处理AI胡乱生成的乱摊子

This commit is contained in:
2025-09-07 20:31:38 +08:00
parent c377a0784d
commit ba513e0827
202 changed files with 11751 additions and 67183 deletions

View File

@@ -29,6 +29,7 @@ import (
"bufio"
"bytes"
"context"
"crypto/rand"
"crypto/tls"
"errors"
"fmt"
@@ -52,10 +53,14 @@ import (
)
const (
prefaceTimeout = 10 * time.Second
firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
handlerChunkWriteSize = 4 << 10
defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
prefaceTimeout = 10 * time.Second
firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
handlerChunkWriteSize = 4 << 10
defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
// maxQueuedControlFrames is the maximum number of control frames like
// SETTINGS, PING and RST_STREAM that will be queued for writing before
// the connection is closed to prevent memory exhaustion attacks.
maxQueuedControlFrames = 10000
)
@@ -124,8 +129,25 @@ type Server struct {
// IdleTimeout specifies how long until idle clients should be
// closed with a GOAWAY frame. PING frames are not considered
// activity for the purposes of IdleTimeout.
// If zero or negative, there is no timeout.
IdleTimeout time.Duration
// ReadIdleTimeout is the timeout after which a health check using a ping
// frame will be carried out if no frame is received on the connection.
// If zero, no health check is performed.
ReadIdleTimeout time.Duration
// PingTimeout is the timeout after which the connection will be closed
// if a response to a ping is not received.
// If zero, a default of 15 seconds is used.
PingTimeout time.Duration
// WriteByteTimeout is the timeout after which a connection will be
// closed if no data can be written to it. The timeout begins when data is
// available to write, and is extended whenever any bytes are written.
// If zero or negative, there is no timeout.
WriteByteTimeout time.Duration
// MaxUploadBufferPerConnection is the size of the initial flow
// control window for each connections. The HTTP/2 spec does not
// allow this to be smaller than 65535 or larger than 2^32-1.
@@ -153,57 +175,39 @@ type Server struct {
// so that we don't embed a Mutex in this struct, which will make the
// struct non-copyable, which might break some callers.
state *serverInternalState
// Synchronization group used for testing.
// Outside of tests, this is nil.
group synctestGroupInterface
}
func (s *Server) initialConnRecvWindowSize() int32 {
if s.MaxUploadBufferPerConnection >= initialWindowSize {
return s.MaxUploadBufferPerConnection
func (s *Server) markNewGoroutine() {
if s.group != nil {
s.group.Join()
}
return 1 << 20
}
func (s *Server) initialStreamRecvWindowSize() int32 {
if s.MaxUploadBufferPerStream > 0 {
return s.MaxUploadBufferPerStream
func (s *Server) now() time.Time {
if s.group != nil {
return s.group.Now()
}
return 1 << 20
return time.Now()
}
func (s *Server) maxReadFrameSize() uint32 {
if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
return v
// newTimer creates a new time.Timer, or a synthetic timer in tests.
func (s *Server) newTimer(d time.Duration) timer {
if s.group != nil {
return s.group.NewTimer(d)
}
return defaultMaxReadFrameSize
return timeTimer{time.NewTimer(d)}
}
func (s *Server) maxConcurrentStreams() uint32 {
if v := s.MaxConcurrentStreams; v > 0 {
return v
// afterFunc creates a new time.AfterFunc timer, or a synthetic timer in tests.
func (s *Server) afterFunc(d time.Duration, f func()) timer {
if s.group != nil {
return s.group.AfterFunc(d, f)
}
return defaultMaxStreams
}
func (s *Server) maxDecoderHeaderTableSize() uint32 {
if v := s.MaxDecoderHeaderTableSize; v > 0 {
return v
}
return initialHeaderTableSize
}
func (s *Server) maxEncoderHeaderTableSize() uint32 {
if v := s.MaxEncoderHeaderTableSize; v > 0 {
return v
}
return initialHeaderTableSize
}
// maxQueuedControlFrames is the maximum number of control frames like
// SETTINGS, PING and RST_STREAM that will be queued for writing before
// the connection is closed to prevent memory exhaustion attacks.
func (s *Server) maxQueuedControlFrames() int {
// TODO: if anybody asks, add a Server field, and remember to define the
// behavior of negative values.
