2349 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			2349 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/**
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 * @fileoverview A class to manage state of generating a code path.
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 * @author Toru Nagashima
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 */
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"use strict";
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//------------------------------------------------------------------------------
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// Requirements
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//------------------------------------------------------------------------------
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const CodePathSegment = require("./code-path-segment"),
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    ForkContext = require("./fork-context");
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//-----------------------------------------------------------------------------
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// Contexts
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//-----------------------------------------------------------------------------
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/**
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 * Represents the context in which a `break` statement can be used.
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 *
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 * A `break` statement without a label is only valid in a few places in
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 * JavaScript: any type of loop or a `switch` statement. Otherwise, `break`
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 * without a label causes a syntax error. For these contexts, `breakable` is
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 * set to `true` to indicate that a `break` without a label is valid.
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 *
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 * However, a `break` statement with a label is also valid inside of a labeled
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 * statement. For example, this is valid:
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 *
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 *     a : {
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 *         break a;
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 *     }
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 *
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 * The `breakable` property is set false for labeled statements to indicate
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 * that `break` without a label is invalid.
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 */
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class BreakContext {
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    /**
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     * Creates a new instance.
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     * @param {BreakContext} upperContext The previous `BreakContext`.
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     * @param {boolean} breakable Indicates if we are inside a statement where
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     *      `break` without a label will exit the statement.
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     * @param {string|null} label The label for the statement.
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     * @param {ForkContext} forkContext The current fork context.
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     */
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    constructor(upperContext, breakable, label, forkContext) {
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        /**
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         * The previous `BreakContext`
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         * @type {BreakContext}
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         */
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        this.upper = upperContext;
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        /**
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         * Indicates if we are inside a statement where `break` without a label
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         * will exit the statement.
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         * @type {boolean}
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         */
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        this.breakable = breakable;
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        /**
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         * The label associated with the statement.
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         * @type {string|null}
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         */
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        this.label = label;
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        /**
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         * The fork context for the `break`.
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         * @type {ForkContext}
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         */
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        this.brokenForkContext = ForkContext.newEmpty(forkContext);
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    }
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}
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/**
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 * Represents the context for `ChainExpression` nodes.
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 */
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class ChainContext {
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    /**
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     * Creates a new instance.
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     * @param {ChainContext} upperContext The previous `ChainContext`.
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     */
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    constructor(upperContext) {
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        /**
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         * The previous `ChainContext`
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         * @type {ChainContext}
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         */
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        this.upper = upperContext;
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        /**
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         * The number of choice contexts inside of the `ChainContext`.
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         * @type {number}
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         */
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        this.choiceContextCount = 0;
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    }
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}
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/**
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 * Represents a choice in the code path.
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 *
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 * Choices are created by logical operators such as `&&`, loops, conditionals,
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 * and `if` statements. This is the point at which the code path has a choice of
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 * which direction to go.
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 *
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 * The result of a choice might be in the left (test) expression of another choice,
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 * and in that case, may create a new fork. For example, `a || b` is a choice
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 * but does not create a new fork because the result of the expression is
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 * not used as the test expression in another expression. In this case,
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 * `isForkingAsResult` is false. In the expression `a || b || c`, the `a || b`
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 * expression appears as the test expression for `|| c`, so the
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 * result of `a || b` creates a fork because execution may or may not
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 * continue to `|| c`. `isForkingAsResult` for `a || b` in this case is true
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 * while `isForkingAsResult` for `|| c` is false. (`isForkingAsResult` is always
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 * false for `if` statements, conditional expressions, and loops.)
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 *
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 * All of the choices except one (`??`) operate on a true/false fork, meaning if
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 * true go one way and if false go the other (tracked by `trueForkContext` and
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 * `falseForkContext`). The `??` operator doesn't operate on true/false because
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 * the left expression is evaluated to be nullish or not, so only if nullish do
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 * we fork to the right expression (tracked by `nullishForkContext`).
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 */
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class ChoiceContext {
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    /**
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     * Creates a new instance.
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     * @param {ChoiceContext} upperContext The previous `ChoiceContext`.
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     * @param {string} kind The kind of choice. If it's a logical or assignment expression, this
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     *      is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or
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     *      conditional expression, this is `"test"`; otherwise, this is `"loop"`.
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     * @param {boolean} isForkingAsResult Indicates if the result of the choice
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     *      creates a fork.
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     * @param {ForkContext} forkContext The containing `ForkContext`.
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     */
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    constructor(upperContext, kind, isForkingAsResult, forkContext) {
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        /**
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         * The previous `ChoiceContext`
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         * @type {ChoiceContext}
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         */
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        this.upper = upperContext;
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        /**
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         * The kind of choice. If it's a logical or assignment expression, this
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         * is `"&&"` or `"||"` or `"??"`; if it's an `if` statement or
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         * conditional expression, this is `"test"`; otherwise, this is `"loop"`.
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         * @type {string}
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         */
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        this.kind = kind;
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        /**
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         * Indicates if the result of the choice forks the code path.
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         * @type {boolean}
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         */
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        this.isForkingAsResult = isForkingAsResult;
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        /**
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         * The fork context for the `true` path of the choice.
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         * @type {ForkContext}
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         */
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        this.trueForkContext = ForkContext.newEmpty(forkContext);
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        /**
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         * The fork context for the `false` path of the choice.
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         * @type {ForkContext}
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         */
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        this.falseForkContext = ForkContext.newEmpty(forkContext);
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        /**
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         * The fork context for when the choice result is `null` or `undefined`.
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         * @type {ForkContext}
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         */
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        this.nullishForkContext = ForkContext.newEmpty(forkContext);
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        /**
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         * Indicates if any of `trueForkContext`, `falseForkContext`, or
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         * `nullishForkContext` have been updated with segments from a child context.
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         * @type {boolean}
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         */
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        this.processed = false;
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    }
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}
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/**
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 * Base class for all loop contexts.
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 */
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class LoopContextBase {
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    /**
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     * Creates a new instance.
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     * @param {LoopContext|null} upperContext The previous `LoopContext`.
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     * @param {string} type The AST node's `type` for the loop.
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     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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     * @param {BreakContext} breakContext The context for breaking the loop.
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     */
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    constructor(upperContext, type, label, breakContext) {
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        /**
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         * The previous `LoopContext`.
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         * @type {LoopContext}
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         */
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        this.upper = upperContext;
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        /**
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         * The AST node's `type` for the loop.
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         * @type {string}
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         */
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        this.type = type;
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        /**
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         * The label for the loop from an enclosing `LabeledStatement`.
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         * @type {string|null}
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         */
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        this.label = label;
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        /**
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         * The fork context for when `break` is encountered.
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         * @type {ForkContext}
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         */
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        this.brokenForkContext = breakContext.brokenForkContext;
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    }
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}
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/**
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 * Represents the context for a `while` loop.
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 */
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class WhileLoopContext extends LoopContextBase {
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    /**
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     * Creates a new instance.
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     * @param {LoopContext|null} upperContext The previous `LoopContext`.
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     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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     * @param {BreakContext} breakContext The context for breaking the loop.
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     */
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    constructor(upperContext, label, breakContext) {
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        super(upperContext, "WhileStatement", label, breakContext);
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        /**
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         * The hardcoded literal boolean test condition for
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         * the loop. Used to catch infinite or skipped loops.
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         * @type {boolean|undefined}
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         */
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        this.test = void 0;
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        /**
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         * The segments representing the test condition where `continue` will
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         * jump to. The test condition will typically have just one segment but
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         * it's possible for there to be more than one.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.continueDestSegments = null;
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    }
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}
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/**
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 * Represents the context for a `do-while` loop.
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 */
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class DoWhileLoopContext extends LoopContextBase {
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    /**
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     * Creates a new instance.
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     * @param {LoopContext|null} upperContext The previous `LoopContext`.
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     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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     * @param {BreakContext} breakContext The context for breaking the loop.
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     * @param {ForkContext} forkContext The enclosing fork context.
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     */
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    constructor(upperContext, label, breakContext, forkContext) {
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        super(upperContext, "DoWhileStatement", label, breakContext);
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        /**
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         * The hardcoded literal boolean test condition for
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         * the loop. Used to catch infinite or skipped loops.
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         * @type {boolean|undefined}
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         */
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        this.test = void 0;
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        /**
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         * The segments at the start of the loop body. This is the only loop
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         * where the test comes at the end, so the first iteration always
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         * happens and we need a reference to the first statements.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.entrySegments = null;
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        /**
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         * The fork context to follow when a `continue` is found.
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         * @type {ForkContext}
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         */
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        this.continueForkContext = ForkContext.newEmpty(forkContext);
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    }
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}
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/**
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 * Represents the context for a `for` loop.
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 */
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class ForLoopContext extends LoopContextBase {
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    /**
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     * Creates a new instance.
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     * @param {LoopContext|null} upperContext The previous `LoopContext`.
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     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
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     * @param {BreakContext} breakContext The context for breaking the loop.
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     */
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    constructor(upperContext, label, breakContext) {
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        super(upperContext, "ForStatement", label, breakContext);
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        /**
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         * The hardcoded literal boolean test condition for
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         * the loop. Used to catch infinite or skipped loops.
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         * @type {boolean|undefined}
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         */
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        this.test = void 0;
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        /**
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         * The end of the init expression. This may change during the lifetime
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         * of the instance as we traverse the loop because some loops don't have
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         * an init expression.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.endOfInitSegments = null;
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        /**
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         * The start of the test expression. This may change during the lifetime
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         * of the instance as we traverse the loop because some loops don't have
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         * a test expression.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.testSegments = null;
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        /**
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         * The end of the test expression. This may change during the lifetime
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         * of the instance as we traverse the loop because some loops don't have
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         * a test expression.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.endOfTestSegments = null;
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        /**
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         * The start of the update expression. This may change during the lifetime
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         * of the instance as we traverse the loop because some loops don't have
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         * an update expression.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.updateSegments = null;
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        /**
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         * The end of the update expresion. This may change during the lifetime
 | 
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         * of the instance as we traverse the loop because some loops don't have
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         * an update expression.
