336 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			336 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
'use strict';
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// TODO implement as separate plugin
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const {
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  transformsMultiply,
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  transform2js,
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  transformArc,
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} = require('./_transforms.js');
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const { removeLeadingZero } = require('../lib/svgo/tools.js');
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const { referencesProps, attrsGroupsDefaults } = require('./_collections.js');
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const regNumericValues = /[-+]?(\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g;
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const defaultStrokeWidth = attrsGroupsDefaults.presentation['stroke-width'];
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/**
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 * Apply transformation(s) to the Path data.
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 *
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 * @param {Object} elem current element
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 * @param {Array} path input path data
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 * @param {Object} params whether to apply transforms to stroked lines and transform precision (used for stroke width)
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 * @return {Array} output path data
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 */
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const applyTransforms = (elem, pathData, params) => {
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  // if there are no 'stroke' attr and references to other objects such as
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  // gradiends or clip-path which are also subjects to transform.
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  if (
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    elem.attributes.transform == null ||
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    elem.attributes.transform === '' ||
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    // styles are not considered when applying transform
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    // can be fixed properly with new style engine
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    elem.attributes.style != null ||
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    Object.entries(elem.attributes).some(
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      ([name, value]) =>
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        referencesProps.includes(name) && value.includes('url(')
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    )
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  ) {
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    return;
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  }
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  const matrix = transformsMultiply(transform2js(elem.attributes.transform));
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  const stroke = elem.computedAttr('stroke');
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  const id = elem.computedAttr('id');
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  const transformPrecision = params.transformPrecision;
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  if (stroke && stroke != 'none') {
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    if (
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      !params.applyTransformsStroked ||
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      ((matrix.data[0] != matrix.data[3] ||
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        matrix.data[1] != -matrix.data[2]) &&
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        (matrix.data[0] != -matrix.data[3] || matrix.data[1] != matrix.data[2]))
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    )
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      return;
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    // "stroke-width" should be inside the part with ID, otherwise it can be overrided in <use>
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    if (id) {
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      let idElem = elem;
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      let hasStrokeWidth = false;
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      do {
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        if (idElem.attributes['stroke-width']) {
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          hasStrokeWidth = true;
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        }
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      } while (
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        idElem.attributes.id !== id &&
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        !hasStrokeWidth &&
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        (idElem = idElem.parentNode)
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      );
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      if (!hasStrokeWidth) return;
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    }
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    const scale = +Math.sqrt(
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      matrix.data[0] * matrix.data[0] + matrix.data[1] * matrix.data[1]
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    ).toFixed(transformPrecision);
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    if (scale !== 1) {
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      const strokeWidth =
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        elem.computedAttr('stroke-width') || defaultStrokeWidth;
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      if (
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        elem.attributes['vector-effect'] == null ||
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        elem.attributes['vector-effect'] !== 'non-scaling-stroke'
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      ) {
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        if (elem.attributes['stroke-width'] != null) {
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          elem.attributes['stroke-width'] = elem.attributes['stroke-width']
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            .trim()
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            .replace(regNumericValues, (num) => removeLeadingZero(num * scale));
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        } else {
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          elem.attributes['stroke-width'] = strokeWidth.replace(
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            regNumericValues,
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            (num) => removeLeadingZero(num * scale)
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          );
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        }
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        if (elem.attributes['stroke-dashoffset'] != null) {
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          elem.attributes['stroke-dashoffset'] = elem.attributes[
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            'stroke-dashoffset'
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          ]
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            .trim()
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            .replace(regNumericValues, (num) => removeLeadingZero(num * scale));
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        }
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        if (elem.attributes['stroke-dasharray'] != null) {
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          elem.attributes['stroke-dasharray'] = elem.attributes[
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            'stroke-dasharray'
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          ]
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            .trim()
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            .replace(regNumericValues, (num) => removeLeadingZero(num * scale));
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        }
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      }
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    }
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  } else if (id) {
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    // Stroke and stroke-width can be redefined with <use>
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    return;
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  }
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  applyMatrixToPathData(pathData, matrix.data);
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  // remove transform attr
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  delete elem.attributes.transform;
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  return;
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};
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exports.applyTransforms = applyTransforms;
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const transformAbsolutePoint = (matrix, x, y) => {
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  const newX = matrix[0] * x + matrix[2] * y + matrix[4];
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  const newY = matrix[1] * x + matrix[3] * y + matrix[5];
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  return [newX, newY];
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};
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const transformRelativePoint = (matrix, x, y) => {
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  const newX = matrix[0] * x + matrix[2] * y;
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  const newY = matrix[1] * x + matrix[3] * y;
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  return [newX, newY];
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};
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const applyMatrixToPathData = (pathData, matrix) => {
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  const start = [0, 0];
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  const cursor = [0, 0];
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  for (const pathItem of pathData) {
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    let { command, args } = pathItem;
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    // moveto (x y)
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    if (command === 'M') {
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      cursor[0] = args[0];
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      cursor[1] = args[1];
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      start[0] = cursor[0];
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      start[1] = cursor[1];
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      const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    if (command === 'm') {
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      cursor[0] += args[0];
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      cursor[1] += args[1];
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      start[0] = cursor[0];
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      start[1] = cursor[1];
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      const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    // horizontal lineto (x)
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    // convert to lineto to handle two-dimentional transforms
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    if (command === 'H') {