return maxQueuedControlFrames
return timeTimer{time.AfterFunc(d, f)}
}
type serverInternalState struct {
@@ -399,16 +403,22 @@ func (o *ServeConnOpts) handler() http.Handler {
//
// The opts parameter is optional. If nil, default values are used.
func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
s.serveConn(c, opts, nil)
}
func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverConn)) {
baseCtx, cancel := serverConnBaseContext(c, opts)
defer cancel()
http1srv := opts.baseConfig()
conf := configFromServer(http1srv, s)
sc := &serverConn{
srv: s,
hs: opts.baseConfig(),
hs: http1srv,
conn: c,
baseCtx: baseCtx,
remoteAddrStr: c.RemoteAddr().String(),
bw: newBufferedWriter(c),
bw: newBufferedWriter(s.group, c, conf.WriteByteTimeout),
handler: opts.handler(),
streams: make(map[uint32]*stream),
readFrameCh: make(chan readFrameResult),
@@ -418,13 +428,19 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
doneServing: make(chan struct{}),
clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
advMaxStreams: s.maxConcurrentStreams(),
advMaxStreams: conf.MaxConcurrentStreams,
initialStreamSendWindowSize: initialWindowSize,
initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
maxFrameSize: initialMaxFrameSize,
pingTimeout: conf.PingTimeout,
countErrorFunc: conf.CountError,
serveG: newGoroutineLock(),
pushEnabled: true,
sawClientPreface: opts.SawClientPreface,
}
if newf != nil {
newf(sc)
}
s.state.registerConn(sc)
defer s.state.unregisterConn(sc)
@@ -434,14 +450,14 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
// passes the connection off to us with the deadline already set.
// Write deadlines are set per stream in serverConn.newStream.
// Disarm the net.Conn write deadline here.
if sc.hs.WriteTimeout != 0 {
if sc.hs.WriteTimeout > 0 {
sc.conn.SetWriteDeadline(time.Time{})
}
if s.NewWriteScheduler != nil {
sc.writeSched = s.NewWriteScheduler()
} else {
sc.writeSched = NewPriorityWriteScheduler(nil)
sc.writeSched = newRoundRobinWriteScheduler()
}
// These start at the RFC-specified defaults. If there is a higher
@@ -450,15 +466,15 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
sc.flow.add(initialWindowSize)
sc.inflow.init(initialWindowSize)
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
sc.hpackEncoder.SetMaxDynamicTableSizeLimit(s.maxEncoderHeaderTableSize())
sc.hpackEncoder.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
fr := NewFramer(sc.bw, c)
if s.CountError != nil {
fr.countError = s.CountError
if conf.CountError != nil {
fr.countError = conf.CountError
}
fr.ReadMetaHeaders = hpack.NewDecoder(s.maxDecoderHeaderTableSize(), nil)
fr.ReadMetaHeaders = hpack.NewDecoder(conf.MaxDecoderHeaderTableSize, nil)
fr.MaxHeaderListSize = sc.maxHeaderListSize()
fr.SetMaxReadFrameSize(s.maxReadFrameSize())
fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
sc.framer = fr
if tc, ok := c.(connectionStater); ok {
@@ -491,7 +507,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
// So for now, do nothing here again.
}
if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
if !conf.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
// "Endpoints MAY choose to generate a connection error
// (Section 5.4.1) of type INADEQUATE_SECURITY if one of
// the prohibited cipher suites are negotiated."