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         * @type {Array<CodePathSegment>|null}
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         */
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        this.endOfUpdateSegments = null;
 | 
						|
 | 
						|
        /**
 | 
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         * The segments representing the test condition where `continue` will
 | 
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         * jump to. The test condition will typically have just one segment but
 | 
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         * it's possible for there to be more than one. This may change during the
 | 
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         * lifetime of the instance as we traverse the loop because some loops
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         * don't have an update expression. When there is an update expression, this
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         * will end up pointing to that expression; otherwise it will end up pointing
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         * to the test expression.
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         * @type {Array<CodePathSegment>|null}
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         */
 | 
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        this.continueDestSegments = null;
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    }
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}
 | 
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 | 
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/**
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 * Represents the context for a `for-in` loop.
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 *
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 * Terminology:
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 * - "left" means the part of the loop to the left of the `in` keyword. For
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 *   example, in `for (var x in y)`, the left is `var x`.
 | 
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 * - "right" means the part of the loop to the right of the `in` keyword. For
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 *   example, in `for (var x in y)`, the right is `y`.
 | 
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 */
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class ForInLoopContext extends LoopContextBase {
 | 
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 | 
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    /**
 | 
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     * Creates a new instance.
 | 
						|
     * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | 
						|
     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | 
						|
     * @param {BreakContext} breakContext The context for breaking the loop.
 | 
						|
     */
 | 
						|
    constructor(upperContext, label, breakContext) {
 | 
						|
        super(upperContext, "ForInStatement", label, breakContext);
 | 
						|
 | 
						|
        /**
 | 
						|
         * The segments that came immediately before the start of the loop.
 | 
						|
         * This allows you to traverse backwards out of the loop into the
 | 
						|
         * surrounding code. This is necessary to evaluate the right expression
 | 
						|
         * correctly, as it must be evaluated in the same way as the left
 | 
						|
         * expression, but the pointer to these segments would otherwise be
 | 
						|
         * lost if not stored on the instance. Once the right expression has
 | 
						|
         * been evaluated, this property is no longer used.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.prevSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Segments representing the start of everything to the left of the
 | 
						|
         * `in` keyword. This can be used to move forward towards
 | 
						|
         * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are
 | 
						|
         * effectively the head and tail of a doubly-linked list.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.leftSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Segments representing the end of everything to the left of the
 | 
						|
         * `in` keyword. This can be used to move backward towards `leftSegments`.
 | 
						|
         * `leftSegments` and `endOfLeftSegments` are effectively the head
 | 
						|
         * and tail of a doubly-linked list.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.endOfLeftSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The segments representing the left expression where `continue` will
 | 
						|
         * jump to. In `for-in` loops, `continue` must always re-execute the
 | 
						|
         * left expression each time through the loop. This contains the same
 | 
						|
         * segments as `leftSegments`, but is duplicated here so each loop
 | 
						|
         * context has the same property pointing to where `continue` should
 | 
						|
         * end up.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.continueDestSegments = null;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Represents the context for a `for-of` loop.
 | 
						|
 */
 | 
						|
class ForOfLoopContext extends LoopContextBase {
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a new instance.
 | 
						|
     * @param {LoopContext|null} upperContext The previous `LoopContext`.
 | 
						|
     * @param {string|null} label The label for the loop from an enclosing `LabeledStatement`.
 | 
						|
     * @param {BreakContext} breakContext The context for breaking the loop.
 | 
						|
     */
 | 
						|
    constructor(upperContext, label, breakContext) {
 | 
						|
        super(upperContext, "ForOfStatement", label, breakContext);
 | 
						|
 | 
						|
        /**
 | 
						|
         * The segments that came immediately before the start of the loop.
 | 
						|
         * This allows you to traverse backwards out of the loop into the
 | 
						|
         * surrounding code. This is necessary to evaluate the right expression
 | 
						|
         * correctly, as it must be evaluated in the same way as the left
 | 
						|
         * expression, but the pointer to these segments would otherwise be
 | 
						|
         * lost if not stored on the instance. Once the right expression has
 | 
						|
         * been evaluated, this property is no longer used.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.prevSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Segments representing the start of everything to the left of the
 | 
						|
         * `of` keyword. This can be used to move forward towards
 | 
						|
         * `endOfLeftSegments`. `leftSegments` and `endOfLeftSegments` are
 | 
						|
         * effectively the head and tail of a doubly-linked list.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.leftSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Segments representing the end of everything to the left of the
 | 
						|
         * `of` keyword. This can be used to move backward towards `leftSegments`.
 | 
						|
         * `leftSegments` and `endOfLeftSegments` are effectively the head
 | 
						|
         * and tail of a doubly-linked list.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.endOfLeftSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The segments representing the left expression where `continue` will
 | 
						|
         * jump to. In `for-in` loops, `continue` must always re-execute the
 | 
						|
         * left expression each time through the loop. This contains the same
 | 
						|
         * segments as `leftSegments`, but is duplicated here so each loop
 | 
						|
         * context has the same property pointing to where `continue` should
 | 
						|
         * end up.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.continueDestSegments = null;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Represents the context for any loop.
 | 
						|
 * @typedef {WhileLoopContext|DoWhileLoopContext|ForLoopContext|ForInLoopContext|ForOfLoopContext} LoopContext
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * Represents the context for a `switch` statement.
 | 
						|
 */
 | 
						|
class SwitchContext {
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a new instance.
 | 
						|
     * @param {SwitchContext} upperContext The previous context.
 | 
						|
     * @param {boolean} hasCase Indicates if there is at least one `case` statement.
 | 
						|
     *      `default` doesn't count.
 | 
						|
     */
 | 
						|
    constructor(upperContext, hasCase) {
 | 
						|
 | 
						|
        /**
 | 
						|
         * The previous context.
 | 
						|
         * @type {SwitchContext}
 | 
						|
         */
 | 
						|
        this.upper = upperContext;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates if there is at least one `case` statement. `default` doesn't count.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.hasCase = hasCase;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The `default` keyword.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.defaultSegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The default case body starting segments.
 | 
						|
         * @type {Array<CodePathSegment>|null}
 | 
						|
         */
 | 
						|
        this.defaultBodySegments = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates if a `default` case and is empty exists.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.foundEmptyDefault = false;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates that a `default` exists and is the last case.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.lastIsDefault = false;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The number of fork contexts created. This is equivalent to the
 | 
						|
         * number of `case` statements plus a `default` statement (if present).
 | 
						|
         * @type {number}
 | 
						|
         */
 | 
						|
        this.forkCount = 0;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Represents the context for a `try` statement.
 | 
						|
 */
 | 
						|
class TryContext {
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a new instance.
 | 
						|
     * @param {TryContext} upperContext The previous context.
 | 
						|
     * @param {boolean} hasFinalizer Indicates if the `try` statement has a
 | 
						|
     *      `finally` block.
 | 
						|
     * @param {ForkContext} forkContext The enclosing fork context.
 | 
						|
     */
 | 
						|
    constructor(upperContext, hasFinalizer, forkContext) {
 | 
						|
 | 
						|
        /**
 | 
						|
         * The previous context.
 | 
						|
         * @type {TryContext}
 | 
						|
         */
 | 
						|
        this.upper = upperContext;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates if the `try` statement has a `finally` block.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.hasFinalizer = hasFinalizer;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Tracks the traversal position inside of the `try` statement. This is
 | 
						|
         * used to help determine the context necessary to create paths because
 | 
						|
         * a `try` statement may or may not have `catch` or `finally` blocks,
 | 
						|
         * and code paths behave differently in those blocks.
 | 
						|
         * @type {"try"|"catch"|"finally"}
 | 
						|
         */
 | 
						|
        this.position = "try";
 | 
						|
 | 
						|
        /**
 | 
						|
         * If the `try` statement has a `finally` block, this affects how a
 | 
						|
         * `return` statement behaves in the `try` block. Without `finally`,
 | 
						|
         * `return` behaves as usual and doesn't require a fork; with `finally`,
 | 
						|
         * `return` forks into the `finally` block, so we need a fork context
 | 
						|
         * to track it.
 | 
						|
         * @type {ForkContext|null}
 | 
						|
         */
 | 
						|
        this.returnedForkContext = hasFinalizer
 | 
						|
            ? ForkContext.newEmpty(forkContext)
 | 
						|
            : null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * When a `throw` occurs inside of a `try` block, the code path forks
 | 
						|
         * into the `catch` or `finally` blocks, and this fork context tracks
 | 
						|
         * that path.
 | 
						|
         * @type {ForkContext}
 | 
						|
         */
 | 
						|
        this.thrownForkContext = ForkContext.newEmpty(forkContext);
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates if the last segment in the `try` block is reachable.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.lastOfTryIsReachable = false;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Indicates if the last segment in the `catch` block is reachable.
 | 
						|
         * @type {boolean}
 | 
						|
         */
 | 
						|
        this.lastOfCatchIsReachable = false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Helpers
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
 | 
						|
/**
 | 
						|
 * Adds given segments into the `dest` array.
 | 
						|
 * If the `others` array does not include the given segments, adds to the `all`
 | 
						|
 * array as well.
 | 
						|
 *
 | 
						|
 * This adds only reachable and used segments.
 | 
						|
 * @param {CodePathSegment[]} dest A destination array (`returnedSegments` or `thrownSegments`).
 | 
						|
 * @param {CodePathSegment[]} others Another destination array (`returnedSegments` or `thrownSegments`).
 | 
						|
 * @param {CodePathSegment[]} all The unified destination array (`finalSegments`).
 | 
						|
 * @param {CodePathSegment[]} segments Segments to add.
 | 
						|
 * @returns {void}
 | 
						|
 */
 | 
						|
function addToReturnedOrThrown(dest, others, all, segments) {
 | 
						|
    for (let i = 0; i < segments.length; ++i) {
 | 
						|
        const segment = segments[i];
 | 
						|
 | 
						|
        dest.push(segment);
 | 
						|
        if (!others.includes(segment)) {
 | 
						|
            all.push(segment);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Gets a loop context for a `continue` statement based on a given label.
 | 
						|
 * @param {CodePathState} state The state to search within.
 | 
						|
 * @param {string|null} label The label of a `continue` statement.
 | 
						|
 * @returns {LoopContext} A loop-context for a `continue` statement.
