433 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			433 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 'use strict';
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| 
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| /**
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|  * @typedef {import('../lib/types').XastElement} XastElement
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|  */
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| 
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| const { cleanupOutData } = require('../lib/svgo/tools.js');
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| const {
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|   transform2js,
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|   transformsMultiply,
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|   matrixToTransform,
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| } = require('./_transforms.js');
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| 
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| exports.type = 'visitor';
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| exports.name = 'convertTransform';
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| exports.active = true;
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| exports.description = 'collapses multiple transformations and optimizes it';
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| 
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| /**
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|  * Convert matrices to the short aliases,
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|  * convert long translate, scale or rotate transform notations to the shorts ones,
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|  * convert transforms to the matrices and multiply them all into one,
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|  * remove useless transforms.
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|  *
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|  * @see https://www.w3.org/TR/SVG11/coords.html#TransformMatrixDefined
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|  *
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|  * @author Kir Belevich
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|  *
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|  * @type {import('../lib/types').Plugin<{
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|  *   convertToShorts?: boolean,
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|  *   degPrecision?: number,
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|  *   floatPrecision?: number,
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|  *   transformPrecision?: number,
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|  *   matrixToTransform?: boolean,
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|  *   shortTranslate?: boolean,
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|  *   shortScale?: boolean,
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|  *   shortRotate?: boolean,
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|  *   removeUseless?: boolean,
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|  *   collapseIntoOne?: boolean,
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|  *   leadingZero?: boolean,
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|  *   negativeExtraSpace?: boolean,
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|  * }>}
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|  */
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| exports.fn = (_root, params) => {
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|   const {
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|     convertToShorts = true,
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|     // degPrecision = 3, // transformPrecision (or matrix precision) - 2 by default
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|     degPrecision,
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|     floatPrecision = 3,
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|     transformPrecision = 5,
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|     matrixToTransform = true,
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|     shortTranslate = true,
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|     shortScale = true,
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|     shortRotate = true,
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|     removeUseless = true,
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|     collapseIntoOne = true,
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|     leadingZero = true,
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|     negativeExtraSpace = false,
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|   } = params;
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|   const newParams = {
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|     convertToShorts,
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|     degPrecision,
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|     floatPrecision,
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|     transformPrecision,
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|     matrixToTransform,
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|     shortTranslate,
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|     shortScale,
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|     shortRotate,
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|     removeUseless,
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|     collapseIntoOne,
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|     leadingZero,
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|     negativeExtraSpace,
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|   };
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|   return {
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|     element: {
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|       enter: (node) => {
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|         // transform
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|         if (node.attributes.transform != null) {
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|           convertTransform(node, 'transform', newParams);
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|         }
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|         // gradientTransform
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|         if (node.attributes.gradientTransform != null) {
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|           convertTransform(node, 'gradientTransform', newParams);
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|         }
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|         // patternTransform
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|         if (node.attributes.patternTransform != null) {
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|           convertTransform(node, 'patternTransform', newParams);
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|         }
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|       },
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|     },
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|   };
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| };
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| 
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| /**
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|  * @typedef {{
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|  *   convertToShorts: boolean,
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|  *   degPrecision?: number,
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|  *   floatPrecision: number,
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|  *   transformPrecision: number,
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|  *   matrixToTransform: boolean,
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|  *   shortTranslate: boolean,
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|  *   shortScale: boolean,
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|  *   shortRotate: boolean,
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|  *   removeUseless: boolean,
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|  *   collapseIntoOne: boolean,
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|  *   leadingZero: boolean,
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|  *   negativeExtraSpace: boolean,
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|  * }} TransformParams
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|  */
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| 
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| /**
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|  * @typedef {{ name: string, data: Array<number> }} TransformItem
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|  */
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| 
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| /**
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|  * Main function.
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|  *
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|  * @type {(item: XastElement, attrName: string, params: TransformParams) => void}
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|  */
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| const convertTransform = (item, attrName, params) => {
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|   let data = transform2js(item.attributes[attrName]);
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|   params = definePrecision(data, params);
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| 
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|   if (params.collapseIntoOne && data.length > 1) {
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|     data = [transformsMultiply(data)];
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|   }
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| 
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|   if (params.convertToShorts) {
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|     data = convertToShorts(data, params);
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|   } else {
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|     data.forEach((item) => roundTransform(item, params));
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|   }
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| 
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|   if (params.removeUseless) {
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|     data = removeUseless(data);
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|   }
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| 
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|   if (data.length) {
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|     item.attributes[attrName] = js2transform(data, params);
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|   } else {
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|     delete item.attributes[attrName];
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|   }
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| };
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| 
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| /**
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|  * Defines precision to work with certain parts.
