36 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import root from './_root.js';
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| import toInteger from './toInteger.js';
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| import toNumber from './toNumber.js';
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| import toString from './toString.js';
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| 
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| /* Built-in method references for those with the same name as other `lodash` methods. */
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| var nativeIsFinite = root.isFinite,
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|     nativeMin = Math.min;
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| 
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| /**
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|  * Creates a function like `_.round`.
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|  *
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|  * @private
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|  * @param {string} methodName The name of the `Math` method to use when rounding.
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|  * @returns {Function} Returns the new round function.
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|  */
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| function createRound(methodName) {
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|   var func = Math[methodName];
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|   return function(number, precision) {
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|     number = toNumber(number);
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|     precision = precision == null ? 0 : nativeMin(toInteger(precision), 292);
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|     if (precision && nativeIsFinite(number)) {
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|       // Shift with exponential notation to avoid floating-point issues.
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|       // See [MDN](https://mdn.io/round#Examples) for more details.
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|       var pair = (toString(number) + 'e').split('e'),
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|           value = func(pair[0] + 'e' + (+pair[1] + precision));
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| 
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|       pair = (toString(value) + 'e').split('e');
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|       return +(pair[0] + 'e' + (+pair[1] - precision));
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|     }
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|     return func(number);
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|   };
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| }
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| 
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| export default createRound;
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