246 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			246 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
"use strict";
 | 
						|
 | 
						|
Object.defineProperty(exports, "__esModule", {
 | 
						|
  value: true
 | 
						|
});
 | 
						|
exports.alloc = alloc;
 | 
						|
exports.free = free;
 | 
						|
exports.resize = resize;
 | 
						|
exports.readInt = readInt;
 | 
						|
exports.readUInt = readUInt;
 | 
						|
exports.writeInt64 = writeInt64;
 | 
						|
exports.writeUInt64 = writeUInt64;
 | 
						|
// Copyright 2012 The Obvious Corporation.
 | 
						|
 | 
						|
/*
 | 
						|
 * bufs: Buffer utilities.
 | 
						|
 */
 | 
						|
 | 
						|
/*
 | 
						|
 * Module variables
 | 
						|
 */
 | 
						|
 | 
						|
/** Pool of buffers, where `bufPool[x].length === x`. */
 | 
						|
var bufPool = [];
 | 
						|
/** Maximum length of kept temporary buffers. */
 | 
						|
 | 
						|
var TEMP_BUF_MAXIMUM_LENGTH = 20;
 | 
						|
/** Minimum exactly-representable 64-bit int. */
 | 
						|
 | 
						|
var MIN_EXACT_INT64 = -0x8000000000000000;
 | 
						|
/** Maximum exactly-representable 64-bit int. */
 | 
						|
 | 
						|
var MAX_EXACT_INT64 = 0x7ffffffffffffc00;
 | 
						|
/** Maximum exactly-representable 64-bit uint. */
 | 
						|
 | 
						|
var MAX_EXACT_UINT64 = 0xfffffffffffff800;
 | 
						|
/**
 | 
						|
 * The int value consisting just of a 1 in bit #32 (that is, one more
 | 
						|
 * than the maximum 32-bit unsigned value).
 | 
						|
 */
 | 
						|
 | 
						|
var BIT_32 = 0x100000000;
 | 
						|
/**
 | 
						|
 * The int value consisting just of a 1 in bit #64 (that is, one more
 | 
						|
 * than the maximum 64-bit unsigned value).
 | 
						|
 */
 | 
						|
 | 
						|
var BIT_64 = 0x10000000000000000;
 | 
						|
/*
 | 
						|
 * Helper functions
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Masks off all but the lowest bit set of the given number.
 | 
						|
 */
 | 
						|
 | 
						|
function lowestBit(num) {
 | 
						|
  return num & -num;
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Gets whether trying to add the second number to the first is lossy
 | 
						|
 * (inexact). The first number is meant to be an accumulated result.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function isLossyToAdd(accum, num) {
 | 
						|
  if (num === 0) {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
 | 
						|
  var lowBit = lowestBit(num);
 | 
						|
  var added = accum + lowBit;
 | 
						|
 | 
						|
  if (added === accum) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  if (added - lowBit !== accum) {
 | 
						|
    return true;
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
/*
 | 
						|
 * Exported functions
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Allocates a buffer of the given length, which is initialized
 | 
						|
 * with all zeroes. This returns a buffer from the pool if it is
 | 
						|
 * available, or a freshly-allocated buffer if not.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function alloc(length) {
 | 
						|
  var result = bufPool[length];
 | 
						|
 | 
						|
  if (result) {
 | 
						|
    bufPool[length] = undefined;
 | 
						|
  } else {
 | 
						|
    result = new Uint8Array(length);
 | 
						|
  }
 | 
						|
 | 
						|
  result.fill(0);
 | 
						|
  return result;
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Releases a buffer back to the pool.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function free(buffer) {
 | 
						|
  var length = buffer.length;
 | 
						|
 | 
						|
  if (length < TEMP_BUF_MAXIMUM_LENGTH) {
 | 
						|
    bufPool[length] = buffer;
 | 
						|
  }
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Resizes a buffer, returning a new buffer. Returns the argument if
 | 
						|
 * the length wouldn't actually change. This function is only safe to
 | 
						|
 * use if the given buffer was allocated within this module (since
 | 
						|
 * otherwise the buffer might possibly be shared externally).
