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// Package api 提供统一的API接口层
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// 负责处理所有外部请求,包括HTTP和WebSocket接口
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// 将请求路由到相应的服务层进行处理
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package api
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import (
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"net/http"
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"sync"
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"time"
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"git.huangwc.com/pig/pig-farm-controller/internal/logs"
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"git.huangwc.com/pig/pig-farm-controller/internal/service"
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"github.com/gin-gonic/gin"
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"github.com/gorilla/websocket"
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)
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// WebSocket消息类型常量
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const (
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// MessageTypeCommand 平台向设备发送的指令
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MessageTypeCommand = "command"
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// MessageTypeResponse 设备向平台发送的响应
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MessageTypeResponse = "response"
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// MessageTypeHeartbeat 心跳消息
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MessageTypeHeartbeat = "heartbeat"
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)
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// WebSocketMessage WebSocket消息结构
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type WebSocketMessage struct {
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// Type 消息类型
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Type string `json:"type"`
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// DeviceID 设备ID
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DeviceID string `json:"device_id,omitempty"`
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// Command 指令内容
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Command string `json:"command,omitempty"`
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// Data 消息数据
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Data interface{} `json:"data,omitempty"`
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// Timestamp 时间戳
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Timestamp time.Time `json:"timestamp"`
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}
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// WebSocketManager WebSocket管理器
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type WebSocketManager struct {
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// websocketService WebSocket服务
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websocketService *service.WebSocketService
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// logger 日志记录器
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logger *logs.Logger
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// upgrader WebSocket升级器
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upgrader websocket.Upgrader
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// mutex 互斥锁
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mutex sync.RWMutex
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// connections 设备连接映射
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connections map[string]*websocket.Conn
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}
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// NewWebSocketManager 创建WebSocket管理器实例
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func NewWebSocketManager(websocketService *service.WebSocketService) *WebSocketManager {
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return &WebSocketManager{
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websocketService: websocketService,
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logger: logs.NewLogger(),
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upgrader: websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool {
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// 允许所有跨域请求
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return true
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},
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},
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connections: make(map[string]*websocket.Conn),
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}
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}
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// HandleConnection 处理WebSocket连接
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func (wm *WebSocketManager) HandleConnection(c *gin.Context) {
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// 升级HTTP连接到WebSocket
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conn, err := wm.upgrader.Upgrade(c.Writer, c.Request, nil)
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if err != nil {
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wm.logger.Error("WebSocket连接升级失败: " + err.Error())
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return
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}
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// 获取设备ID
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deviceID := c.Query("device_id")
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if deviceID == "" {
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wm.logger.Error("缺少设备ID参数")
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conn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.ClosePolicyViolation, "缺少设备ID参数"))
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conn.Close()
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return
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}
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// 添加连接到映射
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wm.mutex.Lock()
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wm.connections[deviceID] = conn
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wm.mutex.Unlock()
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wm.logger.Info("设备 " + deviceID + " 已连接")
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// 发送连接成功消息
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successMsg := service.WebSocketMessage{
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Type: "system",
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Command: "connected",
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Timestamp: time.Now(),
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}
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conn.WriteJSON(successMsg)
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// 处理消息循环
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for {
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// 读取消息
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messageType, message, err := conn.ReadMessage()
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if err != nil {
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wm.logger.Error("读取设备 " + deviceID + " 消息失败: " + err.Error())
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break
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}
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// 只处理文本消息
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if messageType != websocket.TextMessage {
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continue
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}
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// 处理设备消息
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if err := wm.websocketService.HandleMessage(deviceID, message); err != nil {
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wm.logger.Error("处理设备 " + deviceID + " 消息失败: " + err.Error())
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continue
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}
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}
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// 连接断开时清理
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wm.mutex.Lock()
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delete(wm.connections, deviceID)
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wm.mutex.Unlock()
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conn.Close()
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wm.logger.Info("设备 " + deviceID + " 已断开连接")
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}
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// SendCommand 向指定设备发送指令
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func (wm *WebSocketManager) SendCommand(deviceID, command string, data interface{}) error {
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wm.mutex.RLock()
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conn, exists := wm.connections[deviceID]
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wm.mutex.RUnlock()
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if !exists {
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return wm.websocketService.SendCommand(deviceID, command, data)
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}
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// 构造消息
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msg := service.WebSocketMessage{
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Type: service.MessageTypeCommand,
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Command: command,
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Data: data,
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Timestamp: time.Now(),
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}
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// 发送消息
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if err := conn.WriteJSON(msg); err != nil {
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return err
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}
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return nil
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}
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// GetConnectedDevices 获取已连接的设备列表
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func (wm *WebSocketManager) GetConnectedDevices() []string {
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wm.mutex.RLock()
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defer wm.mutex.RUnlock()
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devices := make([]string, 0, len(wm.connections))
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for deviceID := range wm.connections {
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devices = append(devices, deviceID)
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}
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return devices
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}
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