bmad初始化

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2025-11-01 19:22:39 +08:00
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<critical>The workflow execution engine is governed by: {project_root}/bmad/core/tasks/workflow.xml</critical>
<critical>You MUST have already loaded and processed: {installed_path}/workflow.yaml</critical>
<critical>Communicate all responses in {communication_language}</critical>
<critical>This is a meta-workflow that orchestrates the CIS brainstorming workflow with game-specific context and additional game design techniques</critical>
<workflow>
<step n="1" goal="Validate workflow readiness" tag="workflow-status">
<action>Check if {output_folder}/bmm-workflow-status.yaml exists</action>
<check if="status file not found">
<output>No workflow status file found. Game brainstorming is optional - you can continue without status tracking.</output>
<action>Set standalone_mode = true</action>
</check>
<check if="status file found">
<action>Load the FULL file: {output_folder}/bmm-workflow-status.yaml</action>
<action>Parse workflow_status section</action>
<action>Check status of "brainstorm-game" workflow</action>
<action>Get project_level from YAML metadata</action>
<action>Find first non-completed workflow (next expected workflow)</action>
<check if="project_type != 'game'">
<output>Note: This is a {{project_type}} project. Game brainstorming is designed for game projects.</output>
<ask>Continue with game brainstorming anyway? (y/n)</ask>
<check if="n">
<action>Exit workflow</action>
</check>
</check>
<check if="brainstorm-game status is file path (already completed)">
<output>⚠️ Game brainstorming session already completed: {{brainstorm-game status}}</output>
<ask>Re-running will create a new session. Continue? (y/n)</ask>
<check if="n">
<output>Exiting. Use workflow-status to see your next step.</output>
<action>Exit workflow</action>
</check>
</check>
<check if="brainstorm-game is not the next expected workflow (latter items are completed already in the list)">
<output>⚠️ Next expected workflow: {{next_workflow}}. Game brainstorming is out of sequence.</output>
<ask>Continue with game brainstorming anyway? (y/n)</ask>
<check if="n">
<output>Exiting. Run {{next_workflow}} instead.</output>
<action>Exit workflow</action>
</check>
</check>
<action>Set standalone_mode = false</action>
</check>
</step>
<step n="2" goal="Load game brainstorming context and techniques">
<action>Read the game context document from: {game_context}</action>
<action>This context provides game-specific guidance including:
- Focus areas for game ideation (mechanics, narrative, experience, etc.)
- Key considerations for game design
- Recommended techniques for game brainstorming
- Output structure guidance
</action>
<action>Load game-specific brain techniques from: {game_brain_methods}</action>
<action>These additional techniques supplement the standard CIS brainstorming methods with game design-focused approaches like:
- MDA Framework exploration
- Core loop brainstorming
- Player fantasy mining
- Genre mashup
- And other game-specific ideation methods
</action>
</step>
<step n="3" goal="Invoke CIS brainstorming with game context">
<action>Execute the CIS brainstorming workflow with game context and additional techniques</action>
<invoke-workflow path="{core_brainstorming}" data="{game_context}" techniques="{game_brain_methods}">
The CIS brainstorming workflow will:
- Merge game-specific techniques with standard techniques
- Present interactive brainstorming techniques menu
- Guide the user through selected ideation methods
- Generate and capture brainstorming session results
- Save output to: {output_folder}/brainstorming-session-results-{{date}}.md
</invoke-workflow>
</step>
<step n="4" goal="Update status and complete" tag="workflow-status">
<check if="standalone_mode != true">
<action>Load the FULL file: {output_folder}/bmm-workflow-status.yaml</action>
<action>Find workflow_status key "brainstorm-game"</action>
<critical>ONLY write the file path as the status value - no other text, notes, or metadata</critical>
<action>Update workflow_status["brainstorm-game"] = "{output_folder}/bmm-brainstorming-session-{{date}}.md"</action>
<action>Save file, preserving ALL comments and structure including STATUS DEFINITIONS</action>
<action>Find first non-completed workflow in workflow_status (next workflow to do)</action>
<action>Determine next agent from path file based on next workflow</action>
</check>
<output>**✅ Game Brainstorming Session Complete, {user_name}!**
**Session Results:**
- Game brainstorming results saved to: {output_folder}/bmm-brainstorming-session-{{date}}.md
{{#if standalone_mode != true}}
**Status Updated:**
- Progress tracking updated: brainstorm-game marked complete
- Next workflow: {{next_workflow}}
{{else}}
**Note:** Running in standalone mode (no progress tracking)
{{/if}}
**Next Steps:**
{{#if standalone_mode != true}}
- **Next workflow:** {{next_workflow}} ({{next_agent}} agent)
- **Optional:** You can run other analysis workflows (research, game-brief) before proceeding
Check status anytime with: `workflow-status`
{{else}}
Since no workflow is in progress:
- Refer to the BMM workflow guide if unsure what to do next
- Or run `workflow-init` to create a workflow path and get guided next steps
{{/if}}
</output>
</step>
</workflow>