@@ -528,7 +544,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
opts.UpgradeRequest = nil
}
sc.serve()
sc.serve(conf)
}
func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
@@ -568,6 +584,7 @@ type serverConn struct {
tlsState *tls.ConnectionState // shared by all handlers, like net/http
remoteAddrStr string
writeSched WriteScheduler
countErrorFunc func(errType string)
// Everything following is owned by the serve loop; use serveG.check():
serveG goroutineLock // used to verify funcs are on serve()
@@ -581,10 +598,13 @@ type serverConn struct {
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
curPushedStreams uint32 // number of open streams initiated by server push
curHandlers uint32 // number of running handler goroutines
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
streams map[uint32]*stream
unstartedHandlers []unstartedHandler
initialStreamSendWindowSize int32
initialStreamRecvWindowSize int32
maxFrameSize int32
peerMaxHeaderListSize uint32 // zero means unknown (default)
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
@@ -595,9 +615,14 @@ type serverConn struct {
inGoAway bool // we've started to or sent GOAWAY
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
needToSendGoAway bool // we need to schedule a GOAWAY frame write
pingSent bool
sentPingData [8]byte
goAwayCode ErrCode
shutdownTimer *time.Timer // nil until used
idleTimer *time.Timer // nil if unused
shutdownTimer timer // nil until used
idleTimer timer // nil if unused
readIdleTimeout time.Duration
pingTimeout time.Duration
readIdleTimer timer // nil if unused
// Owned by the writeFrameAsync goroutine:
headerWriteBuf bytes.Buffer
@@ -612,11 +637,7 @@ func (sc *serverConn) maxHeaderListSize() uint32 {
if n <= 0 {
n = http.DefaultMaxHeaderBytes
}
// http2's count is in a slightly different unit and includes 32 bytes per pair.
// So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
const perFieldOverhead = 32 // per http2 spec
const typicalHeaders = 10 // conservative
return uint32(n + typicalHeaders*perFieldOverhead)
return uint32(adjustHTTP1MaxHeaderSize(int64(n)))
}
func (sc *serverConn) curOpenStreams() uint32 {
@@ -646,12 +667,12 @@ type stream struct {
flow outflow // limits writing from Handler to client
inflow inflow // what the client is allowed to POST/etc to us
state streamState
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
wroteHeaders bool // whether we wrote headers (not status 100)
readDeadline *time.Timer // nil if unused
writeDeadline *time.Timer // nil if unused
closeErr error // set before cw is closed
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
wroteHeaders bool // whether we wrote headers (not status 100)
readDeadline timer // nil if unused
writeDeadline timer // nil if unused
closeErr error // set before cw is closed
trailer http.Header // accumulated trailers
reqTrailer http.Header // handler's Request.Trailer
@@ -729,11 +750,7 @@ func isClosedConnError(err error) bool {
return false
}
// TODO: remove this string search and be more like the Windows
// case below. That might involve modifying the standard library
// to return better error types.
str := err.Error()
if strings.Contains(str, "use of closed network connection") {
if errors.Is(err, net.ErrClosed) {
return true
}
@@ -812,8 +829,9 @@ type readFrameResult struct {
// consumer is done with the frame.
// It's run on its own goroutine.
func (sc *serverConn) readFrames() {
gate := make(gate)
gateDone := gate.Done
sc.srv.markNewGoroutine()
gate := make(chan struct{})
gateDone := func() { gate <- struct{}{} }
for {
f, err := sc.framer.ReadFrame()
select {
@@ -844,6 +862,7 @@ type frameWriteResult struct {
// At most one goroutine can be running writeFrameAsync at a time per
// serverConn.
func (sc *serverConn) writeFrameAsync(wr FrameWriteRequest, wd *writeData) {
sc.srv.markNewGoroutine()
var err error
if wd == nil {
err = wr.write.writeFrame(sc)
@@ -882,7 +901,7 @@ func (sc *serverConn) notePanic() {
}
}
func (sc *serverConn) serve() {
func (sc *serverConn) serve(conf http2Config) {
sc.serveG.check()
defer sc.notePanic()
defer sc.conn.Close()
@@ -896,18 +915,18 @@ func (sc *serverConn) serve() {
sc.writeFrame(FrameWriteRequest{
write: writeSettings{
{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
{SettingMaxFrameSize, conf.MaxReadFrameSize},
{SettingMaxConcurrentStreams, sc.advMaxStreams},
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
{SettingHeaderTableSize, sc.srv.maxDecoderHeaderTableSize()},
{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
{SettingHeaderTableSize, conf.MaxDecoderHeaderTableSize},
{SettingInitialWindowSize, uint32(sc.initialStreamRecvWindowSize)},
},
})
sc.unackedSettings++
// Each connection starts with initialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
if diff := conf.MaxUploadBufferPerConnection - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
}
@@ -922,16 +941,23 @@ func (sc *serverConn) serve() {
sc.setConnState(http.StateActive)
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
if sc.srv.IdleTimeout > 0 {
sc.idleTimer = sc.srv.afterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
defer sc.idleTimer.Stop()
}
if conf.SendPingTimeout > 0 {
sc.readIdleTimeout = conf.SendPingTimeout
sc.readIdleTimer = sc.srv.afterFunc(conf.SendPingTimeout, sc.onReadIdleTimer)
defer sc.readIdleTimer.Stop()
}
go sc.readFrames() // closed by defer sc.conn.Close above
settingsTimer := time.AfterFunc(firstSettingsTimeout, sc.onSettingsTimer)
settingsTimer := sc.srv.afterFunc(firstSettingsTimeout, sc.onSettingsTimer)
defer settingsTimer.Stop()
lastFrameTime := sc.srv.now()
loopNum := 0
for {
loopNum++
@@ -945,6 +971,7 @@ func (sc *serverConn) serve() {
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
lastFrameTime = sc.srv.now()
// Process any written frames before reading new frames from the client since a
// written frame could have triggered a new stream to be started.
