处理AI胡乱生成的乱摊子
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20
vendor/golang.org/x/crypto/sha3/shake.go
generated
vendored
20
vendor/golang.org/x/crypto/sha3/shake.go
generated
vendored
@@ -85,9 +85,9 @@ func newCShake(N, S []byte, rate, outputLen int, dsbyte byte) ShakeHash {
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// leftEncode returns max 9 bytes
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c.initBlock = make([]byte, 0, 9*2+len(N)+len(S))
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c.initBlock = append(c.initBlock, leftEncode(uint64(len(N)*8))...)
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c.initBlock = append(c.initBlock, leftEncode(uint64(len(N))*8)...)
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c.initBlock = append(c.initBlock, N...)
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c.initBlock = append(c.initBlock, leftEncode(uint64(len(S)*8))...)
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c.initBlock = append(c.initBlock, leftEncode(uint64(len(S))*8)...)
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c.initBlock = append(c.initBlock, S...)
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c.Write(bytepad(c.initBlock, c.rate))
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return &c
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@@ -115,19 +115,21 @@ func (c *state) Clone() ShakeHash {
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// Its generic security strength is 128 bits against all attacks if at
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// least 32 bytes of its output are used.
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func NewShake128() ShakeHash {
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if h := newShake128Asm(); h != nil {
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return h
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}
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return &state{rate: rate128, outputLen: 32, dsbyte: dsbyteShake}
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return newShake128()
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}
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// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
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// Its generic security strength is 256 bits against all attacks if
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// at least 64 bytes of its output are used.
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func NewShake256() ShakeHash {
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if h := newShake256Asm(); h != nil {
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return h
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}
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return newShake256()
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}
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func newShake128Generic() *state {
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return &state{rate: rate128, outputLen: 32, dsbyte: dsbyteShake}
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}
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func newShake256Generic() *state {
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return &state{rate: rate256, outputLen: 64, dsbyte: dsbyteShake}
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}
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