 | 
						|
 */
 | 
						|
function getContinueContext(state, label) {
 | 
						|
    if (!label) {
 | 
						|
        return state.loopContext;
 | 
						|
    }
 | 
						|
 | 
						|
    let context = state.loopContext;
 | 
						|
 | 
						|
    while (context) {
 | 
						|
        if (context.label === label) {
 | 
						|
            return context;
 | 
						|
        }
 | 
						|
        context = context.upper;
 | 
						|
    }
 | 
						|
 | 
						|
    /* c8 ignore next */
 | 
						|
    return null;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Gets a context for a `break` statement.
 | 
						|
 * @param {CodePathState} state The state to search within.
 | 
						|
 * @param {string|null} label The label of a `break` statement.
 | 
						|
 * @returns {BreakContext} A context for a `break` statement.
 | 
						|
 */
 | 
						|
function getBreakContext(state, label) {
 | 
						|
    let context = state.breakContext;
 | 
						|
 | 
						|
    while (context) {
 | 
						|
        if (label ? context.label === label : context.breakable) {
 | 
						|
            return context;
 | 
						|
        }
 | 
						|
        context = context.upper;
 | 
						|
    }
 | 
						|
 | 
						|
    /* c8 ignore next */
 | 
						|
    return null;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Gets a context for a `return` statement. There is just one special case:
 | 
						|
 * if there is a `try` statement with a `finally` block, because that alters
 | 
						|
 * how `return` behaves; otherwise, this just passes through the given state.
 | 
						|
 * @param {CodePathState} state The state to search within
 | 
						|
 * @returns {TryContext|CodePathState} A context for a `return` statement.
 | 
						|
 */
 | 
						|
function getReturnContext(state) {
 | 
						|
    let context = state.tryContext;
 | 
						|
 | 
						|
    while (context) {
 | 
						|
        if (context.hasFinalizer && context.position !== "finally") {
 | 
						|
            return context;
 | 
						|
        }
 | 
						|
        context = context.upper;
 | 
						|
    }
 | 
						|
 | 
						|
    return state;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Gets a context for a `throw` statement. There is just one special case:
 | 
						|
 * if there is a `try` statement with a `finally` block and we are inside of
 | 
						|
 * a `catch` because that changes how `throw` behaves; otherwise, this just
 | 
						|
 * passes through the given state.
 | 
						|
 * @param {CodePathState} state The state to search within.
 | 
						|
 * @returns {TryContext|CodePathState} A context for a `throw` statement.
 | 
						|
 */
 | 
						|
function getThrowContext(state) {
 | 
						|
    let context = state.tryContext;
 | 
						|
 | 
						|
    while (context) {
 | 
						|
        if (context.position === "try" ||
 | 
						|
            (context.hasFinalizer && context.position === "catch")
 | 
						|
        ) {
 | 
						|
            return context;
 | 
						|
        }
 | 
						|
        context = context.upper;
 | 
						|
    }
 | 
						|
 | 
						|
    return state;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Removes a given value from a given array.
 | 
						|
 * @param {any[]} elements An array to remove the specific element.
 | 
						|
 * @param {any} value The value to be removed.
 | 
						|
 * @returns {void}
 | 
						|
 */
 | 
						|
function removeFromArray(elements, value) {
 | 
						|
    elements.splice(elements.indexOf(value), 1);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Disconnect given segments.
 | 
						|
 *
 | 
						|
 * This is used in a process for switch statements.
 | 
						|
 * If there is the "default" chunk before other cases, the order is different
 | 
						|
 * between node's and running's.
 | 
						|
 * @param {CodePathSegment[]} prevSegments Forward segments to disconnect.
 | 
						|
 * @param {CodePathSegment[]} nextSegments Backward segments to disconnect.
 | 
						|
 * @returns {void}
 | 
						|
 */
 | 
						|
function disconnectSegments(prevSegments, nextSegments) {
 | 
						|
    for (let i = 0; i < prevSegments.length; ++i) {
 | 
						|
        const prevSegment = prevSegments[i];
 | 
						|
        const nextSegment = nextSegments[i];
 | 
						|
 | 
						|
        removeFromArray(prevSegment.nextSegments, nextSegment);
 | 
						|
        removeFromArray(prevSegment.allNextSegments, nextSegment);
 | 
						|
        removeFromArray(nextSegment.prevSegments, prevSegment);
 | 
						|
        removeFromArray(nextSegment.allPrevSegments, prevSegment);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Creates looping path between two arrays of segments, ensuring that there are
 | 
						|
 * paths going between matching segments in the arrays.
 | 
						|
 * @param {CodePathState} state The state to operate on.
 | 
						|
 * @param {CodePathSegment[]} unflattenedFromSegments Segments which are source.
 | 
						|
 * @param {CodePathSegment[]} unflattenedToSegments Segments which are destination.
 | 
						|
 * @returns {void}
 | 
						|
 */
 | 
						|
function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) {
 | 
						|
 | 
						|
    const fromSegments = CodePathSegment.flattenUnusedSegments(unflattenedFromSegments);
 | 
						|
    const toSegments = CodePathSegment.flattenUnusedSegments(unflattenedToSegments);
 | 
						|
    const end = Math.min(fromSegments.length, toSegments.length);
 | 
						|
 | 
						|
    /*
 | 
						|
     * This loop effectively updates a doubly-linked list between two collections
 | 
						|
     * of segments making sure that segments in the same array indices are
 | 
						|
     * combined to create a path.
 | 
						|
     */
 | 
						|
    for (let i = 0; i < end; ++i) {
 | 
						|
 | 
						|
        // get the segments in matching array indices
 | 
						|
        const fromSegment = fromSegments[i];
 | 
						|
        const toSegment = toSegments[i];
 | 
						|
 | 
						|
        /*
 | 
						|
         * If the destination segment is reachable, then create a path from the
 | 
						|
         * source segment to the destination segment.
 | 
						|
         */
 | 
						|
        if (toSegment.reachable) {
 | 
						|
            fromSegment.nextSegments.push(toSegment);
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * If the source segment is reachable, then create a path from the
 | 
						|
         * destination segment back to the source segment.
 | 
						|
         */
 | 
						|
        if (fromSegment.reachable) {
 | 
						|
            toSegment.prevSegments.push(fromSegment);
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Also update the arrays that don't care if the segments are reachable
 | 
						|
         * or not. This should always happen regardless of anything else.
 | 
						|
         */
 | 
						|
        fromSegment.allNextSegments.push(toSegment);
 | 
						|
        toSegment.allPrevSegments.push(fromSegment);
 | 
						|
 | 
						|
        /*
 | 
						|
         * If the destination segment has at least two previous segments in its
 | 
						|
         * path then that means there was one previous segment before this iteration
 | 
						|
         * of the loop was executed. So, we need to mark the source segment as
 | 
						|
         * looped.
 | 
						|
         */
 | 
						|
        if (toSegment.allPrevSegments.length >= 2) {
 | 
						|
            CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment);
 | 
						|
        }
 | 
						|
 | 
						|
        // let the code path analyzer know that there's been a loop created
 | 
						|
        state.notifyLooped(fromSegment, toSegment);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Finalizes segments of `test` chunk of a ForStatement.
 | 
						|
 *
 | 
						|
 * - Adds `false` paths to paths which are leaving from the loop.
 | 
						|
 * - Sets `true` paths to paths which go to the body.
 | 
						|
 * @param {LoopContext} context A loop context to modify.
 | 
						|
 * @param {ChoiceContext} choiceContext A choice context of this loop.
 | 
						|
 * @param {CodePathSegment[]} head The current head paths.
 | 
						|
 * @returns {void}
 | 
						|
 */
 | 
						|
function finalizeTestSegmentsOfFor(context, choiceContext, head) {
 | 
						|
 | 
						|
    /*
 | 
						|
     * If this choice context doesn't already contain paths from a
 | 
						|
     * child context, then add the current head to each potential path.
 | 
						|
     */
 | 
						|
    if (!choiceContext.processed) {
 | 
						|
        choiceContext.trueForkContext.add(head);
 | 
						|
        choiceContext.falseForkContext.add(head);
 | 
						|
        choiceContext.nullishForkContext.add(head);
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
     * If the test condition isn't a hardcoded truthy value, then `break`
 | 
						|
     * must follow the same path as if the test condition is false. To represent
 | 
						|
     * that, we append the path for when the loop test is false (represented by
 | 
						|
     * `falseForkContext`) to the `brokenForkContext`.
 | 
						|
     */
 | 
						|
    if (context.test !== true) {
 | 
						|
        context.brokenForkContext.addAll(choiceContext.falseForkContext);
 | 
						|
    }
 | 
						|
 | 
						|
    context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1);
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Public Interface
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
 | 
						|
/**
 | 
						|
 * A class which manages state to analyze code paths.
 | 
						|
 */
 | 
						|
class CodePathState {
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a new instance.
 | 
						|
     * @param {IdGenerator} idGenerator An id generator to generate id for code
 | 
						|
     *   path segments.
 | 
						|
     * @param {Function} onLooped A callback function to notify looping.
 | 
						|
     */
 | 
						|
    constructor(idGenerator, onLooped) {
 | 
						|
 | 
						|
        /**
 | 
						|
         * The ID generator to use when creating new segments.
 | 
						|
         * @type {IdGenerator}
 | 
						|
         */
 | 
						|
        this.idGenerator = idGenerator;
 | 
						|
 | 
						|
        /**
 | 
						|
         * A callback function to call when there is a loop.
 | 
						|
         * @type {Function}
 | 
						|
         */
 | 
						|
        this.notifyLooped = onLooped;
 | 
						|
 | 
						|
        /**
 | 
						|
         * The root fork context for this state.
 | 
						|
         * @type {ForkContext}
 | 
						|
         */
 | 
						|
        this.forkContext = ForkContext.newRoot(idGenerator);
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for logical expressions, conditional expressions, `if` statements,
 | 
						|
         * and loops.
 | 
						|
         * @type {ChoiceContext}
 | 
						|
         */
 | 
						|
        this.choiceContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for `switch` statements.
 | 
						|
         * @type {SwitchContext}
 | 
						|
         */
 | 
						|
        this.switchContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for `try` statements.
