实现基础web服务器
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120
vendor/github.com/bytedance/sonic/internal/jit/backend.go
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120
vendor/github.com/bytedance/sonic/internal/jit/backend.go
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/*
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* Copyright 2021 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package jit
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import (
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`fmt`
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`sync`
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_ `unsafe`
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`github.com/twitchyliquid64/golang-asm/asm/arch`
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`github.com/twitchyliquid64/golang-asm/obj`
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`github.com/twitchyliquid64/golang-asm/objabi`
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)
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type Backend struct {
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Ctxt *obj.Link
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Arch *arch.Arch
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Head *obj.Prog
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Tail *obj.Prog
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Prog []*obj.Prog
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}
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var (
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_progPool sync.Pool
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)
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//go:nosplit
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//go:linkname throw runtime.throw
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func throw(_ string)
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func newProg() *obj.Prog {
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if val := _progPool.Get(); val == nil {
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return new(obj.Prog)
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} else {
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return remProg(val.(*obj.Prog))
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}
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}
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func remProg(p *obj.Prog) *obj.Prog {
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*p = obj.Prog{}
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return p
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}
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func newBackend(name string) (ret *Backend) {
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ret = new(Backend)
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ret.Arch = arch.Set(name)
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ret.Ctxt = newLinkContext(ret.Arch.LinkArch)
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ret.Arch.Init(ret.Ctxt)
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return
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}
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func newLinkContext(arch *obj.LinkArch) (ret *obj.Link) {
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ret = obj.Linknew(arch)
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ret.Headtype = objabi.Hlinux
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ret.DiagFunc = diagLinkContext
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return
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}
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func diagLinkContext(str string, args ...interface{}) {
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throw(fmt.Sprintf(str, args...))
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}
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func (self *Backend) New() (ret *obj.Prog) {
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ret = newProg()
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ret.Ctxt = self.Ctxt
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self.Prog = append(self.Prog, ret)
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return
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}
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func (self *Backend) Append(p *obj.Prog) {
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if self.Head == nil {
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self.Head = p
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self.Tail = p
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} else {
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self.Tail.Link = p
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self.Tail = p
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}
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}
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func (self *Backend) Release() {
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self.Arch = nil
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self.Ctxt = nil
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/* return all the progs into pool */
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for _, p := range self.Prog {
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_progPool.Put(p)
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}
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/* clear all the references */
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self.Head = nil
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self.Tail = nil
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self.Prog = nil
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}
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func (self *Backend) Assemble() []byte {
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var sym obj.LSym
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var fnv obj.FuncInfo
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/* construct the function */
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sym.Func = &fnv
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fnv.Text = self.Head
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/* call the assembler */
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self.Arch.Assemble(self.Ctxt, &sym, self.New)
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return sym.P
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}
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