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function resize(buffer, length) {
 | 
						|
  if (length === buffer.length) {
 | 
						|
    return buffer;
 | 
						|
  }
 | 
						|
 | 
						|
  var newBuf = alloc(length);
 | 
						|
 | 
						|
  for (var i = 0; i <= buffer.length; i++) {
 | 
						|
    newBuf[i] = buffer[i];
 | 
						|
  }
 | 
						|
 | 
						|
  free(buffer);
 | 
						|
  return newBuf;
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Reads an arbitrary signed int from a buffer.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function readInt(buffer) {
 | 
						|
  var length = buffer.length;
 | 
						|
  var positive = buffer[length - 1] < 0x80;
 | 
						|
  var result = positive ? 0 : -1;
 | 
						|
  var lossy = false; // Note: We can't use bit manipulation here, since that stops
 | 
						|
  // working if the result won't fit in a 32-bit int.
 | 
						|
 | 
						|
  if (length < 7) {
 | 
						|
    // Common case which can't possibly be lossy (because the result has
 | 
						|
    // no more than 48 bits, and loss only happens with 54 or more).
 | 
						|
    for (var i = length - 1; i >= 0; i--) {
 | 
						|
      result = result * 0x100 + buffer[i];
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    for (var _i = length - 1; _i >= 0; _i--) {
 | 
						|
      var one = buffer[_i];
 | 
						|
      result *= 0x100;
 | 
						|
 | 
						|
      if (isLossyToAdd(result, one)) {
 | 
						|
        lossy = true;
 | 
						|
      }
 | 
						|
 | 
						|
      result += one;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return {
 | 
						|
    value: result,
 | 
						|
    lossy: lossy
 | 
						|
  };
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Reads an arbitrary unsigned int from a buffer.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function readUInt(buffer) {
 | 
						|
  var length = buffer.length;
 | 
						|
  var result = 0;
 | 
						|
  var lossy = false; // Note: See above in re bit manipulation.
 | 
						|
 | 
						|
  if (length < 7) {
 | 
						|
    // Common case which can't possibly be lossy (see above).
 | 
						|
    for (var i = length - 1; i >= 0; i--) {
 | 
						|
      result = result * 0x100 + buffer[i];
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    for (var _i2 = length - 1; _i2 >= 0; _i2--) {
 | 
						|
      var one = buffer[_i2];
 | 
						|
      result *= 0x100;
 | 
						|
 | 
						|
      if (isLossyToAdd(result, one)) {
 | 
						|
        lossy = true;
 | 
						|
      }
 | 
						|
 | 
						|
      result += one;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return {
 | 
						|
    value: result,
 | 
						|
    lossy: lossy
 | 
						|
  };
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Writes a little-endian 64-bit signed int into a buffer.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function writeInt64(value, buffer) {
 | 
						|
  if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) {
 | 
						|
    throw new Error("Value out of range.");
 | 
						|
  }
 | 
						|
 | 
						|
  if (value < 0) {
 | 
						|
    value += BIT_64;
 | 
						|
  }
 | 
						|
 | 
						|
  writeUInt64(value, buffer);
 | 
						|
}
 | 
						|
/**
 | 
						|
 * Writes a little-endian 64-bit unsigned int into a buffer.
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
function writeUInt64(value, buffer) {
 | 
						|
  if (value < 0 || value > MAX_EXACT_UINT64) {
 | 
						|
    throw new Error("Value out of range.");
 | 
						|
  }
 | 
						|
 | 
						|
  var lowWord = value % BIT_32;
 | 
						|
  var highWord = Math.floor(value / BIT_32);
 | 
						|
  buffer[0] = lowWord & 0xff;
 | 
						|
  buffer[1] = lowWord >> 8 & 0xff;
 | 
						|
  buffer[2] = lowWord >> 16 & 0xff;
 | 
						|
  buffer[3] = lowWord >> 24 & 0xff;
 | 
						|
  buffer[4] = highWord & 0xff;
 | 
						|
  buffer[5] = highWord >> 8 & 0xff;
 | 
						|
  buffer[6] = highWord >> 16 & 0xff;
 | 
						|
  buffer[7] = highWord >> 24 & 0xff;
 | 
						|
} |