 | 
						|
         * @type {TryContext}
 | 
						|
         */
 | 
						|
        this.tryContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for loop statements.
 | 
						|
         * @type {LoopContext}
 | 
						|
         */
 | 
						|
        this.loopContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for `break` statements.
 | 
						|
         * @type {BreakContext}
 | 
						|
         */
 | 
						|
        this.breakContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * Context for `ChainExpression` nodes.
 | 
						|
         * @type {ChainContext}
 | 
						|
         */
 | 
						|
        this.chainContext = null;
 | 
						|
 | 
						|
        /**
 | 
						|
         * An array that tracks the current segments in the state. The array
 | 
						|
         * starts empty and segments are added with each `onCodePathSegmentStart`
 | 
						|
         * event and removed with each `onCodePathSegmentEnd` event. Effectively,
 | 
						|
         * this is tracking the code path segment traversal as the state is
 | 
						|
         * modified.
 | 
						|
         * @type {Array<CodePathSegment>}
 | 
						|
         */
 | 
						|
        this.currentSegments = [];
 | 
						|
 | 
						|
        /**
 | 
						|
         * Tracks the starting segment for this path. This value never changes.
 | 
						|
         * @type {CodePathSegment}
 | 
						|
         */
 | 
						|
        this.initialSegment = this.forkContext.head[0];
 | 
						|
 | 
						|
        /**
 | 
						|
         * The final segments of the code path which are either `return` or `throw`.
 | 
						|
         * This is a union of the segments in `returnedForkContext` and `thrownForkContext`.
 | 
						|
         * @type {Array<CodePathSegment>}
 | 
						|
         */
 | 
						|
        this.finalSegments = [];
 | 
						|
 | 
						|
        /**
 | 
						|
         * The final segments of the code path which are `return`. These
 | 
						|
         * segments are also contained in `finalSegments`.
 | 
						|
         * @type {Array<CodePathSegment>}
 | 
						|
         */
 | 
						|
        this.returnedForkContext = [];
 | 
						|
 | 
						|
        /**
 | 
						|
         * The final segments of the code path which are `throw`. These
 | 
						|
         * segments are also contained in `finalSegments`.
 | 
						|
         * @type {Array<CodePathSegment>}
 | 
						|
         */
 | 
						|
        this.thrownForkContext = [];
 | 
						|
 | 
						|
        /*
 | 
						|
         * We add an `add` method so that these look more like fork contexts and
 | 
						|
         * can be used interchangeably when a fork context is needed to add more
 | 
						|
         * segments to a path.
 | 
						|
         *
 | 
						|
         * Ultimately, we want anything added to `returned` or `thrown` to also
 | 
						|
         * be added to `final`. We only add reachable and used segments to these
 | 
						|
         * arrays.
 | 
						|
         */
 | 
						|
        const final = this.finalSegments;
 | 
						|
        const returned = this.returnedForkContext;
 | 
						|
        const thrown = this.thrownForkContext;
 | 
						|
 | 
						|
        returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final);
 | 
						|
        thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * A passthrough property exposing the current pointer as part of the API.
 | 
						|
     * @type {CodePathSegment[]}
 | 
						|
     */
 | 
						|
    get headSegments() {
 | 
						|
        return this.forkContext.head;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * The parent forking context.
 | 
						|
     * This is used for the root of new forks.
 | 
						|
     * @type {ForkContext}
 | 
						|
     */
 | 
						|
    get parentForkContext() {
 | 
						|
        const current = this.forkContext;
 | 
						|
 | 
						|
        return current && current.upper;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates and stacks new forking context.
 | 
						|
     * @param {boolean} forkLeavingPath A flag which shows being in a
 | 
						|
     *   "finally" block.
 | 
						|
     * @returns {ForkContext} The created context.
 | 
						|
     */
 | 
						|
    pushForkContext(forkLeavingPath) {
 | 
						|
        this.forkContext = ForkContext.newEmpty(
 | 
						|
            this.forkContext,
 | 
						|
            forkLeavingPath
 | 
						|
        );
 | 
						|
 | 
						|
        return this.forkContext;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pops and merges the last forking context.
 | 
						|
     * @returns {ForkContext} The last context.
 | 
						|
     */
 | 
						|
    popForkContext() {
 | 
						|
        const lastContext = this.forkContext;
 | 
						|
 | 
						|
        this.forkContext = lastContext.upper;
 | 
						|
        this.forkContext.replaceHead(lastContext.makeNext(0, -1));
 | 
						|
 | 
						|
        return lastContext;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a new path.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    forkPath() {
 | 
						|
        this.forkContext.add(this.parentForkContext.makeNext(-1, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a bypass path.
 | 
						|
     * This is used for such as IfStatement which does not have "else" chunk.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    forkBypassPath() {
 | 
						|
        this.forkContext.add(this.parentForkContext.head);
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // ConditionalExpression, LogicalExpression, IfStatement
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a context for ConditionalExpression, LogicalExpression, AssignmentExpression (logical assignments only),
 | 
						|
     * IfStatement, WhileStatement, DoWhileStatement, or ForStatement.
 | 
						|
     *
 | 
						|
     * LogicalExpressions have cases that it goes different paths between the
 | 
						|
     * `true` case and the `false` case.
 | 
						|
     *
 | 
						|
     * For Example:
 | 
						|
     *
 | 
						|
     *     if (a || b) {
 | 
						|
     *         foo();
 | 
						|
     *     } else {
 | 
						|
     *         bar();
 | 
						|
     *     }
 | 
						|
     *
 | 
						|
     * In this case, `b` is evaluated always in the code path of the `else`
 | 
						|
     * block, but it's not so in the code path of the `if` block.
 | 
						|
     * So there are 3 paths.
 | 
						|
     *
 | 
						|
     *     a -> foo();
 | 
						|
     *     a -> b -> foo();
 | 
						|
     *     a -> b -> bar();
 | 
						|
     * @param {string} kind A kind string.
 | 
						|
     *   If the new context is LogicalExpression's or AssignmentExpression's, this is `"&&"` or `"||"` or `"??"`.
 | 
						|
     *   If it's IfStatement's or ConditionalExpression's, this is `"test"`.
 | 
						|
     *   Otherwise, this is `"loop"`.
 | 
						|
     * @param {boolean} isForkingAsResult Indicates if the result of the choice
 | 
						|
     *      creates a fork.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    pushChoiceContext(kind, isForkingAsResult) {
 | 
						|
        this.choiceContext = new ChoiceContext(this.choiceContext, kind, isForkingAsResult, this.forkContext);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pops the last choice context and finalizes it.
 | 
						|
     * This is called upon leaving a node that represents a choice.
 | 
						|
     * @throws {Error} (Unreachable.)
 | 
						|
     * @returns {ChoiceContext} The popped context.
 | 
						|
     */
 | 
						|
    popChoiceContext() {
 | 
						|
        const poppedChoiceContext = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const head = forkContext.head;
 | 
						|
 | 
						|
        this.choiceContext = poppedChoiceContext.upper;
 | 
						|
 | 
						|
        switch (poppedChoiceContext.kind) {
 | 
						|
            case "&&":
 | 
						|
            case "||":
 | 
						|
            case "??":
 | 
						|
 | 
						|
                /*
 | 
						|
                 * The `head` are the path of the right-hand operand.
 | 
						|
                 * If we haven't previously added segments from child contexts,
 | 
						|
                 * then we add these segments to all possible forks.
 | 
						|
                 */
 | 
						|
                if (!poppedChoiceContext.processed) {
 | 
						|
                    poppedChoiceContext.trueForkContext.add(head);
 | 
						|
                    poppedChoiceContext.falseForkContext.add(head);
 | 
						|
                    poppedChoiceContext.nullishForkContext.add(head);
 | 
						|
                }
 | 
						|
 | 
						|
                /*
 | 
						|
                 * If this context is the left (test) expression for another choice
 | 
						|
                 * context, such as `a || b` in the expression `a || b || c`,
 | 
						|
                 * then we take the segments for this context and move them up
 | 
						|
                 * to the parent context.
 | 
						|
                 */
 | 
						|
                if (poppedChoiceContext.isForkingAsResult) {
 | 
						|
                    const parentContext = this.choiceContext;
 | 
						|
 | 
						|
                    parentContext.trueForkContext.addAll(poppedChoiceContext.trueForkContext);
 | 
						|
                    parentContext.falseForkContext.addAll(poppedChoiceContext.falseForkContext);
 | 
						|
                    parentContext.nullishForkContext.addAll(poppedChoiceContext.nullishForkContext);
 | 
						|
                    parentContext.processed = true;
 | 
						|
 | 
						|
                    // Exit early so we don't collapse all paths into one.
 | 
						|
                    return poppedChoiceContext;
 | 
						|
                }
 | 
						|
 | 
						|
                break;
 | 
						|
 | 
						|
            case "test":
 | 
						|
                if (!poppedChoiceContext.processed) {
 | 
						|
 | 
						|
                    /*
 | 
						|
                     * The head segments are the path of the `if` block here.
 | 
						|
                     * Updates the `true` path with the end of the `if` block.
 | 
						|
                     */
 | 
						|
                    poppedChoiceContext.trueForkContext.clear();
 | 
						|
                    poppedChoiceContext.trueForkContext.add(head);
 | 
						|
                } else {
 | 
						|
 | 
						|
                    /*
 | 
						|
                     * The head segments are the path of the `else` block here.
 | 
						|
                     * Updates the `false` path with the end of the `else`
 | 
						|
                     * block.
 | 
						|
                     */
 | 
						|
                    poppedChoiceContext.falseForkContext.clear();
 | 
						|
                    poppedChoiceContext.falseForkContext.add(head);
 | 
						|
                }
 | 
						|
 | 
						|
                break;
 | 
						|
 | 
						|
            case "loop":
 | 
						|
 | 
						|
                /*
 | 
						|
                 * Loops are addressed in `popLoopContext()` so just return
 | 
						|
                 * the context without modification.
 | 
						|
                 */
 | 
						|
                return poppedChoiceContext;
 | 
						|
 | 
						|
            /* c8 ignore next */
 | 
						|
            default:
 | 
						|
                throw new Error("unreachable");
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Merge the true path with the false path to create a single path.
 | 
						|
         */
 | 
						|
        const combinedForkContext = poppedChoiceContext.trueForkContext;
 | 
						|
 | 
						|
        combinedForkContext.addAll(poppedChoiceContext.falseForkContext);
 | 
						|
        forkContext.replaceHead(combinedForkContext.makeNext(0, -1));
 | 
						|
 | 
						|
        return poppedChoiceContext;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a code path segment to represent right-hand operand of a logical
 | 
						|
     * expression.
 | 
						|
     * This is called in the preprocessing phase when entering a node.
 | 
						|
     * @throws {Error} (Unreachable.)
