# {{game_name}} - Game Design Document **Author:** {{user_name}} **Game Type:** {{game_type}} **Target Platform(s):** {{platforms}} --- ## Executive Summary ### Core Concept {{description}} ### Target Audience {{target_audience}} ### Unique Selling Points (USPs) {{unique_selling_points}} --- ## Goals and Context ### Project Goals {{goals}} ### Background and Rationale {{context}} --- ## Core Gameplay ### Game Pillars {{game_pillars}} ### Core Gameplay Loop {{gameplay_loop}} ### Win/Loss Conditions {{win_loss_conditions}} --- ## Game Mechanics ### Primary Mechanics {{primary_mechanics}} ### Controls and Input {{controls}} --- {{GAME_TYPE_SPECIFIC_SECTIONS}} --- ## Progression and Balance ### Player Progression {{player_progression}} ### Difficulty Curve {{difficulty_curve}} ### Economy and Resources {{economy_resources}} --- ## Level Design Framework ### Level Types {{level_types}} ### Level Progression {{level_progression}} --- ## Art and Audio Direction ### Art Style {{art_style}} ### Audio and Music {{audio_music}} --- ## Technical Specifications ### Performance Requirements {{performance_requirements}} ### Platform-Specific Details {{platform_details}} ### Asset Requirements {{asset_requirements}} --- ## Development Epics ### Epic Structure {{epics}} --- ## Success Metrics ### Technical Metrics {{technical_metrics}} ### Gameplay Metrics {{gameplay_metrics}} --- ## Out of Scope {{out_of_scope}} --- ## Assumptions and Dependencies {{assumptions_and_dependencies}}