FlipOptions = Prettify<Omit<FlipOptions_2, 'boundary'> & DetectOverflowOptions>;
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export declare type FloatingElement = HTMLElement;
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export { getOverflowAncestors }
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/**
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 * Provides data to hide the floating element in applicable situations, such as
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 * when it is not in the same clipping context as the reference element.
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 * @see https://floating-ui.com/docs/hide
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 */
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export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware;
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export declare type HideOptions = Prettify<Omit<HideOptions_2, 'boundary'> & DetectOverflowOptions>;
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/**
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 * Provides improved positioning for inline reference elements that can span
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 * over multiple lines, such as hyperlinks or range selections.
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 * @see https://floating-ui.com/docs/inline
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 */
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export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware;
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export { InlineOptions }
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export { Length }
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/**
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 * Built-in `limiter` that will stop `shift()` at a certain point.
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 */
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export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => {
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    options: any;
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    fn: (state: MiddlewareState) => Coords;
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};
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export { LimitShiftOptions }
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export declare type Middleware = Prettify<Omit<Middleware_2, 'fn'> & {
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    fn(state: MiddlewareState): Promisable<MiddlewareReturn>;
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}>;
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/**
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 * @deprecated use `MiddlewareState` instead.
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 */
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export declare type MiddlewareArguments = MiddlewareState;
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export { MiddlewareData }
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export { MiddlewareReturn }
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export declare type MiddlewareState = Prettify<Omit<MiddlewareState_2, 'elements'> & {
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    elements: Elements;
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}>;
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export declare interface NodeScroll {
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    scrollLeft: number;
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    scrollTop: number;
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}
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/**
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 * Modifies the placement by translating the floating element along the
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 * specified axes.
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 * A number (shorthand for `mainAxis` or distance), or an axes configuration
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 * object may be passed.
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 * @see https://floating-ui.com/docs/offset
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 */
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export declare const offset: (options?: OffsetOptions) => Middleware;
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export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>;
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declare type OffsetValue = number | {
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    /**
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     * The axis that runs along the side of the floating element. Represents
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     * the distance (gutter or margin) between the reference and floating
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     * element.
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     * @default 0
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     */
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    mainAxis?: number;
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    /**
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     * The axis that runs along the alignment of the floating element.
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     * Represents the skidding between the reference and floating element.
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     * @default 0
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     */
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    crossAxis?: number;
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    /**
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     * The same axis as `crossAxis` but applies only to aligned placements
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     * and inverts the `end` alignment. When set to a number, it overrides the
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     * `crossAxis` value.
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     *
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     * A positive number will move the floating element in the direction of
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     * the opposite edge to the one that is aligned, while a negative number
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     * the reverse.
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     * @default null
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     */
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    alignmentAxis?: number | null;
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};
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export { Padding }
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export { Placement }
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export declare interface Platform {
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    getElementRects: (args: {
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        reference: ReferenceElement;
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        floating: FloatingElement;
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        strategy: Strategy;
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    }) => Promisable<ElementRects>;
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    getClippingRect: (args: {
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        element: Element;
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        boundary: Boundary;
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        rootBoundary: RootBoundary;
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        strategy: Strategy;
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    }) => Promisable<Rect>;
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    getDimensions: (element: Element) => Promisable<Dimensions>;
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    convertOffsetParentRelativeRectToViewportRelativeRect: (args: {
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        elements?: Elements;
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        rect: Rect;
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        offsetParent: Element;
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        strategy: Strategy;
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    }) => Promisable<Rect>;
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    getOffsetParent: (element: Element, polyfill?: (element: HTMLElement) => Element | null) => Promisable<Element | Window>;
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    isElement: (value: unknown) => Promisable<boolean>;
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    getDocumentElement: (element: Element) => Promisable<HTMLElement>;
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    getClientRects: (element: Element) => Promisable<Array<ClientRectObject>>;
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    isRTL: (element: Element) => Promisable<boolean>;
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    getScale: (element: HTMLElement) => Promisable<{
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        x: number;
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        y: number;
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    }>;
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}
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export declare const platform: Platform;
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declare type Prettify<T> = {
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    [K in keyof T]: T[K];
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} & {};
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declare type Promisable<T> = T | Promise<T>;
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export { Rect }
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export declare type ReferenceElement = Element | VirtualElement;
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export { RootBoundary }
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/**
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 * Optimizes the visibility of the floating element by shifting it in order to
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 * keep it in view when it will overflow the clipping boundary.
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 * @see https://floating-ui.com/docs/shift
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 */
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export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware;
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export declare type ShiftOptions = Prettify<Omit<ShiftOptions_2, 'boundary'> & DetectOverflowOptions>;
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export { Side }
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export { SideObject }
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/**
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 * Provides data that allows you to change the size of the floating element —
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 * for instance, prevent it from overflowing the clipping boundary or match the
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 * width of the reference element.
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 * @see https://floating-ui.com/docs/size
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 */
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export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware;
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export declare type SizeOptions = Prettify<Omit<SizeOptions_2, 'apply' | 'boundary'> & DetectOverflowOptions & {
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    /**
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     * Function that is called to perform style mutations to the floating element
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     * to change its size.
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     * @default undefined
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     */
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    apply?(args: MiddlewareState & {
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        availableWidth: number;
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        availableHeight: number;
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    }): Promisable<void>;
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}>;
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export { Strategy }
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/**
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 * Custom positioning reference element.
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 * @see https://floating-ui.com/docs/virtual-elements
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 */
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export declare interface VirtualElement {
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    getBoundingClientRect(): ClientRectObject;
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    getClientRects?(): Array<ClientRectObject> | DOMRectList;
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    contextElement?: Element;
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}
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export { }
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