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeLogicalRight() {
 | 
						|
        const currentChoiceContext = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (currentChoiceContext.processed) {
 | 
						|
 | 
						|
            /*
 | 
						|
             * This context was already assigned segments from a child
 | 
						|
             * choice context. In this case, we are concerned only about
 | 
						|
             * the path that does not short-circuit and so ends up on the
 | 
						|
             * right-hand operand of the logical expression.
 | 
						|
             */
 | 
						|
            let prevForkContext;
 | 
						|
 | 
						|
            switch (currentChoiceContext.kind) {
 | 
						|
                case "&&": // if true then go to the right-hand side.
 | 
						|
                    prevForkContext = currentChoiceContext.trueForkContext;
 | 
						|
                    break;
 | 
						|
                case "||": // if false then go to the right-hand side.
 | 
						|
                    prevForkContext = currentChoiceContext.falseForkContext;
 | 
						|
                    break;
 | 
						|
                case "??": // Both true/false can short-circuit, so needs the third path to go to the right-hand side. That's nullishForkContext.
 | 
						|
                    prevForkContext = currentChoiceContext.nullishForkContext;
 | 
						|
                    break;
 | 
						|
                default:
 | 
						|
                    throw new Error("unreachable");
 | 
						|
            }
 | 
						|
 | 
						|
            /*
 | 
						|
             * Create the segment for the right-hand operand of the logical expression
 | 
						|
             * and adjust the fork context pointer to point there. The right-hand segment
 | 
						|
             * is added at the end of all segments in `prevForkContext`.
 | 
						|
             */
 | 
						|
            forkContext.replaceHead(prevForkContext.makeNext(0, -1));
 | 
						|
 | 
						|
            /*
 | 
						|
             * We no longer need this list of segments.
 | 
						|
             *
 | 
						|
             * Reset `processed` because we've removed the segments from the child
 | 
						|
             * choice context. This allows `popChoiceContext()` to continue adding
 | 
						|
             * segments later.
 | 
						|
             */
 | 
						|
            prevForkContext.clear();
 | 
						|
            currentChoiceContext.processed = false;
 | 
						|
 | 
						|
        } else {
 | 
						|
 | 
						|
            /*
 | 
						|
             * This choice context was not assigned segments from a child
 | 
						|
             * choice context, which means that it's a terminal logical
 | 
						|
             * expression.
 | 
						|
             *
 | 
						|
             * `head` is the segments for the left-hand operand of the
 | 
						|
             * logical expression.
 | 
						|
             *
 | 
						|
             * Each of the fork contexts below are empty at this point. We choose
 | 
						|
             * the path(s) that will short-circuit and add the segment for the
 | 
						|
             * left-hand operand to it. Ultimately, this will be the only segment
 | 
						|
             * in that path due to the short-circuting, so we are just seeding
 | 
						|
             * these paths to start.
 | 
						|
             */
 | 
						|
            switch (currentChoiceContext.kind) {
 | 
						|
                case "&&":
 | 
						|
 | 
						|
                    /*
 | 
						|
                     * In most contexts, when a && expression evaluates to false,
 | 
						|
                     * it short circuits, so we need to account for that by setting
 | 
						|
                     * the `falseForkContext` to the left operand.
 | 
						|
                     *
 | 
						|
                     * When a && expression is the left-hand operand for a ??
 | 
						|
                     * expression, such as `(a && b) ?? c`, a nullish value will
 | 
						|
                     * also short-circuit in a different way than a false value,
 | 
						|
                     * so we also set the `nullishForkContext` to the left operand.
 | 
						|
                     * This path is only used with a ?? expression and is thrown
 | 
						|
                     * away for any other type of logical expression, so it's safe
 | 
						|
                     * to always add.
 | 
						|
                     */
 | 
						|
                    currentChoiceContext.falseForkContext.add(forkContext.head);
 | 
						|
                    currentChoiceContext.nullishForkContext.add(forkContext.head);
 | 
						|
                    break;
 | 
						|
                case "||": // the true path can short-circuit.
 | 
						|
                    currentChoiceContext.trueForkContext.add(forkContext.head);
 | 
						|
                    break;
 | 
						|
                case "??": // both can short-circuit.
 | 
						|
                    currentChoiceContext.trueForkContext.add(forkContext.head);
 | 
						|
                    currentChoiceContext.falseForkContext.add(forkContext.head);
 | 
						|
                    break;
 | 
						|
                default:
 | 
						|
                    throw new Error("unreachable");
 | 
						|
            }
 | 
						|
 | 
						|
            /*
 | 
						|
             * Create the segment for the right-hand operand of the logical expression
 | 
						|
             * and adjust the fork context pointer to point there.
 | 
						|
             */
 | 
						|
            forkContext.replaceHead(forkContext.makeNext(-1, -1));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment of the `if` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeIfConsequent() {
 | 
						|
        const context = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        /*
 | 
						|
         * If any result were not transferred from child contexts,
 | 
						|
         * this sets the head segments to both cases.
 | 
						|
         * The head segments are the path of the test expression.
 | 
						|
         */
 | 
						|
        if (!context.processed) {
 | 
						|
            context.trueForkContext.add(forkContext.head);
 | 
						|
            context.falseForkContext.add(forkContext.head);
 | 
						|
            context.nullishForkContext.add(forkContext.head);
 | 
						|
        }
 | 
						|
 | 
						|
        context.processed = false;
 | 
						|
 | 
						|
        // Creates new path from the `true` case.
 | 
						|
        forkContext.replaceHead(
 | 
						|
            context.trueForkContext.makeNext(0, -1)
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment of the `else` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeIfAlternate() {
 | 
						|
        const context = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        /*
 | 
						|
         * The head segments are the path of the `if` block.
 | 
						|
         * Updates the `true` path with the end of the `if` block.
 | 
						|
         */
 | 
						|
        context.trueForkContext.clear();
 | 
						|
        context.trueForkContext.add(forkContext.head);
 | 
						|
        context.processed = true;
 | 
						|
 | 
						|
        // Creates new path from the `false` case.
 | 
						|
        forkContext.replaceHead(
 | 
						|
            context.falseForkContext.makeNext(0, -1)
 | 
						|
        );
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // ChainExpression
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pushes a new `ChainExpression` context to the stack. This method is
 | 
						|
     * called when entering a `ChainExpression` node. A chain context is used to
 | 
						|
     * count forking in the optional chain then merge them on the exiting from the
 | 
						|
     * `ChainExpression` node.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    pushChainContext() {
 | 
						|
        this.chainContext = new ChainContext(this.chainContext);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pop a `ChainExpression` context from the stack. This method is called on
 | 
						|
     * exiting from each `ChainExpression` node. This merges all forks of the
 | 
						|
     * last optional chaining.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    popChainContext() {
 | 
						|
        const context = this.chainContext;
 | 
						|
 | 
						|
        this.chainContext = context.upper;
 | 
						|
 | 
						|
        // pop all choice contexts of this.
 | 
						|
        for (let i = context.choiceContextCount; i > 0; --i) {
 | 
						|
            this.popChoiceContext();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a choice context for optional access.
 | 
						|
     * This method is called on entering to each `(Call|Member)Expression[optional=true]` node.
 | 
						|
     * This creates a choice context as similar to `LogicalExpression[operator="??"]` node.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeOptionalNode() {
 | 
						|
        if (this.chainContext) {
 | 
						|
            this.chainContext.choiceContextCount += 1;
 | 
						|
            this.pushChoiceContext("??", false);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a fork.
 | 
						|
     * This method is called on entering to the `arguments|property` property of each `(Call|Member)Expression` node.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeOptionalRight() {
 | 
						|
        if (this.chainContext) {
 | 
						|
            this.makeLogicalRight();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // SwitchStatement
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a context object of SwitchStatement and stacks it.
 | 
						|
     * @param {boolean} hasCase `true` if the switch statement has one or more
 | 
						|
     *   case parts.
 | 
						|
     * @param {string|null} label The label text.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    pushSwitchContext(hasCase, label) {
 | 
						|
        this.switchContext = new SwitchContext(this.switchContext, hasCase);
 | 
						|
        this.pushBreakContext(true, label);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pops the last context of SwitchStatement and finalizes it.
 | 
						|
     *
 | 
						|
     * - Disposes all forking stack for `case` and `default`.
 | 
						|
     * - Creates the next code path segment from `context.brokenForkContext`.
 | 
						|
     * - If the last `SwitchCase` node is not a `default` part, creates a path
 | 
						|
     *   to the `default` body.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    popSwitchContext() {
 | 
						|
        const context = this.switchContext;
 | 
						|
 | 
						|
        this.switchContext = context.upper;
 | 
						|
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const brokenForkContext = this.popBreakContext().brokenForkContext;
 | 
						|
 | 
						|
        if (context.forkCount === 0) {
 | 
						|
 | 
						|
            /*
 | 
						|
             * When there is only one `default` chunk and there is one or more
 | 
						|
             * `break` statements, even if forks are nothing, it needs to merge
 | 
						|
             * those.
 | 
						|
             */
 | 
						|
            if (!brokenForkContext.empty) {
 | 
						|
                brokenForkContext.add(forkContext.makeNext(-1, -1));
 | 
						|
                forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | 
						|
            }
 | 
						|
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        const lastSegments = forkContext.head;
 | 
						|
 | 
						|
        this.forkBypassPath();
 | 
						|
        const lastCaseSegments = forkContext.head;
 | 
						|
 | 
						|
        /*
 | 
						|
         * `brokenForkContext` is used to make the next segment.
 | 
						|
         * It must add the last segment into `brokenForkContext`.