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|  * transformPrecision - for scale and four first matrix parameters (needs a better precision due to multiplying),
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|  * floatPrecision - for translate including two last matrix and rotate parameters,
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|  * degPrecision - for rotate and skew. By default it's equal to (rougly)
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|  * transformPrecision - 2 or floatPrecision whichever is lower. Can be set in params.
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|  *
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|  * @type {(data: Array<TransformItem>, params: TransformParams) => TransformParams}
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|  *
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|  * clone params so it don't affect other elements transformations.
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|  */
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| const definePrecision = (data, { ...newParams }) => {
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|   const matrixData = [];
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|   for (const item of data) {
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|     if (item.name == 'matrix') {
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|       matrixData.push(...item.data.slice(0, 4));
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|     }
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|   }
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|   let significantDigits = newParams.transformPrecision;
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|   // Limit transform precision with matrix one. Calculating with larger precision doesn't add any value.
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|   if (matrixData.length) {
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|     newParams.transformPrecision = Math.min(
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|       newParams.transformPrecision,
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|       Math.max.apply(Math, matrixData.map(floatDigits)) ||
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|         newParams.transformPrecision
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|     );
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|     significantDigits = Math.max.apply(
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|       Math,
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|       matrixData.map(
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|         (n) => n.toString().replace(/\D+/g, '').length // Number of digits in a number. 123.45 → 5
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|       )
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|     );
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|   }
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|   // No sense in angle precision more then number of significant digits in matrix.
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|   if (newParams.degPrecision == null) {
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|     newParams.degPrecision = Math.max(
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|       0,
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|       Math.min(newParams.floatPrecision, significantDigits - 2)
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|     );
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|   }
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|   return newParams;
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| };
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| 
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| /**
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|  * @type {(data: Array<number>, params: TransformParams) => Array<number>}
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|  */
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| const degRound = (data, params) => {
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|   if (
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|     params.degPrecision != null &&
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|     params.degPrecision >= 1 &&
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|     params.floatPrecision < 20
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|   ) {
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|     return smartRound(params.degPrecision, data);
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|   } else {
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|     return round(data);
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|   }
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| };
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| /**
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|  * @type {(data: Array<number>, params: TransformParams) => Array<number>}
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|  */
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| const floatRound = (data, params) => {
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|   if (params.floatPrecision >= 1 && params.floatPrecision < 20) {
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|     return smartRound(params.floatPrecision, data);
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|   } else {
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|     return round(data);
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|   }
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| };
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| 
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| /**
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|  * @type {(data: Array<number>, params: TransformParams) => Array<number>}
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|  */
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| const transformRound = (data, params) => {
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|   if (params.transformPrecision >= 1 && params.floatPrecision < 20) {
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|     return smartRound(params.transformPrecision, data);
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|   } else {
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|     return round(data);
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|   }
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| };
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| 
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| /**
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|  * Returns number of digits after the point. 0.125 → 3
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|  *
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|  * @type {(n: number) => number}
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|  */
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| const floatDigits = (n) => {
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|   const str = n.toString();
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|   return str.slice(str.indexOf('.')).length - 1;
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| };
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| 
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| /**
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|  * Convert transforms to the shorthand alternatives.
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|  *
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|  * @type {(transforms: Array<TransformItem>, params: TransformParams) => Array<TransformItem>}
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|  */
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| const convertToShorts = (transforms, params) => {
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|   for (var i = 0; i < transforms.length; i++) {
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|     var transform = transforms[i];
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| 
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|     // convert matrix to the short aliases
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|     if (params.matrixToTransform && transform.name === 'matrix') {
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|       var decomposed = matrixToTransform(transform, params);
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|       if (
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|         js2transform(decomposed, params).length <=
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|         js2transform([transform], params).length
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|       ) {
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|         transforms.splice(i, 1, ...decomposed);
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|       }
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|       transform = transforms[i];
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|     }
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| 
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|     // fixed-point numbers
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|     // 12.754997 → 12.755
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|     roundTransform(transform, params);
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| 
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|     // convert long translate transform notation to the shorts one
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|     // translate(10 0) → translate(10)
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|     if (
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|       params.shortTranslate &&
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|       transform.name === 'translate' &&
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|       transform.data.length === 2 &&
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|       !transform.data[1]
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|     ) {
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|       transform.data.pop();
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|     }
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| 
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|     // convert long scale transform notation to the shorts one
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|     // scale(2 2) → scale(2)
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|     if (
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|       params.shortScale &&
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|       transform.name === 'scale' &&
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|       transform.data.length === 2 &&
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|       transform.data[0] === transform.data[1]
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|     ) {
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|       transform.data.pop();
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|     }
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| 
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|     // convert long rotate transform notation to the short one
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|     // translate(cx cy) rotate(a) translate(-cx -cy) → rotate(a cx cy)
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|     if (
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|       params.shortRotate &&
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|       transforms[i - 2] &&
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|       transforms[i - 2].name === 'translate' &&
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|       transforms[i - 1].name === 'rotate' &&
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|       transforms[i].name === 'translate' &&
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|       transforms[i - 2].data[0] === -transforms[i].data[0] &&
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|       transforms[i - 2].data[1] === -transforms[i].data[1]
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|     ) {
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|       transforms.splice(i - 2, 3, {
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|         name: 'rotate',
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|         data: [
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|           transforms[i - 1].data[0],
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|           transforms[i - 2].data[0],
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|           transforms[i - 2].data[1],
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|         ],
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|       });
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| 
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|       // splice compensation
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|       i -= 2;
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|     }
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|   }
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| 
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|   return transforms;
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| };
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| 
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| /**
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|  * Remove useless transforms.