if sc.writingFrameAsync {
@@ -976,11 +1003,15 @@ func (sc *serverConn) serve() {
case idleTimerMsg:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
case readIdleTimerMsg:
sc.handlePingTimer(lastFrameTime)
case shutdownTimerMsg:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
case gracefulShutdownMsg:
sc.startGracefulShutdownInternal()
case handlerDoneMsg:
sc.handlerDone()
default:
panic("unknown timer")
}
@@ -996,7 +1027,7 @@ func (sc *serverConn) serve() {
// If the peer is causing us to generate a lot of control frames,
// but not reading them from us, assume they are trying to make us
// run out of memory.
if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
if sc.queuedControlFrames > maxQueuedControlFrames {
sc.vlogf("http2: too many control frames in send queue, closing connection")
return
}
@@ -1012,12 +1043,30 @@ func (sc *serverConn) serve() {
}
}
func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
select {
case <-sc.doneServing:
case <-sharedCh:
close(privateCh)
func (sc *serverConn) handlePingTimer(lastFrameReadTime time.Time) {
if sc.pingSent {
sc.vlogf("timeout waiting for PING response")
sc.conn.Close()
return
}
pingAt := lastFrameReadTime.Add(sc.readIdleTimeout)
now := sc.srv.now()
if pingAt.After(now) {
// We received frames since arming the ping timer.
// Reset it for the next possible timeout.
sc.readIdleTimer.Reset(pingAt.Sub(now))
return
}
sc.pingSent = true
// Ignore crypto/rand.Read errors: It generally can't fail, and worse case if it does
// is we send a PING frame containing 0s.
_, _ = rand.Read(sc.sentPingData[:])
sc.writeFrame(FrameWriteRequest{
write: &writePing{data: sc.sentPingData},
})
sc.readIdleTimer.Reset(sc.pingTimeout)
}
type serverMessage int
@@ -1026,12 +1075,15 @@ type serverMessage int
var (
settingsTimerMsg = new(serverMessage)
idleTimerMsg = new(serverMessage)
readIdleTimerMsg = new(serverMessage)
shutdownTimerMsg = new(serverMessage)
gracefulShutdownMsg = new(serverMessage)
handlerDoneMsg = new(serverMessage)
)
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
func (sc *serverConn) onReadIdleTimer() { sc.sendServeMsg(readIdleTimerMsg) }
func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
func (sc *serverConn) sendServeMsg(msg interface{}) {
@@ -1063,10 +1115,10 @@ func (sc *serverConn) readPreface() error {
errc <- nil
}
}()
timer := time.NewTimer(prefaceTimeout) // TODO: configurable on *Server?
timer := sc.srv.newTimer(prefaceTimeout) // TODO: configurable on *Server?