 | 
						|
         */
 | 
						|
        brokenForkContext.add(lastSegments);
 | 
						|
 | 
						|
        /*
 | 
						|
         * Any value that doesn't match a `case` test should flow to the default
 | 
						|
         * case. That happens normally when the default case is last in the `switch`,
 | 
						|
         * but if it's not, we need to rewire some of the paths to be correct.
 | 
						|
         */
 | 
						|
        if (!context.lastIsDefault) {
 | 
						|
            if (context.defaultBodySegments) {
 | 
						|
 | 
						|
                /*
 | 
						|
                 * There is a non-empty default case, so remove the path from the `default`
 | 
						|
                 * label to its body for an accurate representation.
 | 
						|
                 */
 | 
						|
                disconnectSegments(context.defaultSegments, context.defaultBodySegments);
 | 
						|
 | 
						|
                /*
 | 
						|
                 * Connect the path from the last non-default case to the body of the
 | 
						|
                 * default case.
 | 
						|
                 */
 | 
						|
                makeLooped(this, lastCaseSegments, context.defaultBodySegments);
 | 
						|
 | 
						|
            } else {
 | 
						|
 | 
						|
                /*
 | 
						|
                 * There is no default case, so we treat this as if the last case
 | 
						|
                 * had a `break` in it.
 | 
						|
                 */
 | 
						|
                brokenForkContext.add(lastCaseSegments);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        // Traverse up to the original fork context for the `switch` statement
 | 
						|
        for (let i = 0; i < context.forkCount; ++i) {
 | 
						|
            this.forkContext = this.forkContext.upper;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Creates a path from all `brokenForkContext` paths.
 | 
						|
         * This is a path after `switch` statement.
 | 
						|
         */
 | 
						|
        this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for a `SwitchCase` node.
 | 
						|
     * @param {boolean} isCaseBodyEmpty `true` if the body is empty.
 | 
						|
     * @param {boolean} isDefaultCase `true` if the body is the default case.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeSwitchCaseBody(isCaseBodyEmpty, isDefaultCase) {
 | 
						|
        const context = this.switchContext;
 | 
						|
 | 
						|
        if (!context.hasCase) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Merge forks.
 | 
						|
         * The parent fork context has two segments.
 | 
						|
         * Those are from the current `case` and the body of the previous case.
 | 
						|
         */
 | 
						|
        const parentForkContext = this.forkContext;
 | 
						|
        const forkContext = this.pushForkContext();
 | 
						|
 | 
						|
        forkContext.add(parentForkContext.makeNext(0, -1));
 | 
						|
 | 
						|
        /*
 | 
						|
         * Add information about the default case.
 | 
						|
         *
 | 
						|
         * The purpose of this is to identify the starting segments for the
 | 
						|
         * default case to make sure there is a path there.
 | 
						|
         */
 | 
						|
        if (isDefaultCase) {
 | 
						|
 | 
						|
            /*
 | 
						|
             * This is the default case in the `switch`.
 | 
						|
             *
 | 
						|
             * We first save the current pointer as `defaultSegments` to point
 | 
						|
             * to the `default` keyword.
 | 
						|
             */
 | 
						|
            context.defaultSegments = parentForkContext.head;
 | 
						|
 | 
						|
            /*
 | 
						|
             * If the body of the case is empty then we just set
 | 
						|
             * `foundEmptyDefault` to true; otherwise, we save a reference
 | 
						|
             * to the current pointer as `defaultBodySegments`.
 | 
						|
             */
 | 
						|
            if (isCaseBodyEmpty) {
 | 
						|
                context.foundEmptyDefault = true;
 | 
						|
            } else {
 | 
						|
                context.defaultBodySegments = forkContext.head;
 | 
						|
            }
 | 
						|
 | 
						|
        } else {
 | 
						|
 | 
						|
            /*
 | 
						|
             * This is not the default case in the `switch`.
 | 
						|
             *
 | 
						|
             * If it's not empty and there is already an empty default case found,
 | 
						|
             * that means the default case actually comes before this case,
 | 
						|
             * and that it will fall through to this case. So, we can now
 | 
						|
             * ignore the previous default case (reset `foundEmptyDefault` to false)
 | 
						|
             * and set `defaultBodySegments` to the current segments because this is
 | 
						|
             * effectively the new default case.
 | 
						|
             */
 | 
						|
            if (!isCaseBodyEmpty && context.foundEmptyDefault) {
 | 
						|
                context.foundEmptyDefault = false;
 | 
						|
                context.defaultBodySegments = forkContext.head;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        // keep track if the default case ends up last
 | 
						|
        context.lastIsDefault = isDefaultCase;
 | 
						|
        context.forkCount += 1;
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // TryStatement
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a context object of TryStatement and stacks it.
 | 
						|
     * @param {boolean} hasFinalizer `true` if the try statement has a
 | 
						|
     *   `finally` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    pushTryContext(hasFinalizer) {
 | 
						|
        this.tryContext = new TryContext(this.tryContext, hasFinalizer, this.forkContext);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pops the last context of TryStatement and finalizes it.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    popTryContext() {
 | 
						|
        const context = this.tryContext;
 | 
						|
 | 
						|
        this.tryContext = context.upper;
 | 
						|
 | 
						|
        /*
 | 
						|
         * If we're inside the `catch` block, that means there is no `finally`,
 | 
						|
         * so we can process the `try` and `catch` blocks the simple way and
 | 
						|
         * merge their two paths.
 | 
						|
         */
 | 
						|
        if (context.position === "catch") {
 | 
						|
            this.popForkContext();
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * The following process is executed only when there is a `finally`
 | 
						|
         * block.
 | 
						|
         */
 | 
						|
 | 
						|
        const originalReturnedForkContext = context.returnedForkContext;
 | 
						|
        const originalThrownForkContext = context.thrownForkContext;
 | 
						|
 | 
						|
        // no `return` or `throw` in `try` or `catch` so there's nothing left to do
 | 
						|
        if (originalReturnedForkContext.empty && originalThrownForkContext.empty) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * The following process is executed only when there is a `finally`
 | 
						|
         * block and there was a `return` or `throw` in the `try` or `catch`
 | 
						|
         * blocks.
 | 
						|
         */
 | 
						|
 | 
						|
        // Separate head to normal paths and leaving paths.
 | 
						|
        const headSegments = this.forkContext.head;
 | 
						|
 | 
						|
        this.forkContext = this.forkContext.upper;
 | 
						|
        const normalSegments = headSegments.slice(0, headSegments.length / 2 | 0);
 | 
						|
        const leavingSegments = headSegments.slice(headSegments.length / 2 | 0);
 | 
						|
 | 
						|
        // Forwards the leaving path to upper contexts.
 | 
						|
        if (!originalReturnedForkContext.empty) {
 | 
						|
            getReturnContext(this).returnedForkContext.add(leavingSegments);
 | 
						|
        }
 | 
						|
        if (!originalThrownForkContext.empty) {
 | 
						|
            getThrowContext(this).thrownForkContext.add(leavingSegments);
 | 
						|
        }
 | 
						|
 | 
						|
        // Sets the normal path as the next.
 | 
						|
        this.forkContext.replaceHead(normalSegments);
 | 
						|
 | 
						|
        /*
 | 
						|
         * If both paths of the `try` block and the `catch` block are
 | 
						|
         * unreachable, the next path becomes unreachable as well.
 | 
						|
         */
 | 
						|
        if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) {
 | 
						|
            this.forkContext.makeUnreachable();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for a `catch` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeCatchBlock() {
 | 
						|
        const context = this.tryContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const originalThrownForkContext = context.thrownForkContext;
 | 
						|
 | 
						|
        /*
 | 
						|
         * We are now in a catch block so we need to update the context
 | 
						|
         * with that information. This includes creating a new fork
 | 
						|
         * context in case we encounter any `throw` statements here.
 | 
						|
         */
 | 
						|
        context.position = "catch";
 | 
						|
        context.thrownForkContext = ForkContext.newEmpty(forkContext);
 | 
						|
        context.lastOfTryIsReachable = forkContext.reachable;
 | 
						|
 | 
						|
        // Merge the thrown paths from the `try` and `catch` blocks
 | 
						|
        originalThrownForkContext.add(forkContext.head);
 | 
						|
        const thrownSegments = originalThrownForkContext.makeNext(0, -1);
 | 
						|
 | 
						|
        // Fork to a bypass and the merged thrown path.
 | 
						|
        this.pushForkContext();
 | 
						|
        this.forkBypassPath();
 | 
						|
        this.forkContext.add(thrownSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for a `finally` block.
 | 
						|
     *
 | 
						|
     * In the `finally` block, parallel paths are created. The parallel paths
 | 
						|
     * are used as leaving-paths. The leaving-paths are paths from `return`
 | 
						|
     * statements and `throw` statements in a `try` block or a `catch` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeFinallyBlock() {
 | 
						|
        const context = this.tryContext;
 | 
						|
        let forkContext = this.forkContext;
 | 
						|
        const originalReturnedForkContext = context.returnedForkContext;
 | 
						|
        const originalThrownForContext = context.thrownForkContext;
 | 
						|
        const headOfLeavingSegments = forkContext.head;
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        if (context.position === "catch") {
 | 
						|
 | 
						|
            // Merges two paths from the `try` block and `catch` block.
 | 
						|
            this.popForkContext();
 | 
						|
            forkContext = this.forkContext;
 | 
						|
 | 
						|
            context.lastOfCatchIsReachable = forkContext.reachable;
 | 
						|
        } else {
 | 
						|
            context.lastOfTryIsReachable = forkContext.reachable;
 | 
						|
        }
 | 
						|
 | 
						|
 | 
						|
        context.position = "finally";
 | 
						|
 | 
						|
        /*
 | 
						|
         * If there was no `return` or `throw` in either the `try` or `catch`
 | 
						|
         * blocks, then there's no further code paths to create for `finally`.
 | 
						|
         */
 | 
						|
        if (originalReturnedForkContext.empty && originalThrownForContext.empty) {
 | 
						|
 | 
						|
            // This path does not leave.
