116 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| /*
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|  * Copyright 2021 ByteDance Inc.
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| package caching
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| 
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| import (
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|     `strings`
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|     `unsafe`
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| 
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|     `github.com/bytedance/sonic/internal/rt`
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| )
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| 
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| type FieldMap struct {
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|     N uint64
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|     b unsafe.Pointer
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|     m map[string]int
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| }
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| 
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| type FieldEntry struct {
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|     ID   int
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|     Name string
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|     Hash uint64
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| }
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| 
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| const (
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|     FieldMap_N     = int64(unsafe.Offsetof(FieldMap{}.N))
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|     FieldMap_b     = int64(unsafe.Offsetof(FieldMap{}.b))
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| 	FieldEntrySize = int64(unsafe.Sizeof(FieldEntry{}))
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| )
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| 
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| func newBucket(n int) unsafe.Pointer {
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|     v := make([]FieldEntry, n)
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|     return (*rt.GoSlice)(unsafe.Pointer(&v)).Ptr
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| }
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| 
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| func CreateFieldMap(n int) *FieldMap {
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|     return &FieldMap {
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|         N: uint64(n * 2),
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|         b: newBucket(n * 2),    // LoadFactor = 0.5
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|         m: make(map[string]int, n * 2),
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|     }
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| }
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| 
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| func (self *FieldMap) At(p uint64) *FieldEntry {
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|     off := uintptr(p) * uintptr(FieldEntrySize)
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|     return (*FieldEntry)(unsafe.Pointer(uintptr(self.b) + off))
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| }
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| 
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| // Get searches FieldMap by name. JIT generated assembly does NOT call this
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| // function, rather it implements its own version directly in assembly. So
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| // we must ensure this function stays in sync with the JIT generated one.
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| func (self *FieldMap) Get(name string) int {
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|     h := StrHash(name)
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|     p := h % self.N
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|     s := self.At(p)
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| 
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|     /* find the element;
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|      * the hash map is never full, so the loop will always terminate */
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|     for s.Hash != 0 {
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|         if s.Hash == h && s.Name == name {
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|             return s.ID
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|         } else {
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|             p = (p + 1) % self.N
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|             s = self.At(p)
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|         }
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|     }
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| 
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|     /* not found */
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|     return -1
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| }
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| 
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| func (self *FieldMap) Set(name string, i int) {
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|     h := StrHash(name)
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|     p := h % self.N
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|     s := self.At(p)
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| 
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|     /* searching for an empty slot;
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|      * the hash map is never full, so the loop will always terminate */
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|     for s.Hash != 0 {
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|         p = (p + 1) % self.N
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|         s = self.At(p)
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|     }
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| 
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|     /* set the value */
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|     s.ID   = i
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|     s.Hash = h
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|     s.Name = name
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| 
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|     /* add the case-insensitive version, prefer the one with smaller field ID */
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|     key := strings.ToLower(name)
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|     if v, ok := self.m[key]; !ok || i < v {
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|         self.m[key] = i
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|     }
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| }
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| 
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| func (self *FieldMap) GetCaseInsensitive(name string) int {
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|     if i, ok := self.m[strings.ToLower(name)]; ok {
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|         return i
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|     } else {
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|         return -1
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|     }
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| }
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