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      command = 'L';
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      args = [args[0], cursor[1]];
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    }
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    if (command === 'h') {
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      command = 'l';
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      args = [args[0], 0];
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    }
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    // vertical lineto (y)
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    // convert to lineto to handle two-dimentional transforms
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    if (command === 'V') {
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      command = 'L';
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      args = [cursor[0], args[0]];
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    }
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    if (command === 'v') {
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      command = 'l';
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      args = [0, args[0]];
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    }
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    // lineto (x y)
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    if (command === 'L') {
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      cursor[0] = args[0];
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      cursor[1] = args[1];
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      const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    if (command === 'l') {
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      cursor[0] += args[0];
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      cursor[1] += args[1];
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      const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    // curveto (x1 y1 x2 y2 x y)
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    if (command === 'C') {
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      cursor[0] = args[4];
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      cursor[1] = args[5];
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      const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
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      const [x2, y2] = transformAbsolutePoint(matrix, args[2], args[3]);
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      const [x, y] = transformAbsolutePoint(matrix, args[4], args[5]);
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      args[0] = x1;
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      args[1] = y1;
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      args[2] = x2;
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      args[3] = y2;
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      args[4] = x;
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      args[5] = y;
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    }
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    if (command === 'c') {
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      cursor[0] += args[4];
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      cursor[1] += args[5];
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      const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
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      const [x2, y2] = transformRelativePoint(matrix, args[2], args[3]);
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      const [x, y] = transformRelativePoint(matrix, args[4], args[5]);
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      args[0] = x1;
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      args[1] = y1;
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      args[2] = x2;
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      args[3] = y2;
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      args[4] = x;
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      args[5] = y;
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    }
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    // smooth curveto (x2 y2 x y)
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    if (command === 'S') {
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      cursor[0] = args[2];
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      cursor[1] = args[3];
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      const [x2, y2] = transformAbsolutePoint(matrix, args[0], args[1]);
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      const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
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      args[0] = x2;
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      args[1] = y2;
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      args[2] = x;
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      args[3] = y;
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    }
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    if (command === 's') {
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      cursor[0] += args[2];
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      cursor[1] += args[3];
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      const [x2, y2] = transformRelativePoint(matrix, args[0], args[1]);
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      const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
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      args[0] = x2;
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      args[1] = y2;
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      args[2] = x;
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      args[3] = y;
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    }
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    // quadratic Bézier curveto (x1 y1 x y)
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    if (command === 'Q') {
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      cursor[0] = args[2];
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      cursor[1] = args[3];
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      const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]);
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      const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]);
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      args[0] = x1;
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      args[1] = y1;
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      args[2] = x;
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      args[3] = y;
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    }
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    if (command === 'q') {
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      cursor[0] += args[2];
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      cursor[1] += args[3];
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      const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]);
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      const [x, y] = transformRelativePoint(matrix, args[2], args[3]);
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      args[0] = x1;
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      args[1] = y1;
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      args[2] = x;
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      args[3] = y;
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    }
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    // smooth quadratic Bézier curveto (x y)
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    if (command === 'T') {
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      cursor[0] = args[0];
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      cursor[1] = args[1];
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      const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    if (command === 't') {
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      cursor[0] += args[0];
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      cursor[1] += args[1];
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      const [x, y] = transformRelativePoint(matrix, args[0], args[1]);
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      args[0] = x;
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      args[1] = y;
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    }
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    // elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
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    if (command === 'A') {
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      transformArc(cursor, args, matrix);
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      cursor[0] = args[5];
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      cursor[1] = args[6];
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      // reduce number of digits in rotation angle
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      if (Math.abs(args[2]) > 80) {
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        const a = args[0];
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        const rotation = args[2];
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        args[0] = args[1];
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        args[1] = a;
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        args[2] = rotation + (rotation > 0 ? -90 : 90);
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      }
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      const [x, y] = transformAbsolutePoint(matrix, args[5], args[6]);
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      args[5] = x;
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      args[6] = y;
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    }
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    if (command === 'a') {
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      transformArc([0, 0], args, matrix);
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      cursor[0] += args[5];
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      cursor[1] += args[6];
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      // reduce number of digits in rotation angle
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      if (Math.abs(args[2]) > 80) {
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        const a = args[0];
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        const rotation = args[2];
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        args[0] = args[1];
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        args[1] = a;
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        args[2] = rotation + (rotation > 0 ? -90 : 90);
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      }
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      const [x, y] = transformRelativePoint(matrix, args[5], args[6]);
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      args[5] = x;
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      args[6] = y;
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    }
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    // closepath
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    if (command === 'z' || command === 'Z') {
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      cursor[0] = start[0];
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      cursor[1] = start[1];
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    }
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    pathItem.command = command;
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    pathItem.args = args;
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  }
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};
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