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Create a parallel segment from merging returned and thrown.
 | 
						|
         * This segment will leave at the end of this `finally` block.
 | 
						|
         */
 | 
						|
        const segments = forkContext.makeNext(-1, -1);
 | 
						|
 | 
						|
        for (let i = 0; i < forkContext.count; ++i) {
 | 
						|
            const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]];
 | 
						|
 | 
						|
            for (let j = 0; j < originalReturnedForkContext.segmentsList.length; ++j) {
 | 
						|
                prevSegsOfLeavingSegment.push(originalReturnedForkContext.segmentsList[j][i]);
 | 
						|
            }
 | 
						|
            for (let j = 0; j < originalThrownForContext.segmentsList.length; ++j) {
 | 
						|
                prevSegsOfLeavingSegment.push(originalThrownForContext.segmentsList[j][i]);
 | 
						|
            }
 | 
						|
 | 
						|
            segments.push(
 | 
						|
                CodePathSegment.newNext(
 | 
						|
                    this.idGenerator.next(),
 | 
						|
                    prevSegsOfLeavingSegment
 | 
						|
                )
 | 
						|
            );
 | 
						|
        }
 | 
						|
 | 
						|
        this.pushForkContext(true);
 | 
						|
        this.forkContext.add(segments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment from the first throwable node to the `catch`
 | 
						|
     * block or the `finally` block.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeFirstThrowablePathInTryBlock() {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (!forkContext.reachable) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        const context = getThrowContext(this);
 | 
						|
 | 
						|
        if (context === this ||
 | 
						|
            context.position !== "try" ||
 | 
						|
            !context.thrownForkContext.empty
 | 
						|
        ) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        context.thrownForkContext.add(forkContext.head);
 | 
						|
        forkContext.replaceHead(forkContext.makeNext(-1, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // Loop Statements
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates a context object of a loop statement and stacks it.
 | 
						|
     * @param {string} type The type of the node which was triggered. One of
 | 
						|
     *   `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`,
 | 
						|
     *   and `ForStatement`.
 | 
						|
     * @param {string|null} label A label of the node which was triggered.
 | 
						|
     * @throws {Error} (Unreachable - unknown type.)
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    pushLoopContext(type, label) {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        // All loops need a path to account for `break` statements
 | 
						|
        const breakContext = this.pushBreakContext(true, label);
 | 
						|
 | 
						|
        switch (type) {
 | 
						|
            case "WhileStatement":
 | 
						|
                this.pushChoiceContext("loop", false);
 | 
						|
                this.loopContext = new WhileLoopContext(this.loopContext, label, breakContext);
 | 
						|
                break;
 | 
						|
 | 
						|
            case "DoWhileStatement":
 | 
						|
                this.pushChoiceContext("loop", false);
 | 
						|
                this.loopContext = new DoWhileLoopContext(this.loopContext, label, breakContext, forkContext);
 | 
						|
                break;
 | 
						|
 | 
						|
            case "ForStatement":
 | 
						|
                this.pushChoiceContext("loop", false);
 | 
						|
                this.loopContext = new ForLoopContext(this.loopContext, label, breakContext);
 | 
						|
                break;
 | 
						|
 | 
						|
            case "ForInStatement":
 | 
						|
                this.loopContext = new ForInLoopContext(this.loopContext, label, breakContext);
 | 
						|
                break;
 | 
						|
 | 
						|
            case "ForOfStatement":
 | 
						|
                this.loopContext = new ForOfLoopContext(this.loopContext, label, breakContext);
 | 
						|
                break;
 | 
						|
 | 
						|
            /* c8 ignore next */
 | 
						|
            default:
 | 
						|
                throw new Error(`unknown type: "${type}"`);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Pops the last context of a loop statement and finalizes it.
 | 
						|
     * @throws {Error} (Unreachable - unknown type.)
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    popLoopContext() {
 | 
						|
        const context = this.loopContext;
 | 
						|
 | 
						|
        this.loopContext = context.upper;
 | 
						|
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const brokenForkContext = this.popBreakContext().brokenForkContext;
 | 
						|
 | 
						|
        // Creates a looped path.
 | 
						|
        switch (context.type) {
 | 
						|
            case "WhileStatement":
 | 
						|
            case "ForStatement":
 | 
						|
                this.popChoiceContext();
 | 
						|
 | 
						|
                /*
 | 
						|
                 * Creates the path from the end of the loop body up to the
 | 
						|
                 * location where `continue` would jump to.
 | 
						|
                 */
 | 
						|
                makeLooped(
 | 
						|
                    this,
 | 
						|
                    forkContext.head,
 | 
						|
                    context.continueDestSegments
 | 
						|
                );
 | 
						|
                break;
 | 
						|
 | 
						|
            case "DoWhileStatement": {
 | 
						|
                const choiceContext = this.popChoiceContext();
 | 
						|
 | 
						|
                if (!choiceContext.processed) {
 | 
						|
                    choiceContext.trueForkContext.add(forkContext.head);
 | 
						|
                    choiceContext.falseForkContext.add(forkContext.head);
 | 
						|
                }
 | 
						|
 | 
						|
                /*
 | 
						|
                 * If this isn't a hardcoded `true` condition, then `break`
 | 
						|
                 * should continue down the path as if the condition evaluated
 | 
						|
                 * to false.
 | 
						|
                 */
 | 
						|
                if (context.test !== true) {
 | 
						|
                    brokenForkContext.addAll(choiceContext.falseForkContext);
 | 
						|
                }
 | 
						|
 | 
						|
                /*
 | 
						|
                 * When the condition is true, the loop continues back to the top,
 | 
						|
                 * so create a path from each possible true condition back to the
 | 
						|
                 * top of the loop.
 | 
						|
                 */
 | 
						|
                const segmentsList = choiceContext.trueForkContext.segmentsList;
 | 
						|
 | 
						|
                for (let i = 0; i < segmentsList.length; ++i) {
 | 
						|
                    makeLooped(
 | 
						|
                        this,
 | 
						|
                        segmentsList[i],
 | 
						|
                        context.entrySegments
 | 
						|
                    );
 | 
						|
                }
 | 
						|
                break;
 | 
						|
            }
 | 
						|
 | 
						|
            case "ForInStatement":
 | 
						|
            case "ForOfStatement":
 | 
						|
                brokenForkContext.add(forkContext.head);
 | 
						|
 | 
						|
                /*
 | 
						|
                 * Creates the path from the end of the loop body up to the
 | 
						|
                 * left expression (left of `in` or `of`) of the loop.
 | 
						|
                 */
 | 
						|
                makeLooped(
 | 
						|
                    this,
 | 
						|
                    forkContext.head,
 | 
						|
                    context.leftSegments
 | 
						|
                );
 | 
						|
                break;
 | 
						|
 | 
						|
            /* c8 ignore next */
 | 
						|
            default:
 | 
						|
                throw new Error("unreachable");
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * If there wasn't a `break` statement in the loop, then we're at
 | 
						|
         * the end of the loop's path, so we make an unreachable segment
 | 
						|
         * to mark that.
 | 
						|
         *
 | 
						|
         * If there was a `break` statement, then we continue on into the
 | 
						|
         * `brokenForkContext`.
 | 
						|
         */
 | 
						|
        if (brokenForkContext.empty) {
 | 
						|
            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | 
						|
        } else {
 | 
						|
            forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the test part of a WhileStatement.
 | 
						|
     * @param {boolean|undefined} test The test value (only when constant).
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeWhileTest(test) {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const testSegments = forkContext.makeNext(0, -1);
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        context.test = test;
 | 
						|
        context.continueDestSegments = testSegments;
 | 
						|
        forkContext.replaceHead(testSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the body part of a WhileStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeWhileBody() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const choiceContext = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (!choiceContext.processed) {
 | 
						|
            choiceContext.trueForkContext.add(forkContext.head);
 | 
						|
            choiceContext.falseForkContext.add(forkContext.head);
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * If this isn't a hardcoded `true` condition, then `break`
 | 
						|
         * should continue down the path as if the condition evaluated
 | 
						|
         * to false.
 | 
						|
         */
 | 
						|
        if (context.test !== true) {
 | 
						|
            context.brokenForkContext.addAll(choiceContext.falseForkContext);
 | 
						|
        }
 | 
						|
        forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the body part of a DoWhileStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeDoWhileBody() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const bodySegments = forkContext.makeNext(-1, -1);
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        context.entrySegments = bodySegments;
 | 
						|
        forkContext.replaceHead(bodySegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the test part of a DoWhileStatement.
 | 
						|
     * @param {boolean|undefined} test The test value (only when constant).
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeDoWhileTest(test) {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        context.test = test;
 | 
						|
 | 
						|
        /*
 | 
						|
         * If there is a `continue` statement in the loop then `continueForkContext`
 | 
						|
         * won't be empty. We wire up the path from `continue` to the loop
 | 
						|
         * test condition and then continue the traversal in the root fork context.
 | 
						|
         */
 | 
						|
        if (!context.continueForkContext.empty) {
 | 
						|
            context.continueForkContext.add(forkContext.head);
 | 
						|
            const testSegments = context.continueForkContext.makeNext(0, -1);
 | 
						|
 | 
						|
            forkContext.replaceHead(testSegments);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the test part of a ForStatement.
 | 
						|
     * @param {boolean|undefined} test The test value (only when constant).
