bmad初始化
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bmad/bmm/workflows/2-plan-workflows/gdd/gdd-template.md
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bmad/bmm/workflows/2-plan-workflows/gdd/gdd-template.md
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# {{game_name}} - Game Design Document
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**Author:** {{user_name}}
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**Game Type:** {{game_type}}
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**Target Platform(s):** {{platforms}}
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---
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## Executive Summary
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### Core Concept
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{{description}}
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### Target Audience
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{{target_audience}}
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### Unique Selling Points (USPs)
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{{unique_selling_points}}
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---
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## Goals and Context
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### Project Goals
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{{goals}}
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### Background and Rationale
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{{context}}
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---
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## Core Gameplay
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### Game Pillars
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{{game_pillars}}
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### Core Gameplay Loop
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{{gameplay_loop}}
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### Win/Loss Conditions
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{{win_loss_conditions}}
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---
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## Game Mechanics
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### Primary Mechanics
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{{primary_mechanics}}
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### Controls and Input
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{{controls}}
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---
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{{GAME_TYPE_SPECIFIC_SECTIONS}}
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---
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## Progression and Balance
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### Player Progression
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{{player_progression}}
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### Difficulty Curve
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{{difficulty_curve}}
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### Economy and Resources
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{{economy_resources}}
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---
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## Level Design Framework
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### Level Types
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{{level_types}}
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### Level Progression
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{{level_progression}}
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---
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## Art and Audio Direction
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### Art Style
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{{art_style}}
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### Audio and Music
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{{audio_music}}
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---
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## Technical Specifications
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### Performance Requirements
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{{performance_requirements}}
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### Platform-Specific Details
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{{platform_details}}
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### Asset Requirements
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{{asset_requirements}}
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---
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## Development Epics
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### Epic Structure
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{{epics}}
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---
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## Success Metrics
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### Technical Metrics
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{{technical_metrics}}
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### Gameplay Metrics
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{{gameplay_metrics}}
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---
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## Out of Scope
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{{out_of_scope}}
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---
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## Assumptions and Dependencies
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{{assumptions_and_dependencies}}
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