处理AI胡乱生成的乱摊子

This commit is contained in:
2025-09-07 20:36:02 +08:00
parent ba513e0827
commit c4522b974b
403 changed files with 22915 additions and 44424 deletions

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@@ -1,108 +0,0 @@
// +build amd64,go1.16,!go1.22
/*
* Copyright 2023 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package encoder
import (
`github.com/bytedance/sonic/internal/encoder`
)
// Encoder represents a specific set of encoder configurations.
type Encoder = encoder.Encoder
// StreamEncoder uses io.Writer as input.
type StreamEncoder = encoder.StreamEncoder
// Options is a set of encoding options.
type Options = encoder.Options
const (
// SortMapKeys indicates that the keys of a map needs to be sorted
// before serializing into JSON.
// WARNING: This hurts performance A LOT, USE WITH CARE.
SortMapKeys Options = encoder.SortMapKeys
// EscapeHTML indicates encoder to escape all HTML characters
// after serializing into JSON (see https://pkg.go.dev/encoding/json#HTMLEscape).
// WARNING: This hurts performance A LOT, USE WITH CARE.
EscapeHTML Options = encoder.EscapeHTML
// CompactMarshaler indicates that the output JSON from json.Marshaler
// is always compact and needs no validation
CompactMarshaler Options = encoder.CompactMarshaler
// NoQuoteTextMarshaler indicates that the output text from encoding.TextMarshaler
// is always escaped string and needs no quoting
NoQuoteTextMarshaler Options = encoder.NoQuoteTextMarshaler
// NoNullSliceOrMap indicates all empty Array or Object are encoded as '[]' or '{}',
// instead of 'null'
NoNullSliceOrMap Options = encoder.NoNullSliceOrMap
// ValidateString indicates that encoder should validate the input string
// before encoding it into JSON.
ValidateString Options = encoder.ValidateString
// CompatibleWithStd is used to be compatible with std encoder.
CompatibleWithStd Options = encoder.CompatibleWithStd
)
var (
// Encode returns the JSON encoding of val, encoded with opts.
Encode = encoder.Encode
// EncodeInto is like Encode but uses a user-supplied buffer instead of allocating a new one.
EncodeIndented = encoder.EncodeIndented
// EncodeIndented is like Encode but applies Indent to format the output.
// Each JSON element in the output will begin on a new line beginning with prefix
// followed by one or more copies of indent according to the indentation nesting.
EncodeInto = encoder.EncodeInto
// HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029
// characters inside string literals changed to \u003c, \u003e, \u0026, \u2028, \u2029
// so that the JSON will be safe to embed inside HTML <script> tags.
// For historical reasons, web browsers don't honor standard HTML
// escaping within <script> tags, so an alternative JSON encoding must
// be used.
HTMLEscape = encoder.HTMLEscape
// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
// order to reduce the first-hit latency.
//
// Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
// a compile option to set the depth of recursive compile for the nested struct type.
Pretouch = encoder.Pretouch
// Quote returns the JSON-quoted version of s.
Quote = encoder.Quote
// Valid validates json and returns first non-blank character position,
// if it is only one valid json value.
// Otherwise returns invalid character position using start.
//
// Note: it does not check for the invalid UTF-8 characters.
Valid = encoder.Valid
// NewStreamEncoder adapts to encoding/json.NewDecoder API.
//
// NewStreamEncoder returns a new encoder that write to w.
NewStreamEncoder = encoder.NewStreamEncoder
)

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@@ -1,4 +1,4 @@
// +build !amd64 !go1.16 go1.22
// +build !amd64,!arm64 go1.26 !go1.17 arm64,!go1.20
/*
* Copyright 2023 ByteDance Inc.
@@ -19,18 +19,22 @@
package encoder
import (
`io`
`io`
`bytes`
`encoding/json`
`reflect`
`github.com/bytedance/sonic/option`
`github.com/bytedance/sonic/internal/compat`
)
func init() {
println("WARNING: sonic only supports Go1.16~1.20 && CPU amd64, but your environment is not suitable")
compat.Warn("sonic/encoder")
}
// EnableFallback indicates if encoder use fallback
const EnableFallback = true
// Options is a set of encoding options.
type Options uint64
@@ -41,6 +45,8 @@ const (
bitNoQuoteTextMarshaler
bitNoNullSliceOrMap
bitValidateString
bitNoValidateJSONMarshaler
bitNoEncoderNewline
// used for recursive compile
bitPointerValue = 63
@@ -72,6 +78,13 @@ const (
// ValidateString indicates that encoder should validate the input string
// before encoding it into JSON.
ValidateString Options = 1 << bitValidateString
// NoValidateJSONMarshaler indicates that the encoder should not validate the output string
// after encoding the JSONMarshaler to JSON.
NoValidateJSONMarshaler Options = 1 << bitNoValidateJSONMarshaler
// NoEncoderNewline indicates that the encoder should not add a newline after every message
NoEncoderNewline Options = 1 << bitNoEncoderNewline
// CompatibleWithStd is used to be compatible with std encoder.
CompatibleWithStd Options = SortMapKeys | EscapeHTML | CompactMarshaler
@@ -116,6 +129,24 @@ func (self *Encoder) SetValidateString(f bool) {
}
}
// SetNoValidateJSONMarshaler specifies if option NoValidateJSONMarshaler opens
func (self *Encoder) SetNoValidateJSONMarshaler(f bool) {
if f {
self.Opts |= NoValidateJSONMarshaler
} else {
self.Opts &= ^NoValidateJSONMarshaler
}
}
// SetNoEncoderNewline specifies if option NoEncoderNewline opens
func (self *Encoder) SetNoEncoderNewline(f bool) {
if f {
self.Opts |= NoEncoderNewline
} else {
self.Opts &= ^NoEncoderNewline
}
}
// SetCompactMarshaler specifies if option CompactMarshaler opens
func (self *Encoder) SetCompactMarshaler(f bool) {
if f {
@@ -161,15 +192,19 @@ func Encode(val interface{}, opts Options) ([]byte, error) {
// EncodeInto is like Encode but uses a user-supplied buffer instead of allocating
// a new one.
func EncodeInto(buf *[]byte, val interface{}, opts Options) error {
if buf == nil {
panic("user-supplied buffer buf is nil")
}
w := bytes.NewBuffer(*buf)
enc := json.NewEncoder(w)
enc.SetEscapeHTML((opts & EscapeHTML) != 0)
err := enc.Encode(val)
*buf = w.Bytes()
return err
if buf == nil {
panic("user-supplied buffer buf is nil")
}
w := bytes.NewBuffer(*buf)
enc := json.NewEncoder(w)
enc.SetEscapeHTML((opts & EscapeHTML) != 0)
err := enc.Encode(val)
*buf = w.Bytes()
l := len(*buf)
if l > 0 && (opts & NoEncoderNewline != 0) && (*buf)[l-1] == '\n' {
*buf = (*buf)[:l-1]
}
return err
}
// HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029