38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import Symbol from './_Symbol.js';
 | |
| import arrayMap from './_arrayMap.js';
 | |
| import isArray from './isArray.js';
 | |
| import isSymbol from './isSymbol.js';
 | |
| 
 | |
| /** Used as references for various `Number` constants. */
 | |
| var INFINITY = 1 / 0;
 | |
| 
 | |
| /** Used to convert symbols to primitives and strings. */
 | |
| var symbolProto = Symbol ? Symbol.prototype : undefined,
 | |
|     symbolToString = symbolProto ? symbolProto.toString : undefined;
 | |
| 
 | |
| /**
 | |
|  * The base implementation of `_.toString` which doesn't convert nullish
 | |
|  * values to empty strings.
 | |
|  *
 | |
|  * @private
 | |
|  * @param {*} value The value to process.
 | |
|  * @returns {string} Returns the string.
 | |
|  */
 | |
| function baseToString(value) {
 | |
|   // Exit early for strings to avoid a performance hit in some environments.
 | |
|   if (typeof value == 'string') {
 | |
|     return value;
 | |
|   }
 | |
|   if (isArray(value)) {
 | |
|     // Recursively convert values (susceptible to call stack limits).
 | |
|     return arrayMap(value, baseToString) + '';
 | |
|   }
 | |
|   if (isSymbol(value)) {
 | |
|     return symbolToString ? symbolToString.call(value) : '';
 | |
|   }
 | |
|   var result = (value + '');
 | |
|   return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
 | |
| }
 | |
| 
 | |
| export default baseToString;
 |