defer timer.Stop()
select {
case <-timer.C:
case <-timer.C():
return errPrefaceTimeout
case err := <-errc:
if err == nil {
@@ -1284,6 +1336,10 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
sc.writingFrame = false
sc.writingFrameAsync = false
if res.err != nil {
sc.conn.Close()
}
wr := res.wr
if writeEndsStream(wr.write) {
@@ -1431,7 +1487,7 @@ func (sc *serverConn) goAway(code ErrCode) {
func (sc *serverConn) shutDownIn(d time.Duration) {
sc.serveG.check()
sc.shutdownTimer = time.AfterFunc(d, sc.onShutdownTimer)
sc.shutdownTimer = sc.srv.afterFunc(d, sc.onShutdownTimer)
}
func (sc *serverConn) resetStream(se StreamError) {
@@ -1484,6 +1540,11 @@ func (sc *serverConn) processFrameFromReader(res readFrameResult) bool {
sc.goAway(ErrCodeFlowControl)
return true
case ConnectionError:
if res.f != nil {
if id := res.f.Header().StreamID; id > sc.maxClientStreamID {
sc.maxClientStreamID = id
}
}
sc.logf("http2: server connection error from %v: %v", sc.conn.RemoteAddr(), ev)
sc.goAway(ErrCode(ev))
return true // goAway will handle shutdown
@@ -1553,6 +1614,11 @@ func (sc *serverConn) processFrame(f Frame) error {
func (sc *serverConn) processPing(f *PingFrame) error {
sc.serveG.check()
if f.IsAck() {
if sc.pingSent && sc.sentPingData == f.Data {
// This is a response to a PING we sent.
sc.pingSent = false
sc.readIdleTimer.Reset(sc.readIdleTimeout)
}
// 6.7 PING: " An endpoint MUST NOT respond to PING frames
// containing this flag."
return nil
@@ -1640,7 +1706,7 @@ func (sc *serverConn) closeStream(st *stream, err error) {
delete(sc.streams, st.id)
if len(sc.streams) == 0 {
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
if sc.srv.IdleTimeout > 0 && sc.idleTimer != nil {
sc.idleTimer.Reset(sc.srv.IdleTimeout)
}
if h1ServerKeepAlivesDisabled(sc.hs) {
@@ -1662,6 +1728,7 @@ func (sc *serverConn) closeStream(st *stream, err error) {
}
}
st.closeErr = err
st.cancelCtx()
st.cw.Close() // signals Handler's CloseNotifier, unblocks writes, etc
sc.writeSched.CloseStream(st.id)
}
@@ -1900,9 +1967,11 @@ func (st *stream) copyTrailersToHandlerRequest() {
// onReadTimeout is run on its own goroutine (from time.AfterFunc)
// when the stream's ReadTimeout has fired.
func (st *stream) onReadTimeout() {
// Wrap the ErrDeadlineExceeded to avoid callers depending on us
// returning the bare error.
st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
if st.body != nil {
// Wrap the ErrDeadlineExceeded to avoid callers depending on us
// returning the bare error.
st.body.CloseWithError(fmt.Errorf("%w", os.ErrDeadlineExceeded))
}
}
// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
@@ -2018,15 +2087,12 @@ func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
// similar to how the http1 server works. Here it's
// technically more like the http1 Server's ReadHeaderTimeout
// (in Go 1.8), though. That's a more sane option anyway.
if sc.hs.ReadTimeout != 0 {
if sc.hs.ReadTimeout > 0 {
sc.conn.SetReadDeadline(time.Time{})
if st.body != nil {
st.readDeadline = time.AfterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
}
st.readDeadline = sc.srv.afterFunc(sc.hs.ReadTimeout, st.onReadTimeout)
}
go sc.runHandler(rw, req, handler)
return nil
return sc.scheduleHandler(id, rw, req, handler)
}
func (sc *serverConn) upgradeRequest(req *http.Request) {
@@ -2042,10 +2108,14 @@ func (sc *serverConn) upgradeRequest(req *http.Request) {
// Disable any read deadline set by the net/http package
// prior to the upgrade.
if sc.hs.ReadTimeout != 0 {
if sc.hs.ReadTimeout > 0 {
sc.conn.SetReadDeadline(time.Time{})
}
// This is the first request on the connection,
// so start the handler directly rather than going
// through scheduleHandler.
sc.curHandlers++
go sc.runHandler(rw, req, sc.handler.ServeHTTP)
}
@@ -2115,9 +2185,9 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
st.cw.Init()
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialStreamSendWindowSize)
st.inflow.init(sc.srv.initialStreamRecvWindowSize())
if sc.hs.WriteTimeout != 0 {
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
st.inflow.init(sc.initialStreamRecvWindowSize)
if sc.hs.WriteTimeout > 0 {
st.writeDeadline = sc.srv.afterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}
sc.streams[id] = st
@@ -2286,8 +2356,63 @@ func (sc *serverConn) newResponseWriter(st *stream, req *http.Request) *response
return &responseWriter{rws: rws}
}
type unstartedHandler struct {
streamID uint32
rw *responseWriter
req *http.Request
handler func(http.ResponseWriter, *http.Request)
}
// scheduleHandler starts a handler goroutine,
// or schedules one to start as soon as an existing handler finishes.
