处理AI胡乱生成的乱摊子

This commit is contained in:
2025-09-07 20:36:02 +08:00
parent ba513e0827
commit c4522b974b
403 changed files with 22915 additions and 44424 deletions

View File

@@ -17,30 +17,48 @@
package ast
import (
`fmt`
"fmt"
`github.com/bytedance/sonic/internal/native/types`
"github.com/bytedance/sonic/internal/caching"
"github.com/bytedance/sonic/internal/native/types"
)
type Pair struct {
hash uint64
Key string
Value Node
}
func NewPair(key string, val Node) Pair {
return Pair{
hash: caching.StrHash(key),
Key: key,
Value: val,
}
}
// Values returns iterator for array's children traversal
func (self *Node) Values() (ListIterator, error) {
if err := self.should(types.V_ARRAY, "an array"); err != nil {
if err := self.should(types.V_ARRAY); err != nil {
return ListIterator{}, err
}
return ListIterator{Iterator{p: self}}, nil
return self.values(), nil
}
func (self *Node) values() ListIterator {
return ListIterator{Iterator{p: self}}
}
// Properties returns iterator for object's children traversal
func (self *Node) Properties() (ObjectIterator, error) {
if err := self.should(types.V_OBJECT, "an object"); err != nil {
if err := self.should(types.V_OBJECT); err != nil {
return ObjectIterator{}, err
}
return ObjectIterator{Iterator{p: self}}, nil
return self.properties(), nil
}
func (self *Node) properties() ObjectIterator {
return ObjectIterator{Iterator{p: self}}
}
type Iterator struct {
@@ -114,7 +132,7 @@ next_start:
} else {
n := self.p.pairAt(self.i)
self.i++
if !n.Value.Exists() {
if n == nil || !n.Value.Exists() {
goto next_start
}
return n
@@ -155,11 +173,14 @@ type Scanner func(path Sequence, node *Node) bool
// ForEach scans one V_OBJECT node's children from JSON head to tail,
// and pass the Sequence and Node of corresponding JSON value.
//
// Especailly, if the node is not V_ARRAY or V_OBJECT,
// Especially, if the node is not V_ARRAY or V_OBJECT,
// the node itself will be returned and Sequence.Index == -1.
//
// NOTICE: A unsetted node WON'T trigger sc, but its index still counts into Path.Index
// NOTICE: An unset node WON'T trigger sc, but its index still counts into Path.Index
func (self *Node) ForEach(sc Scanner) error {
if err := self.checkRaw(); err != nil {
return err
}
switch self.itype() {
case types.V_ARRAY:
iter, err := self.Values()