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForTest(test) {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const endOfInitSegments = forkContext.head;
 | 
						|
        const testSegments = forkContext.makeNext(-1, -1);
 | 
						|
 | 
						|
        /*
 | 
						|
         * Update the state.
 | 
						|
         *
 | 
						|
         * The `continueDestSegments` are set to `testSegments` because we
 | 
						|
         * don't yet know if there is an update expression in this loop. So,
 | 
						|
         * from what we already know at this point, a `continue` statement
 | 
						|
         * will jump back to the test expression.
 | 
						|
         */
 | 
						|
        context.test = test;
 | 
						|
        context.endOfInitSegments = endOfInitSegments;
 | 
						|
        context.continueDestSegments = context.testSegments = testSegments;
 | 
						|
        forkContext.replaceHead(testSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the update part of a ForStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForUpdate() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const choiceContext = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        // Make the next paths of the test.
 | 
						|
        if (context.testSegments) {
 | 
						|
            finalizeTestSegmentsOfFor(
 | 
						|
                context,
 | 
						|
                choiceContext,
 | 
						|
                forkContext.head
 | 
						|
            );
 | 
						|
        } else {
 | 
						|
            context.endOfInitSegments = forkContext.head;
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * Update the state.
 | 
						|
         *
 | 
						|
         * The `continueDestSegments` are now set to `updateSegments` because we
 | 
						|
         * know there is an update expression in this loop. So, a `continue` statement
 | 
						|
         * in the loop will jump to the update expression first, and then to any
 | 
						|
         * test expression the loop might have.
 | 
						|
         */
 | 
						|
        const updateSegments = forkContext.makeDisconnected(-1, -1);
 | 
						|
 | 
						|
        context.continueDestSegments = context.updateSegments = updateSegments;
 | 
						|
        forkContext.replaceHead(updateSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the body part of a ForStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForBody() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const choiceContext = this.choiceContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        /*
 | 
						|
         * Determine what to do based on which part of the `for` loop are present.
 | 
						|
         * 1. If there is an update expression, then `updateSegments` is not null and
 | 
						|
         *    we need to assign `endOfUpdateSegments`, and if there is a test
 | 
						|
         *    expression, we then need to create the looped path to get back to
 | 
						|
         *    the test condition.
 | 
						|
         * 2. If there is no update expression but there is a test expression,
 | 
						|
         *    then we only need to update the test segment information.
 | 
						|
         * 3. If there is no update expression and no test expression, then we
 | 
						|
         *    just save `endOfInitSegments`.
 | 
						|
         */
 | 
						|
        if (context.updateSegments) {
 | 
						|
            context.endOfUpdateSegments = forkContext.head;
 | 
						|
 | 
						|
            /*
 | 
						|
             * In a `for` loop that has both an update expression and a test
 | 
						|
             * condition, execution flows from the test expression into the
 | 
						|
             * loop body, to the update expression, and then back to the test
 | 
						|
             * expression to determine if the loop should continue.
 | 
						|
             *
 | 
						|
             * To account for that, we need to make a path from the end of the
 | 
						|
             * update expression to the start of the test expression. This is
 | 
						|
             * effectively what creates the loop in the code path.
 | 
						|
             */
 | 
						|
            if (context.testSegments) {
 | 
						|
                makeLooped(
 | 
						|
                    this,
 | 
						|
                    context.endOfUpdateSegments,
 | 
						|
                    context.testSegments
 | 
						|
                );
 | 
						|
            }
 | 
						|
        } else if (context.testSegments) {
 | 
						|
            finalizeTestSegmentsOfFor(
 | 
						|
                context,
 | 
						|
                choiceContext,
 | 
						|
                forkContext.head
 | 
						|
            );
 | 
						|
        } else {
 | 
						|
            context.endOfInitSegments = forkContext.head;
 | 
						|
        }
 | 
						|
 | 
						|
        let bodySegments = context.endOfTestSegments;
 | 
						|
 | 
						|
        /*
 | 
						|
         * If there is a test condition, then there `endOfTestSegments` is also
 | 
						|
         * the start of the loop body. If there isn't a test condition then
 | 
						|
         * `bodySegments` will be null and we need to look elsewhere to find
 | 
						|
         * the start of the body.
 | 
						|
         *
 | 
						|
         * The body starts at the end of the init expression and ends at the end
 | 
						|
         * of the update expression, so we use those locations to determine the
 | 
						|
         * body segments.
 | 
						|
         */
 | 
						|
        if (!bodySegments) {
 | 
						|
 | 
						|
            const prevForkContext = ForkContext.newEmpty(forkContext);
 | 
						|
 | 
						|
            prevForkContext.add(context.endOfInitSegments);
 | 
						|
            if (context.endOfUpdateSegments) {
 | 
						|
                prevForkContext.add(context.endOfUpdateSegments);
 | 
						|
            }
 | 
						|
 | 
						|
            bodySegments = prevForkContext.makeNext(0, -1);
 | 
						|
        }
 | 
						|
 | 
						|
        /*
 | 
						|
         * If there was no test condition and no update expression, then
 | 
						|
         * `continueDestSegments` will be null. In that case, a
 | 
						|
         * `continue` should skip directly to the body of the loop.
 | 
						|
         * Otherwise, we want to keep the current `continueDestSegments`.
 | 
						|
         */
 | 
						|
        context.continueDestSegments = context.continueDestSegments || bodySegments;
 | 
						|
 | 
						|
        // move pointer to the body
 | 
						|
        forkContext.replaceHead(bodySegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the left part of a ForInStatement and a
 | 
						|
     * ForOfStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForInOfLeft() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const leftSegments = forkContext.makeDisconnected(-1, -1);
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        context.prevSegments = forkContext.head;
 | 
						|
        context.leftSegments = context.continueDestSegments = leftSegments;
 | 
						|
        forkContext.replaceHead(leftSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the right part of a ForInStatement and a
 | 
						|
     * ForOfStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForInOfRight() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const temp = ForkContext.newEmpty(forkContext);
 | 
						|
 | 
						|
        temp.add(context.prevSegments);
 | 
						|
        const rightSegments = temp.makeNext(-1, -1);
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        context.endOfLeftSegments = forkContext.head;
 | 
						|
        forkContext.replaceHead(rightSegments);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a code path segment for the body part of a ForInStatement and a
 | 
						|
     * ForOfStatement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeForInOfBody() {
 | 
						|
        const context = this.loopContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
        const temp = ForkContext.newEmpty(forkContext);
 | 
						|
 | 
						|
        temp.add(context.endOfLeftSegments);
 | 
						|
        const bodySegments = temp.makeNext(-1, -1);
 | 
						|
 | 
						|
        // Make a path: `right` -> `left`.
 | 
						|
        makeLooped(this, forkContext.head, context.leftSegments);
 | 
						|
 | 
						|
        // Update state.
 | 
						|
        context.brokenForkContext.add(forkContext.head);
 | 
						|
        forkContext.replaceHead(bodySegments);
 | 
						|
    }
 | 
						|
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
    // Control Statements
 | 
						|
    //--------------------------------------------------------------------------
 | 
						|
 | 
						|
    /**
 | 
						|
     * Creates new context in which a `break` statement can be used. This occurs inside of a loop,
 | 
						|
     * labeled statement, or switch statement.
 | 
						|
     * @param {boolean} breakable Indicates if we are inside a statement where
 | 
						|
     *      `break` without a label will exit the statement.
 | 
						|
     * @param {string|null} label The label associated with the statement.
 | 
						|
     * @returns {BreakContext} The new context.
 | 
						|
     */
 | 
						|
    pushBreakContext(breakable, label) {
 | 
						|
        this.breakContext = new BreakContext(this.breakContext, breakable, label, this.forkContext);
 | 
						|
        return this.breakContext;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Removes the top item of the break context stack.
 | 
						|
     * @returns {Object} The removed context.
 | 
						|
     */
 | 
						|
    popBreakContext() {
 | 
						|
        const context = this.breakContext;
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        this.breakContext = context.upper;
 | 
						|
 | 
						|
        // Process this context here for other than switches and loops.
 | 
						|
        if (!context.breakable) {
 | 
						|
            const brokenForkContext = context.brokenForkContext;
 | 
						|
 | 
						|
            if (!brokenForkContext.empty) {
 | 
						|
                brokenForkContext.add(forkContext.head);
 | 
						|
                forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        return context;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a path for a `break` statement.
 | 
						|
     *
 | 
						|
     * It registers the head segment to a context of `break`.
 | 
						|
     * It makes new unreachable segment, then it set the head with the segment.
 | 
						|
     * @param {string|null} label A label of the break statement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeBreak(label) {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (!forkContext.reachable) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        const context = getBreakContext(this, label);
 | 
						|
 | 
						|
 | 
						|
        if (context) {
 | 
						|
            context.brokenForkContext.add(forkContext.head);
 | 
						|
        }
 | 
						|
 | 
						|
        /* c8 ignore next */
 | 
						|
        forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a path for a `continue` statement.
 | 
						|
     *
 | 
						|
     * It makes a looping path.
 | 
						|
     * It makes new unreachable segment, then it set the head with the segment.
 | 
						|
     * @param {string|null} label A label of the continue statement.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeContinue(label) {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (!forkContext.reachable) {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        const context = getContinueContext(this, label);
 | 
						|
 | 
						|
        if (context) {
 | 
						|
            if (context.continueDestSegments) {
 | 
						|
                makeLooped(this, forkContext.head, context.continueDestSegments);
 | 
						|
 | 
						|
                // If the context is a for-in/of loop, this affects a break also.
 | 
						|
                if (context.type === "ForInStatement" ||
 | 
						|
                    context.type === "ForOfStatement"
 | 
						|
                ) {
 | 
						|
                    context.brokenForkContext.add(forkContext.head);
 | 
						|
                }
 | 
						|
            } else {
 | 
						|
                context.continueForkContext.add(forkContext.head);
 | 
						|
            }
 | 
						|
        }
 | 
						|
        forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a path for a `return` statement.
 | 
						|
     *
 | 
						|
     * It registers the head segment to a context of `return`.
 | 
						|
     * It makes new unreachable segment, then it set the head with the segment.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeReturn() {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (forkContext.reachable) {
 | 
						|
            getReturnContext(this).returnedForkContext.add(forkContext.head);
 | 
						|
            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes a path for a `throw` statement.
 | 
						|
     *
 | 
						|
     * It registers the head segment to a context of `throw`.
 | 
						|
     * It makes new unreachable segment, then it set the head with the segment.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeThrow() {
 | 
						|
        const forkContext = this.forkContext;
 | 
						|
 | 
						|
        if (forkContext.reachable) {
 | 
						|
            getThrowContext(this).thrownForkContext.add(forkContext.head);
 | 
						|
            forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Makes the final path.
 | 
						|
     * @returns {void}
 | 
						|
     */
 | 
						|
    makeFinal() {
 | 
						|
        const segments = this.currentSegments;
 | 
						|
 | 
						|
        if (segments.length > 0 && segments[0].reachable) {
 | 
						|
            this.returnedForkContext.add(segments);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
module.exports = CodePathState;
 |