func (sc *serverConn) scheduleHandler(streamID uint32, rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) error {
sc.serveG.check()
maxHandlers := sc.advMaxStreams
if sc.curHandlers < maxHandlers {
sc.curHandlers++
go sc.runHandler(rw, req, handler)
return nil
}
if len(sc.unstartedHandlers) > int(4*sc.advMaxStreams) {
return sc.countError("too_many_early_resets", ConnectionError(ErrCodeEnhanceYourCalm))
}
sc.unstartedHandlers = append(sc.unstartedHandlers, unstartedHandler{
streamID: streamID,
rw: rw,
req: req,
handler: handler,
})
return nil
}
func (sc *serverConn) handlerDone() {
sc.serveG.check()
sc.curHandlers--
i := 0
maxHandlers := sc.advMaxStreams
for ; i < len(sc.unstartedHandlers); i++ {
u := sc.unstartedHandlers[i]
if sc.streams[u.streamID] == nil {
// This stream was reset before its goroutine had a chance to start.
continue
}
if sc.curHandlers >= maxHandlers {
break
}
sc.curHandlers++
go sc.runHandler(u.rw, u.req, u.handler)
sc.unstartedHandlers[i] = unstartedHandler{} // don't retain references
}
sc.unstartedHandlers = sc.unstartedHandlers[i:]
if len(sc.unstartedHandlers) == 0 {
sc.unstartedHandlers = nil
}
}
// Run on its own goroutine.
func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
sc.srv.markNewGoroutine()
defer sc.sendServeMsg(handlerDoneMsg)
didPanic := true
defer func() {
rw.rws.stream.cancelCtx()
@@ -2429,7 +2554,7 @@ type requestBody struct {
conn *serverConn
closeOnce sync.Once // for use by Close only
sawEOF bool // for use by Read only
pipe *pipe // non-nil if we have a HTTP entity message body
pipe *pipe // non-nil if we have an HTTP entity message body
needsContinue bool // need to send a 100-continue
}
@@ -2495,7 +2620,6 @@ type responseWriterState struct {
wroteHeader bool // WriteHeader called (explicitly or implicitly). Not necessarily sent to user yet.
sentHeader bool // have we sent the header frame?
handlerDone bool // handler has finished
dirty bool // a Write failed; don't reuse this responseWriterState
sentContentLen int64 // non-zero if handler set a Content-Length header
wroteBytes int64
@@ -2569,7 +2693,8 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
clen = ""
}
}
if clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) {
_, hasContentLength := rws.snapHeader["Content-Length"]
if !hasContentLength && clen == "" && rws.handlerDone && bodyAllowedForStatus(rws.status) && (len(p) > 0 || !isHeadResp) {
clen = strconv.Itoa(len(p))
}
_, hasContentType := rws.snapHeader["Content-Type"]
@@ -2583,7 +2708,7 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
var date string
if _, ok := rws.snapHeader["Date"]; !ok {
// TODO(bradfitz): be faster here, like net/http? measure.
date = time.Now().UTC().Format(http.TimeFormat)
date = rws.conn.srv.now().UTC().Format(http.TimeFormat)
}
for _, v := range rws.snapHeader["Trailer"] {
@@ -2614,7 +2739,6 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
date: date,
})
if err != nil {
rws.dirty = true
return 0, err
}
if endStream {
@@ -2635,7 +2759,6 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
if len(p) > 0 || endStream {
// only send a 0 byte DATA frame if we're ending the stream.
if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil {
rws.dirty = true
return 0, err
}
}
@@ -2647,9 +2770,6 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
trailers: rws.trailers,
endStream: true,
})
if err != nil {
rws.dirty = true
}
return len(p), err
}
return len(p), nil
@@ -2710,7 +2830,7 @@ func (rws *responseWriterState) promoteUndeclaredTrailers() {
func (w *responseWriter) SetReadDeadline(deadline time.Time) error {
st := w.rws.stream
if !deadline.IsZero() && deadline.Before(time.Now()) {
if !deadline.IsZero() && deadline.Before(w.rws.conn.srv.now()) {
// If we're setting a deadline in the past, reset the stream immediately
// so writes after SetWriteDeadline returns will fail.
