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pig-farm-controller/bmad/bmm/workflows/2-plan-workflows/gdd/gdd-template.md
2025-11-01 19:22:39 +08:00

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{{game_name}} - Game Design Document

Author: {{user_name}} Game Type: {{game_type}} Target Platform(s): {{platforms}}


Executive Summary

Core Concept

{{description}}

Target Audience

{{target_audience}}

Unique Selling Points (USPs)

{{unique_selling_points}}


Goals and Context

Project Goals

{{goals}}

Background and Rationale

{{context}}


Core Gameplay

Game Pillars

{{game_pillars}}

Core Gameplay Loop

{{gameplay_loop}}

Win/Loss Conditions

{{win_loss_conditions}}


Game Mechanics

Primary Mechanics

{{primary_mechanics}}

Controls and Input

{{controls}}


{{GAME_TYPE_SPECIFIC_SECTIONS}}


Progression and Balance

Player Progression

{{player_progression}}

Difficulty Curve

{{difficulty_curve}}

Economy and Resources

{{economy_resources}}


Level Design Framework

Level Types

{{level_types}}

Level Progression

{{level_progression}}


Art and Audio Direction

Art Style

{{art_style}}

Audio and Music

{{audio_music}}


Technical Specifications

Performance Requirements

{{performance_requirements}}

Platform-Specific Details

{{platform_details}}

Asset Requirements

{{asset_requirements}}


Development Epics

Epic Structure

{{epics}}


Success Metrics

Technical Metrics

{{technical_metrics}}

Gameplay Metrics

{{gameplay_metrics}}


Out of Scope

{{out_of_scope}}


Assumptions and Dependencies

{{assumptions_and_dependencies}}