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|  *
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|  * @type {(trasforms: Array<TransformItem>) => Array<TransformItem>}
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|  */
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| const removeUseless = (transforms) => {
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|   return transforms.filter((transform) => {
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|     // translate(0), rotate(0[, cx, cy]), skewX(0), skewY(0)
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|     if (
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|       (['translate', 'rotate', 'skewX', 'skewY'].indexOf(transform.name) > -1 &&
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|         (transform.data.length == 1 || transform.name == 'rotate') &&
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|         !transform.data[0]) ||
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|       // translate(0, 0)
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|       (transform.name == 'translate' &&
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|         !transform.data[0] &&
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|         !transform.data[1]) ||
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|       // scale(1)
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|       (transform.name == 'scale' &&
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|         transform.data[0] == 1 &&
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|         (transform.data.length < 2 || transform.data[1] == 1)) ||
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|       // matrix(1 0 0 1 0 0)
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|       (transform.name == 'matrix' &&
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|         transform.data[0] == 1 &&
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|         transform.data[3] == 1 &&
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|         !(
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|           transform.data[1] ||
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|           transform.data[2] ||
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|           transform.data[4] ||
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|           transform.data[5]
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|         ))
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|     ) {
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|       return false;
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|     }
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| 
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|     return true;
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|   });
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| };
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| 
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| /**
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|  * Convert transforms JS representation to string.
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|  *
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|  * @type {(transformJS: Array<TransformItem>, params: TransformParams) => string}
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|  */
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| const js2transform = (transformJS, params) => {
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|   var transformString = '';
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| 
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|   // collect output value string
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|   transformJS.forEach((transform) => {
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|     roundTransform(transform, params);
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|     transformString +=
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|       (transformString && ' ') +
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|       transform.name +
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|       '(' +
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|       cleanupOutData(transform.data, params) +
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|       ')';
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|   });
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| 
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|   return transformString;
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| };
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| 
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| /**
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|  * @type {(transform: TransformItem, params: TransformParams) => TransformItem}
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|  */
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| const roundTransform = (transform, params) => {
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|   switch (transform.name) {
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|     case 'translate':
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|       transform.data = floatRound(transform.data, params);
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|       break;
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|     case 'rotate':
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|       transform.data = [
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|         ...degRound(transform.data.slice(0, 1), params),
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|         ...floatRound(transform.data.slice(1), params),
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|       ];
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|       break;
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|     case 'skewX':
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|     case 'skewY':
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|       transform.data = degRound(transform.data, params);
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|       break;
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|     case 'scale':
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|       transform.data = transformRound(transform.data, params);
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|       break;
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|     case 'matrix':
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|       transform.data = [
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|         ...transformRound(transform.data.slice(0, 4), params),
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|         ...floatRound(transform.data.slice(4), params),
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|       ];
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|       break;
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|   }
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|   return transform;
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| };
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| 
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| /**
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|  * Rounds numbers in array.
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|  *
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|  * @type {(data: Array<number>) => Array<number>}
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|  */
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| const round = (data) => {
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|   return data.map(Math.round);
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| };
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| 
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| /**
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|  * Decrease accuracy of floating-point numbers
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|  * in transforms keeping a specified number of decimals.
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|  * Smart rounds values like 2.349 to 2.35.
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|  *
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|  * @type {(precision: number, data: Array<number>) => Array<number>}
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|  */
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| const smartRound = (precision, data) => {
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|   for (
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|     var i = data.length,
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|       tolerance = +Math.pow(0.1, precision).toFixed(precision);
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|     i--;
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| 
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|   ) {
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|     if (Number(data[i].toFixed(precision)) !== data[i]) {
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|       var rounded = +data[i].toFixed(precision - 1);
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|       data[i] =
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|         +Math.abs(rounded - data[i]).toFixed(precision + 1) >= tolerance
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|           ? +data[i].toFixed(precision)
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|           : rounded;
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|     }
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|   }
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|   return data;
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| };
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