st.onReadTimeout()
@@ -2726,9 +2846,9 @@ func (w *responseWriter) SetReadDeadline(deadline time.Time) error {
if deadline.IsZero() {
st.readDeadline = nil
} else if st.readDeadline == nil {
st.readDeadline = time.AfterFunc(deadline.Sub(time.Now()), st.onReadTimeout)
st.readDeadline = sc.srv.afterFunc(deadline.Sub(sc.srv.now()), st.onReadTimeout)
} else {
st.readDeadline.Reset(deadline.Sub(time.Now()))
st.readDeadline.Reset(deadline.Sub(sc.srv.now()))
}
})
return nil
@@ -2736,7 +2856,7 @@ func (w *responseWriter) SetReadDeadline(deadline time.Time) error {
func (w *responseWriter) SetWriteDeadline(deadline time.Time) error {
st := w.rws.stream
if !deadline.IsZero() && deadline.Before(time.Now()) {
if !deadline.IsZero() && deadline.Before(w.rws.conn.srv.now()) {
// If we're setting a deadline in the past, reset the stream immediately
// so writes after SetWriteDeadline returns will fail.
st.onWriteTimeout()
@@ -2752,9 +2872,9 @@ func (w *responseWriter) SetWriteDeadline(deadline time.Time) error {
if deadline.IsZero() {
st.writeDeadline = nil
} else if st.writeDeadline == nil {
st.writeDeadline = time.AfterFunc(deadline.Sub(time.Now()), st.onWriteTimeout)
st.writeDeadline = sc.srv.afterFunc(deadline.Sub(sc.srv.now()), st.onWriteTimeout)
} else {
st.writeDeadline.Reset(deadline.Sub(time.Now()))
st.writeDeadline.Reset(deadline.Sub(sc.srv.now()))
}
})
return nil
@@ -2774,7 +2894,7 @@ func (w *responseWriter) FlushError() error {
err = rws.bw.Flush()
} else {
// The bufio.Writer won't call chunkWriter.Write
// (writeChunk with zero bytes, so we have to do it
// (writeChunk with zero bytes), so we have to do it
// ourselves to force the HTTP response header and/or
// final DATA frame (with END_STREAM) to be sent.
_, err = chunkWriter{rws}.Write(nil)
@@ -2865,14 +2985,12 @@ func (rws *responseWriterState) writeHeader(code int) {
h.Del("Transfer-Encoding")
}
if rws.conn.writeHeaders(rws.stream, &writeResHeaders{
rws.conn.writeHeaders(rws.stream, &writeResHeaders{
streamID: rws.stream.id,
httpResCode: code,
h: h,
endStream: rws.handlerDone && !rws.hasTrailers(),
}) != nil {
rws.dirty = true
}
})
return
}
@@ -2937,19 +3055,10 @@ func (w *responseWriter) write(lenData int, dataB []byte, dataS string) (n int,
func (w *responseWriter) handlerDone() {
rws := w.rws
dirty := rws.dirty
rws.handlerDone = true
w.Flush()
w.rws = nil
if !dirty {
// Only recycle the pool if all prior Write calls to
// the serverConn goroutine completed successfully. If
// they returned earlier due to resets from the peer
// there might still be write goroutines outstanding
// from the serverConn referencing the rws memory. See
// issue 20704.
responseWriterStatePool.Put(rws)
}
responseWriterStatePool.Put(rws)
}
// Push errors.
@@ -3132,6 +3241,7 @@ func (sc *serverConn) startPush(msg *startPushRequest) {
panic(fmt.Sprintf("newWriterAndRequestNoBody(%+v): %v", msg.url, err))
}
sc.curHandlers++
go sc.runHandler(rw, req, sc.handler.ServeHTTP)
return promisedID, nil
}
@@ -3216,7 +3326,7 @@ func (sc *serverConn) countError(name string, err error) error {
if sc == nil || sc.srv == nil {
return err
}
f := sc.srv.CountError
f := sc.countErrorFunc
if f == nil {
return err
}